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Priv8eye
July 5, 2006
Hits: 3016
Comments: 6
Ideas: 0
Votes: 6 / 3.083333
The Sisterhood of Aruvielle    Society/ Organizations  (Mystical)   (Area)

The Sisters may be found anywhere from street corners, where they offer to tell ones future for a few pennies, to those who appear to be working for the service of a lord.  It is said that they go where they will, when they will they work for who they choose, not for who chooses them.

Scrasamax
June 26, 2006
Hits: 5709
Comments: 8
Ideas: 0
Votes: 5 / 4.400000
Tribe of the Beaver    Society/ Organizations  (Ethnic/Cultural)   (Area)

If you think the ones with the axes and beards are bad, wait until you stumble across a nest of feral dwarves…

Jahar’s Anecdotes

Scrasamax
June 26, 2006
Hits: 4090
Comments: 7
Ideas: 0
Votes: 5 / 4.200000
The Legion Penitens    Society/ Organizations  (Combative)   (Area)

Go forth to war my son, and be absolved of your transgressions.

St. Acre the Just, Confessor General

Scrasamax
May 5, 2006
Hits: 7390
Comments: 11
Ideas: 0
Votes: 8 / 4.562500
Falhathian Minotaurs    Society/ Organizations  (Ethnic/Cultural)   (Area)

“Listen!”
“Listen to the Wind! Listen to Crackling Fire! Listen to the Groan of the Mountain!  Listen to my Voice! Listen and you will See through the Smoke! See the Old Ways of our Forefathers! See the Glory of our Clan! See the Might of our Race!”
  —Horn-Of-Plenty, Shaman of the Thorondrim Minotaurs, leading his people in the Khuugrad

Scrasamax
April 21, 2006
Hits: 4350
Comments: 4
Ideas: 0
Votes: 4 / 3.625000
Boustefaille Cart Guild    Society/ Organizations  (Mercantile)   (Area)

Hot fry here, get your hot fry!

Scrasamax
April 11, 2006
Hits: 7721
Comments: 9
Ideas: 0
Votes: 8 / 3.687500
The Bosques    Society/ Organizations  (Ethnic/Cultural)   (Area)

Isolated at the southern most portion of Falhath, the Bosques are considered bumpkins and backwater-folk

Scrasamax
April 9, 2006
Hits: 8731
Comments: 10
Ideas: 0
Votes: 5 / 4.000000
Knights of the Shroud    Society/ Organizations  (Combative)   (Area)

I bring the sword, nothing more…

Murometz
April 4, 2006
Hits: 8819
Comments: 21
Ideas: 0
Votes: 16 / 4.625000
Cloister of the Empty Table    Society/ Organizations  (Mystical)   (Area)

Come ye who HUNGER!

Scrasamax
March 31, 2006
Hits: 9182
Comments: 9
Ideas: 0
Votes: 8 / 4.562500
The Chalice Bearers    Society/ Organizations  (Religious)   (Area)

In the great city of Ozea, the funeral processions of the dead are followed by the Chalice Bearers, mourners who gather their tears to annoint the deceased.

Cheka Man
March 31, 2006
Hits: 5043
Comments: 8
Ideas: 0
Votes: 4 / 3.375000
The Order of the Knights of Rightous Victory    Society/ Organizations  (Combative)   (Area)

Most knights at least pretend to be on the side of Good and to defend the weak. Not so those of the Order of Rightous Victory-they are openly on the side of Evil and make no bones about it.At least, that is what they say to outsiders, but the truth is not quite as clear-cut as that.

Maggot
January 31, 2006
Hits: 4293
Comments: 7
Ideas: 0
Votes: 3 / 3.833333
The Qurasooth    Society/ Organizations  (Ethnic/Cultural)   (Area)

‘‘From the great home land above, do we desecend to this dark world to civilize long sundered kindred that have relapsed back into the degraded state of barbarism. For it is only on their humble backs that the splendours of noble Zor-Tanis can once again be revived to their former majesty. Then shall we resume our rightful place as the keepers of the flame of high civilization in the entire mass of creation’‘.

Scrasamax
January 28, 2006
Hits: 6920
Comments: 13
Ideas: 0
Votes: 10 / 3.700000
House of the Duck    Society/ Organizations  (Criminal/Espionage)   (Area)

The House of the Duck is a well visited establishment, known for the quality of it’s wine and the clean and friendly vivaciousness of its workin’ gals.

MoonHunter
January 28, 2006
Hits: 4719
Comments: 4
Ideas: 0
Votes: 2 / 3.750000
Blue Comet Mercenary Guild    Society/ Organizations  (Mystical)   (Area)

One of the mercenary circles who can trace their origins back to the Greater Comet School.

Roack
November 27, 2005
Hits: 6596
Comments: 11
Ideas: 0
Votes: 7 / 4.500000
Ivory Men    Society/ Organizations  (Ethnic/Cultural)   (Area)

Legends claim that in the far south, men made of ice roam…

Michael Jotne Slayer
November 24, 2005
Hits: 8065
Comments: 12
Ideas: 0
Votes: 6 / 4.750000
Ankorill natives    Society/ Organizations  (Ethnic/Cultural)   (Area)

In the vast Sun-Ocean lies spots of perfect green. The Ankorillian Islands. The “Jewels of the Blue”.
The natives there are strange and wild looking.
Here is the only existing work on how they live, their customs, beliefs and rituals.

MoonHunter
November 19, 2005
Hits: 3873
Comments: 5
Ideas: 0
Votes: 4 / 3.875000
The String    Society/ Organizations  (Criminal/Espionage)   (Area)

Everyone has strings. You just need to know how to pull them. *cue evil laugh* With this “string” of agents, who will respond perfectly to my careful manipulation, the safety of the Kingdom is ensured.

Dragon Lord
November 16, 2005
Hits: 4539
Comments: 7
Ideas: 0
Votes: 6 / 3.250000
Garg's Gladiators    Society/ Organizations  (Combative)   (Area)

Warriors or bandits, terrorists or freedom fighters - depends on your point of view really

MoonHunter
November 8, 2005
Hits: 3628
Comments: 4
Ideas: 0
Votes: 3 / 3.500000
Keepers of the Revel    Society/ Organizations  (Political)   (Area)

Sitting in a gloom lit by a single candle, the masked and robed figures shuffle into the room. Some are tall. Some are short. Some are round. Some are thin. They are all different, yet they are the same… those that organize and run the city from behind the scenes.

MoonHunter
November 2, 2005
Hits: 6681
Comments: 9
Ideas: 0
Votes: 5 / 3.400000
Order of the Oak    Society/ Organizations  (Natural)   (Area)

This is the order of the Three Kingdoms, each kingdom volunteering men to serve in the Order. Each of the members must be an expert woodsman: able to survive in the Great Dark Oak Forest that borders all three Kingdoms.

manfred
November 2, 2005
Hits: 9607
Comments: 14
Ideas: 0
Votes: 11 / 3.818182
Fungus Gardeners    Society/ Organizations  (Agricultural)   (Area)

The members of this obscure order specialize in growing funghi. Growing, researching and studying many kinds, they even try to create new ones.

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Random Idea Seed View All Idea Seeds

       By: Raptyr

Nine times out of ten, it’s the undead that do the running.

Not strictly animal or vegetable, the Corpse bud is a peculiar individual that shares characteristics from multiple kingdoms and species. In appearance, all corpse buds bear a shape of a large rounded top bud divided into four lateral segments, and a much longer, narrower bottom bud, also divided into four segments. Between the two halves are a set of four radial limbs, rounded on top and flat on the bottom, covered with tiny serrated hooks facing towards the body. In overall size, it’s limbs reach as wide as a spread hand, with the body being as thick as a fist. It is as long as a human hand from top to bottom.

Internally, the top bud of the corpse bud contains a bacteria filled membrane that produces the hydrogen that the corpse bud uses to stay aloft, and a series of fungal gills for the dispersal of spores for reproduction. The lower half of the bud contains a number of fine filaments, as well as a sharp barbed stinger containing a powerful local anaesthesia.

The Corpse Bud mobilizes by inflating its top bud, and steers by rotating its arms rapidly about its body. The corpse bud ordinarily drifts with the wind, orienting towards the scent of recent decay and death. It preys on the recently dead, burrowing the lower bud into the victim, using the anaesthesia in case the victim is dying, and not truly deceased. Once embedded, it releases its filaments into the body, replacing the current nervous system. This gives it full animation of the body, and allows the corpse bud to direct it.

Corpse buds are not a malevolent species, being primarily concerned with breaking down the host body for food, and infecting the reproductive cycle with spores in order to mate with other corpse-bud bodies. To preserve the corpse for this purpose, Corpse buds will seek out dry locations to prevent bacteria from destroying the corpses. This often causes a large number of corpse buds to gather in a single location.

In culture, Corpse buds are used to repair broken spines or degenerative diseases, as the sentient mind will easily overcome the mind of the non-sentient corpse bud. Once infected by a corpse bud, however, removal is usually fatal, and the infected individual cannot reproduce, or risk infecting another. Thus, it is a technique often reserved for the elderly, or a last resort.

Necromancers and other dark sorcerers will often preserve the corpses of their victims magically, and infect them with corpse buds, creating traditional undead as well, so as to seed their lairs with undead both offensive and non, in order to throw their enemies off balance. They will also enslave the rudimentary minds of the corpse buds, and transform the docile things into a plague. There have also been accounts of magically transformed corpse buds with stronger minds and a taste for living flesh, but thus far all accounts are unproven rumors.

Ideas  ( Lifeforms ) | October 12, 2011 | View | UpVote 3xp


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