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Kassil
December 30, 2003
Hits: 4994
Comments: 4
Ideas: 0
Votes: 7 / 4.071429
Crystal Lute    Items  (Art and Music)   (Cursed)

A lute form of living crystal, powerful and ultimately fatal to the wielder…

StrangeLands
December 30, 2003
Hits: 4683
Comments: 3
Ideas: 0
Votes: 5 / 4.300000
Sir Albreck ke Yain    NPCs  (Major)   (Combative)

A heroic warrior who is not what he seems to be.

Siren no Orakio
December 28, 2003
Hits: 3758
Comments: 5
Ideas: 0
Votes: 6 / 4.166667
Karlek's Blade of Stolen Souls    Items  (Melee Weapons)   (Magical)

A masterwork katana meant to give souls to the undead.

StrangeLands
December 28, 2003
Hits: 6305
Comments: 7
Ideas: 0
Votes: 13 / 4.846154
Utrik    NPCs  (Minor)   (Travelers)

A blessing can also be a curse - and the last thing the world needs is an Orcish confidence trickster with an enhanced intellect and a penchant for storybooks.

Siren no Orakio
December 28, 2003
Hits: 7288
Comments: 8
Ideas: 0
Votes: 14 / 4.285714
Sadaren    Locations  (Other)   (Regional)

Ringed round by ancient political foes, this ancient nation finds itself dealing with a powerful foe, one with far more sinister hungers than money or land.

Siren no Orakio
December 27, 2003
Hits: 4782
Comments: 5
Ideas: 0
Votes: 10 / 2.850000
Father Max    NPCs  (Major)   (Religious)

A front-line missionary into the worst of places.

Siren no Orakio
December 27, 2003
Hits: 5142
Comments: 4
Ideas: 0
Votes: 6 / 3.916667
Animated Gauntlet of Thunder    Items  (Armor)   (Combat)

A magical synthetic limb, with the power to call Lightning and Thunder.

StrangeLands
December 27, 2003
Hits: 4725
Comments: 5
Ideas: 0
Votes: 11 / 4.454545
Rel Dhaedd    NPCs  (Minor)   (Combative)

A great warrior, cursed with an eternal life and a dark companion.

MoonHunter
December 25, 2003
Hits: 9915
Comments: 16
Ideas: 0
Votes: 11 / 4.727273
A Bag of Beautiful Coyns    Items  (Other)   (Magical)

Many years ago, a trader from far away died while in The City. One of the entries of his possessions was a "bag of 220 beautiful coyns".  These coins were sold to a crafter who sold some of them and made others into hat band decorations, jewelry, bag clips, and so on.  It was years later that someone discovered their true worth and their power.  They make things move.

manfred
December 22, 2003
Hits: 8760
Comments: 9
Ideas: 0
Votes: 6 / 4.166667
The Valley of Undead    Locations  (Country/ State)   (Mountains)

It is said that there is always night, even during the day it is dark. Undead prowl around freely, and pity to those living that end up there. Still, lucky are those eaten by the hordes, some fools get deeper and their very souls are consumed by the nameless horrors that lurk in some hidden spots. And still more serve as new material for the Necromancers, the only living creatures there, as they say at least…

Shadoweagle
December 22, 2003
Hits: 5509
Comments: 7
Ideas: 0
Votes: 5 / 4.100000
Tarquin    NPCs  (Major)   (Mystical)

A secluded mage garbed only in black, an obvious aura of corruption exuding from him. His emotions seem to be absent, and evil is more than a desire to him. Its a necessity.

StrangeLands
December 21, 2003
Hits: 5195
Comments: 4
Ideas: 0
Votes: 11 / 4.636364
Vernae    Locations  (Water)   (Regional)

Vernae is a forested island which, centuries ago, became the home to refugees from the civilised lands far to the east.

Magus
December 16, 2003
Hits: 3942
Comments: 6
Ideas: 0
Votes: 13 / 3.461538
Kalahars' Gem    Items  (Wand/Staff/ Arcane)   (Magical)

Elementalist have commonly used jems to further their powers over nature.

StrangeLands
December 16, 2003
Hits: 4605
Comments: 6
Ideas: 0
Votes: 7 / 3.571429
Caps of Judgement    Items  (Clothes)   (Magical)

A pair of soft velvet skull caps which promote the virtues of rationality, logic and good judgement.

Magus
December 15, 2003
Hits: 5137
Comments: 10
Ideas: 0
Votes: 17 / 2.029412
The Prophet    NPCs  (Extras)   (Knowledge/Lore)

A mysterious prophet who speaks in riddles.

StrangeLands
December 15, 2003
Hits: 9176
Comments: 18
Ideas: 0
Votes: 20 / 4.150000
Aurinellian's Wedding Bands    Items  (Jewelry)   (Magical)

A pair of rings fashioned by the legendary Elven spellsmith Aurinellian.  Powerful but subtle enchantments bring the happy couple closer together.

Pirate Penguin
December 14, 2003
Hits: 5137
Comments: 8
Ideas: 0
Votes: 11 / 3.227273
The Sword of False Prophet    Items  (Melee Weapons)   (Magical)

A blade forged by a man with an evil mind.

Pirate Penguin
December 12, 2003
Hits: 2978
Comments: 11
Ideas: 0
Votes: 10 / 2.050000
Ink Training Missle    Items  (Ranged Weapons)   (Non-Magical)

A missile ment for a presant or future based RPG

manfred
December 11, 2003
Hits: 5058
Comments: 6
Ideas: 0
Votes: 7 / 4.000000
Mask Cloak    Items  (Clothes)   (Magical)

Getting the favour of a Necromancer, and asking for a magical cloak? Sure, why not.

Fairlane
December 10, 2003
Hits: 4686
Comments: 6
Ideas: 0
Votes: 3 / 2.833333
Sir Kevin Keydricks    NPCs  (Extras)   (Mystical)

A noble wizard with heart pure gold and feet… um, actually; hands on the ground.

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Random Idea Seed View All Idea Seeds

       By: ephemeralstability

THE GNOMES OF UDNALOR: Part II

Having left the hush of the upper halls, and crossed the depths of the Braeth (an underground river, which is not all that deep because bear in mind we're talking about gnomes here), you would find yourself in Wattling Street, the main road through Udnalor. It's actually a long, well-worn passageway which opens out eventually into the City Centre. The gnome-buildings branch off Wattling Street as small burrows or caverns with boulder-blocked doorways for privacy. You can find armourers and smiths (though their armour tends to be on the small side for humans to buy) and many other types of trader.

There are many streets, ginnels and cooies which run off Wattling Street, the most famous probably being Smell Street, the domain of the infamous gnomish alchemists, the eponymous smell being very distinctive: the stench of cooking fungus, the aroma of subterranean spices, the pungent reek of rotting carcasses (used in some of the more notorious experiments). An encounter with an alchemist can really be spiced up (excuse the pun) if you have a well-stocked herb cupboard, and actually make up the potions, elixirs and draughts as they are ordered by characters.

Ideas  ( Locations ) | May 4, 2002 | View | UpVote 0xp


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