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caesar193
December 2, 2012
Hits: 554
Comments: 3
Ideas: 0
Votes: 3 / 3.833333
The Noble Expertise of Creating the Remaining Organism    Society/ Organizations  (Knowledge/Lore)   (Regional)

The Noble Expertise of Creating the Remaining Organism is a gentlemen's club. People who don't belong call it the Noble Expertise, or perhaps the Expertise, but the people in the club call themselves necromancers, and the club itself N.E.C.R.O.

axlerowes
September 25, 2012
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Comments: 7
Ideas: 0
Votes: 5 / 3.300000
Thirty Punchlines to Dwarven Dirty Jokes    Society/ Organizations  (Knowledge/Lore)   (Regional)

Hi Ho, Hi Ho....not included

Scrasamax
May 30, 2012
Hits: 698
Comments: 5
Ideas: 0
Votes: 4 / 5.000000
Gadreel & Mastema Corporation    Society/ Organizations  (Knowledge/Lore)   (Regional)

The G&M, or GaMa Corp, not to be confused with the larger GM corporation.

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My Friend, the Orcish Warlord

       By: Wulfhere

Many games draw moral lines in bold colors, where the real world is not so easy to categorize. Suppose that the player characters are faced with an overwhelming foe? Even unsavory allies such as orcish barbarians may be better than no allies at all. More disturbing, these allies may be honestly friendly to the PCs when all is done, overcoming barriers of race and religion. Will the PCs remain friendly with the bloodthirsty humanoid tribesmen when their mutual foes are defeated? Some would expect the tribes to betray them, but after the characters have honestly won their respect, even orcs may not be all bad.

Ideas  ( NPCs ) | June 5, 2007 | View | UpVote 1xp


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