Hall of Honour Featured

  • You are challenged to go find a Society/ Organization worthy of a Hall of Honour Vote!

Random Gold Golden

Random

Society/ OrganizationsView GoldenView HoHNorm

CaptainPenguin
October 26, 2003
Hits: 4578
Comments: 3
Ideas: 0
Votes: 4 / 3.500000
The Garden of the Understar    Locations  (Forest/ Jungle)   (Other)

The beautiful garden underground in which the Understar and her 9 Monsters are imprisoned.

CaptainPenguin
October 26, 2003
Hits: 6360
Comments: 7
Ideas: 0
Votes: 7 / 4.500000
The Understar    NPCs  (Mythic/ Historical)   (Mystical)

The Understar is the ruler of a people who no longer exist, a sorceress schooled in magic that yearns to be forgotten, and a master of the 9 Monsters.

elfkin
October 23, 2003
Hits: 5270
Comments: 3
Ideas: 0
Votes: 10 / 3.100000
Hathil    NPCs  (Major)   (Natural)

He is the chief ranger of Haléfas, otherwise known as the white wood.  With his ranger patrole of seasoned fighters:Vaxtar, Wellfur and Dawmith, they defend their home from the evils that lurk all around.

Ria Hawk
October 23, 2003
Hits: 5879
Comments: 8
Ideas: 0
Votes: 11 / 4.227273
The Mirror of Doom    Items  (Home/ Personal)   (Cursed)

It was a beautiful thing, a full length mirror in an elaborate gilt frame.  But horror and madness followed it.

Ria Hawk
October 23, 2003
Hits: 5158
Comments: 7
Ideas: 1
Votes: 9 / 3.888889
Ash    NPCs  (Minor)   (Mystical)

She wouldn’t ever let anyone get close to her, and wore gloves all the time.  She never let anyone know it, but she had a good reason.

Ria Hawk
October 23, 2003
Hits: 3970
Comments: 4
Ideas: 0
Votes: 7 / 3.928571
Licarathia    NPCs  (Minor)   (Natural)

Licarathia was always more at home in the woods than she was at her house.  So maybe the secret she had wasn’t all that surprising.

CirrusWind
October 20, 2003
Hits: 5869
Comments: 12
Ideas: 0
Votes: 15 / 3.833333
Compass Stones    Items  (Other)   (Magical)

Never get lost again with this set of magical stones.

CirrusWind
October 20, 2003
Hits: 4986
Comments: 6
Ideas: 0
Votes: 8 / 3.500000
Prankster Plant    Lifeforms  (Intelligent Species)   (Forest/ Jungle)

A small magical plant with a love for pulling pranks.

CirrusWind
October 20, 2003
Hits: 5925
Comments: 13
Ideas: 0
Votes: 13 / 3.807692
Cowl of False Reputation    Items  (Clothes)   (Combat)

Ever wish you looked a little tougher than you actually are? Well, the Cowl of False Reputation has you covered.

Agar
October 18, 2003
Hits: 10799
Comments: 22
Ideas: 0
Votes: 22 / 4.727273
The Land of the Living    Locations  (Country/ State)   (Forest/ Jungle)

There lies a valley, far to the west, on the shores of The Great Northern Sea, that has a mist that is both blessing and curse. All those that breath the mist heal with remarkable speed, so fast that only the mightiest blow or the truest strike can fell the smallest beast. The warriors who settled this land became soilders of great renown, for not only were they impenetrable defenders, they were warriors whose aim and might were unsurpassed.

CaptainPenguin
October 18, 2003
Hits: 6161
Comments: 10
Ideas: 0
Votes: 10 / 2.550000
Urisk the Lonely    NPCs  (Scenario Based)   (Natural)

A sad little spirit who lives by a pond, and is very lonely…

CirrusWind
October 17, 2003
Hits: 5794
Comments: 8
Ideas: 0
Votes: 9 / 3.500000
Gloves of Immaculate Grooming    Items  (Clothes)   (Magical)

These magical gloves will make sure your fancy suit isn’t ruined by the odd stain or spill.

CirrusWind
October 17, 2003
Hits: 9000
Comments: 13
Ideas: 0
Votes: 11 / 4.045455
Buried and Forgotten    Plots  (Discovery)   (Side-Quest)

A group of travelers come across an abandoned village and find themselves in a battle for their lives.

Barbarian Horde
October 15, 2003
Hits: 2764
Comments: 10
Ideas: 0
Votes: 4 / 2.750000
The elixer of Invisibility    Items  (Potion)   (Magical)

The Elixer Of misconception is a magical drink that can turn the user not noticed. for 24 hours. It allows the user to be seen but when seen people usually forget that you are there. For example: You walk into a room and close the door. People look up at the sound and see you, but the disregard you as a person of no importance. This works for anyone or anything.

Barbarian Horde
October 15, 2003
Hits: 1937
Comments: 2
Ideas: 0
Votes: 3 / 1.666667
Sayth    NPCs  (Extras)   (Criminal/Espionage)

Sayth is a halfling born in a poor home. He’s quick with great agility, and speed. Though he lacks knowlege but he is always willing to learn somthing new.

Agar
October 12, 2003
Hits: 8192
Comments: 13
Ideas: 0
Votes: 11 / 3.363636
War Cleaver    Items  (Melee Weapons)   (Combat)

A cleaver the size of a large shield.

Agar
October 10, 2003
Hits: 6471
Comments: 11
Ideas: 0
Votes: 12 / 4.291667
Derrin's Vest    Items  (Clothes)   (Combat)

Simple cloth armour with a not so simple secret.

MoonHunter
October 7, 2003
Hits: 11276
Comments: 14
Ideas: 0
Votes: 12 / 4.666667
The City of Caulderon    Locations  (City)   (Other)

The city of Caulderon is the mythic flying city.  Once a magnificent city on a cliff, it was saved from being lost to the sea by being lifted by alchemical means.  It was filled with impossibly tall shining spires standing above golden domes. The sunlight striking it is said to blind those who come to invade the city. The people lived in this magnificent city in health, wealth, and safety. They rode Griffons and created all sorts of creature. Caulderon was known for its magic, its alchemy. In the old tongue, the word Caulder means alchemey, from the word Cauldron. It is from their alchemey that their great wealth and comfort is derieved.

Legends (and Elven History) states that the floating city would visit The Lands once every few years, blown by the winds. They would trade for things and sell their magikal goods.  After a year or so, their cities would be be blown to other places.  It has been over four hundred years since any credible source has seen the floating cities.  It is the thing of legends.

Then why has one been seen over the Land?

Strolen
October 6, 2003
Hits: 14272
Comments: 9
Ideas: 0
Votes: 4 / 3.750000
Puzzle Room    Dungeons  (Underground)   (Puzzles)

To be used for the final encounter, find the final treasure, or anything that needs to be hidden away better then normal. Typical “who the heck would ever spend the time making it” but it is fun and a mental challenge for a change.

Chi Chio
October 5, 2003
Hits: 4975
Comments: 7
Ideas: 0
Votes: 13 / 4.307692
Trick Bag    Items  (Other)   (Non-Magical)

A small, ordinary looking red pouch that deters all but the most skilled thieves.

‹ First  < 294 295 296 297 298 299 300 301 302 303 304 >  Last ›
Reset Sorting
Total for selections: (6314)
Sort By:







Random Idea Seed View All Idea Seeds

       By: CaptainPenguin

The Earthblood Warrens are a series of caverns in which dwell men who live around the Earthblood Vein, a river of magma. They use the magma from the Earthblood Vein to warm and light their homes and cook their food. The Warrens are several miles long, stretching along the banks of the Earthblood Vein, and since nobody wants to walk that far, the Earthbloodmen capture large, magma-swimming serpents, which they train and ride.

Ideas  ( Locations ) | February 20, 2004 | View | UpVote 2xp


Creative Commons License
Individual submissions, unless otherwise noted by the author, are licensed under the
Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License
and requires a link back to the original.

We would love it if you left a comment when you use an idea!
PayPal
Powered by Lockmor 4.1 with Codeigniter | Copyright © 2013 Strolen's Citadel
A Role Player's Creative Workshop.
Read. Post. Play.
Optimized for anything except IE.
0.1655