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Scrasamax
August 9, 2005
Hits: 8330
Comments: 20
Ideas: 0
Votes: 26 / 4.596154
Emhyr's Puzzle    Items  (Other)   (Cursed)

“I’ve got to finish it, I’ve got to…”

Monument
August 9, 2005
Hits: 5688
Comments: 10
Ideas: 0
Votes: 10 / 4.350000
The Courthouse    Locations  (Establishment)   (Plains)

In a country without real law, the Courthouse, a wondrous ampitheater of death, is the only place the commoners will recognize that disputes are settled permanently.

Monument
August 9, 2005
Hits: 7604
Comments: 9
Ideas: 1
Votes: 10 / 3.150000
The Grove    Dungeons  (Any)   (Puzzles)

If the adventurers are smart, they can solve this riddle and get the information they need.

Monument
August 9, 2005
Hits: 6330
Comments: 16
Ideas: 0
Votes: 8 / 3.687500
The Strange Parchment    Items  (Books and Scrolls)   (Non-Magical)

The bureaucrat in the Office of Interior Development expects us to solve a riddle before he will even SEE us?  You’re kidding me right?  Oh, you’re not kidding…

Wogden
July 31, 2005
Hits: 5958
Comments: 11
Ideas: 0
Votes: 19 / 4.473684
Tae Nijong, the Grasping Claw    Lifeforms  (Constructed)   (Any)

Grappling hooks have a tendency to miss their targets, or to simply give way. Now both of these problems are solved at once, with a hook that can think for itself!

Wogden
July 31, 2005
Hits: 6742
Comments: 11
Ideas: 0
Votes: 17 / 3.705882
The Tale of Taewoo Kin    Plots  (Discovery)   (Side-Quest)

Lying prostrate on the floor, his documents and scrolls strewn beneath him, was Taewoo Kin - clearly dead, with gruesome marks around his neck that suggested strangulation by something of disturbingly inhuman origin…

Wogden
July 29, 2005
Hits: 5343
Comments: 15
Ideas: 0
Votes: 18 / 3.916667
Coffer Blades    Items  (Transports)   (Non-Magical)

Deep within the bowels of the perilous labyrinth, the fearless heroes come upon a grand, ornate chest. Eager for more plunder to line their pockets with, they heave up the lid - to find nothing. A red herring? Maybe not.

Wogden
July 29, 2005
Hits: 7188
Comments: 16
Ideas: 0
Votes: 20 / 4.450000
Khub Gurmong, the Big Shiny Club    Items  (Melee Weapons)   (Magical)

It’s no secret that Ogres fight dirty. The slobbering hulks will wield anything they can find in their bloodthirsty rage - which often results in very odd weapons indeed!

manfred
July 29, 2005
Hits: 7423
Comments: 16
Ideas: 0
Votes: 14 / 3.928571
Pildun Bowl    Items  (Other)   (Magical)

Invented by the Pelezians, the ceremonial bowl became a part of the holy tradition, coupled with a most practical purpose.

(Made for religions of agriculture.)

manfred
July 28, 2005
Hits: 10986
Comments: 21
Ideas: 0
Votes: 10 / 4.150000
Bugger Leaf    Lifeforms  (Flora)   (Plains)

A small weed that rarely grows big enough. Farmers like to remove it from their soil, finding little use for it. A secluded sect of monks living in the same region thinks differently, and bases an important ritual on this plant.

Roack
July 28, 2005
Hits: 9914
Comments: 12
Ideas: 9
Votes: 5 / 3.900000
Domestic Magic    Items  (Home/ Personal)   (Magical)

Who says maids can’t use magic?

Wogden
July 27, 2005
Hits: 5066
Comments: 8
Ideas: 0
Votes: 9 / 4.444444
Me'fiante Delagouttie're    NPCs  (Minor)   (Knowledge/Lore)

Life as a street urchin is a pathetic existence indeed - and Me’fiante has it worse than most. In a back-alley underworld filled with trickery and subversion, the ability to sense lies is often more of a curse than a blessing.

Wogden
July 26, 2005
Hits: 4975
Comments: 9
Ideas: 0
Votes: 9 / 4.111111
Mother Swamp    Locations  (Forest/ Jungle)   (Country/ State)

Deep in the heart of the primal Slumbering Woods lies a magic-laden swamp, forgotten in the centuries since the first primitive land creatures crawled from its teeming depths.

Wogden
July 26, 2005
Hits: 3971
Comments: 6
Ideas: 0
Votes: 10 / 4.700000
Phineas Rowcome    NPCs  (Minor)   (Knowledge/Lore)

When one has missed the chance for adventure, one finds it very difficult to get along with one’s heroic peers. Phineas Rowcome, the renowned Halfling scholar, nurses a deep jealousy for those whose lives are filled with excitement…

Scrasamax
July 26, 2005
Hits: 4837
Comments: 6
Ideas: 0
Votes: 13 / 4.500000
Chateau Darque    Locations  (Water)   (Establishment)

The air is chilled and causes goosebumps, while not a sound stirs across the glass smooth surface of the water. The Inn rises three stories above the bank of the river, a single lantern lit on the quay.

Scrasamax
July 26, 2005
Hits: 7658
Comments: 9
Ideas: 0
Votes: 16 / 4.093750
The King's Advisor    Plots  (Duty)   (Mini-Campaign)

When does a boon become a bane? The wise often falter and make foolish mistakes under the guidance of those who are treacherous in design.

Scrasamax
July 23, 2005
Hits: 4457
Comments: 8
Ideas: 0
Votes: 16 / 4.406250
The Dark Lantern    Items  (Other)   (Magical)

Your eyes can lie. Blindfolds can slip away. The Dark Latern extinguishes the deception of light and shadow.

Pieh
July 23, 2005
Hits: 2735
Comments: 3
Ideas: 0
Votes: 5 / 3.500000
The Sedwonda    Items  (Wand/Staff/ Arcane)   (Combat)

A Legendary magic item given to Oamahar of the Wise by Aurorobouros for achieving perfect harmony with the elements. Warning: This item may not really exist, nobody knows.

Cheka Man
July 19, 2005
Hits: 4299
Comments: 9
Ideas: 0
Votes: 13 / 4.115385
Megan's Charm of Persuasion    Items  (Jewelry)   (Magical)

This beautiful amber charm has changed the fate of empires, saved towns in the past, caused romances…and left a trail of damaged and destroyed minds in it’s wake. The one who would use it’s power should be prepared to pay a heavy price…

Monument
July 18, 2005
Hits: 6275
Comments: 12
Ideas: 0
Votes: 16 / 3.937500
Jackpot!    Plots  (Discovery)   (Single-Storyline)

A commoner has run into a LOT of money!  Unfortunately, everyone knows it.  Good luck getting out of town in one piece!

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Random Idea Seed View All Idea Seeds

You Can't Go Home Again -- Thomas Hardy

       By: rickster

An adventuress, Semma, has returned to her home village, but something has gone badly wrong: it's the furtive glances, the conversations that stop when she approaches, the childhood friends who now have no time for her. She returns to the town or city and enlists your party to help her find out what's going on.

The party must find out what is wrong: something (perhaps a Cthulhoid monster, perhaps a gang of vampires, perhaps just a bunch of bandits) is extorting obedience from the villagers by threatening their loved ones with at least death. Once the source is discovered, Semma and the party and a few brave yeomen (and women) must deal with the threat by finding its base and defeating it, and then deal with the remnant corrupted villagers who willingly served the Evil Force. These may prove to be the most difficult foe...

Ideas  ( Plots ) | June 18, 2014 | View | UpVote 3xp


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