Isolated from the known world by the seemingly endless watery wastes of the fabled Vaet Ocean, the Eshal rule the watery continent of Tarrod with an iron fist, ever ready to carry out plundering raids on the subject races at the slightest excuse. Proudly calling themselves the Brave People,the Eshal are a race of savage warriors and fanatics that are driven by the consuming need to find an ever larger number of victims to feed the monstrous thing known simply as the Matriarch .
[COLLABORATOR WANTED - THIS SUB IS WORK IN PROGRESS]
The 30 of Selador are the movers and shakers of the realm of Selador. From battle-hardened war mages to young druid apprentices, they are the backbone of the kingless realm of Selador, a domain rising from the ashes of the last war.
The Ivanvil are the oldest race of men in Parna, the most defeated and the most dangerous
An order dedicated to the observation of the heavens above
"The Commonwealth was a terrorist movement of the early 21st century. It used online organization to coordinate its actions against governmental and commercial institutions. The name is an allusion to the…"
- Wikipedia.gov
The Circle of Pharisrak has existed for centuries, it’s assassins are considered to be untouchable. Not one has every been seen, let alone sent to justice.
A unique order of monks suitable for any steam punk setting.
The Hanset are a sleeping giant of a race. Once the owners of an empire of Alexandrian proportions, they new reside in their hidden sub-tropical home, living the simple lives of tribesmen. Though bereft of metal tools, they have adapted to their forest home and it to them. Though their empire is long gone, they still hold onto the seed of its greatness.
If ever you need a random-roll for what type of knight a character faces in tournament, or just new ideas, what follows is a great big list (some with further descriptions and nicknames) of different sorts of knights.
Some of the names of locations & faiths are from Midian, but these are easily changed to fit different campaign settings.
"Men? They send men to repel us? Humans…"
Fearsome horsemen from the plains, they raid, trade, and run.
The Pegorans are an ancient culture of people that have left their unique marks upon the world.
Prowling the wild seas of Acqua like the ravenous raiders that they are, these militant priests of Holy Jove are sworn to their sacred mission of destroying the unbelievers and infidels wherever they may be found on the open ocean.
Scents of ages past and scents of the zeitgeist. A guild of perfumers.
"I walked through the poor’s quarters, and my eye was not harmed. All functional, and simple, and crude, made on the whims of fate and delivered by immediate need.
I walked through the merchant’s quarters, and my eye was bored. Pretensions where nothing backed them, striving for appearance without substance, evidence of changing wealth, too much only began, too much never finished.
I walked through the place where the powerful lived, and my eye was tired. Too much of attempted beauty turned hideous, and a lack of taste was made worse by willing lackeys.
But then I’ve seen the treasure of the city. A cathedral, that was part of the sky, columns, and arches to carry the weight of the world, shapes to let your mind fly along, and ornaments to stop by. A place to ponder, to be pleased to be alive, to accept suffering, and to realize your mistakes. This is a place I could learn from."
The mightiest champion of the Great Empire had a vision, a vision that his heirs still follow…
The Azure Lions Company is a mercencary company of some repute. With the motto of “Strength of Arms, Body, and Spirit”.
‘‘We are the Lords Of The Straits, Rulers Of the Sea, and the very ocean acknowledges us as Her children! Men of Pan-Kor, nothing sails on the waters without acknowledging our might !’’
Unlock your mind. Stand naked in thought and body before your enemy. Move as the breezes that caresses your vessel. Strike as the earth that calls from under your feet.
- Nesu-kitt, Ancient Lockzennite