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Strolen's Citadel: Browsing Society/ Organizations

Hall of Honour Featured

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Kassil
November 4, 2005
Hits: 5044
Comments: 5
Ideas: 0
Votes: 4 / 3.750000
Spellbook Glyph Trap    Dungeons  (Any)   (Traps)

It is a dusty rune. That should have been their first clue that it was dangerous.

manfred
November 4, 2005
Hits: 6841
Comments: 10
Ideas: 0
Votes: 7 / 2.857143
The Giant's Lair Door    Dungeons  (Any)   (Doors)

"That is one really big door"

Kassil
November 4, 2005
Hits: 6870
Comments: 12
Ideas: 1
Votes: 7 / 3.000000
Frieze Door Trap    Dungeons  (Other)   (Doors)

An elaborately worked door, carefully made to balance upright on a horizontal bar, containing a deadly trap.

ephemeralstability
November 4, 2005
Hits: 6390
Comments: 6
Ideas: 0
Votes: 6 / 3.750000
Just Add Glyph    Dungeons  (Any)   (Traps)

As traps, obviously there are the standard protection glyphs which engulf you in fire or freeze you when you try to open locks. And then there are the non-standard ones…

CaptainPenguin
November 4, 2005
Hits: 6086
Comments: 9
Ideas: 0
Votes: 6 / 2.583333
The Rain of Toads    Dungeons  (Swamp)   (Traps)

The unwitting players tromping through the swamp won’t know what hit them.

ephemeralstability
November 4, 2005
Hits: 6440
Comments: 8
Ideas: 0
Votes: 8 / 3.500000
Ettercaps Traps    Dungeons  (Forest/ Jungle)   (Traps)

Ettercaps (the spindly evil woodfolk) are always good for traps: their pine woods are so dense it’s difficult to see what’s a trap, what’s a branch and what’s an ettercap…

Mourngrymn
November 4, 2005
Hits: 7636
Comments: 16
Ideas: 0
Votes: 9 / 4.166667
Amulet of the Damned    Items  (Jewelry)   (Magical)

‘I told Sir Ursus not to take the amulet, to leave it be in it’s resting place. But he would not listen. We now trek to his place of hiding to remove the amulet and return it, and to destroy that which Ursus has become. ’

- Arch-Danath Maccalas of the Dark Step Tribe

MoonHunter
November 4, 2005
Hits: 25238
Comments: 11
Ideas: 0
Votes: 6 / 4.250000
Citadel Advice    Articles  (Resource)   (Gaming - In General)

If you are a new member who found this thread by providence, read the advice, take it to heart, and post. These are collected posts that will help you understand the Citadel AND be more effective and efficient here.

MoonHunter
November 2, 2005
Hits: 8003
Comments: 11
Ideas: 0
Votes: 7 / 4.500000
The Red Hand's Guide    Items  (Books and Scrolls)   (Non-Magical)

It is a simple book, a codex, a few dozen loose folios bound together. The cover is heavy stock with a simple red hand that one hopes is impressed in red ink rather than blood.

MoonHunter
November 2, 2005
Hits: 3947
Comments: 4
Ideas: 0
Votes: 4 / 3.375000
The Red Hand    Society/ Organizations  (Combative)   (Country/ State)

This is an unofficial order of the King’s Guard, those charged with protecting the castle, the king, and any holdings. The Red Hand are the elites of the prisioner guards.

MoonHunter
November 2, 2005
Hits: 4533
Comments: 6
Ideas: 0
Votes: 5 / 4.100000
Order of the Tholl    Society/ Organizations  (Combative)   (Country/ State)

The Order is a stanch defender of The Crown, despite that he has turned his back on traditional ways. They try to council him in “proper ways” to handle things. They are known for their motto “Tradition is my Shield”.

MoonHunter
November 2, 2005
Hits: 5996
Comments: 16
Ideas: 0
Votes: 5 / 3.100000
The Dark Oak Forest    Locations  (Area)   (Forest/ Jungle)

The Dark Oak Forest is a place of darkness, danger, and Evil. For reasons best not talked about, the Dark One has visited this place, twisting it forever.

MoonHunter
November 2, 2005
Hits: 6534
Comments: 9
Ideas: 0
Votes: 5 / 3.400000
Order of the Oak    Society/ Organizations  (Natural)   (Area)

This is the order of the Three Kingdoms, each kingdom volunteering men to serve in the Order. Each of the members must be an expert woodsman: able to survive in the Great Dark Oak Forest that borders all three Kingdoms.

Cheka Man
November 2, 2005
Hits: 5427
Comments: 6
Ideas: 0
Votes: 5 / 3.800000
The White Knights    Society/ Organizations  (Combative)   (Country/ State)

The children of some of the murdered City Guards formed the “White Knights”, their stated aim being to help the City Guards crack down on crime.

manfred
November 2, 2005
Hits: 9407
Comments: 14
Ideas: 0
Votes: 11 / 3.818182
Fungus Gardeners    Society/ Organizations  (Agricultural)   (Area)

The members of this obscure order specialize in growing funghi. Growing, researching and studying many kinds, they even try to create new ones.

Cheka Man
November 2, 2005
Hits: 3404
Comments: 3
Ideas: 0
Votes: 3 / 3.333333
The Bowmen of Love    Society/ Organizations  (Ethnic/Cultural)   (Area)

The Bowmen of Love are a more or less secret organization found within the larger towns. For a price, they can be hired to drop a love potion into someone’s drink or shoot them, not with a bow despite their name, but with a tiny blowpipe that fires a dart with a love potion on it.

Cheka Man
November 2, 2005
Hits: 4319
Comments: 3
Ideas: 0
Votes: 2 / 3.000000
The Eyes of Yocasta    Society/ Organizations  (Combative)   (Country/ State)

An elite unit dedicated to The Queen.

oakleafbard
November 2, 2005
Hits: 3546
Comments: 4
Ideas: 0
Votes: 4 / 3.500000
The Tower of Troubles    Systems  (Mystical)   (Defining)

The Tower of Troubles is a Mages guild where young wizards and sorcerors are trained in the Art. It arose as a compromise between the gods of Bareel and the human practitioners of magic.

MoonHunter
November 2, 2005
Hits: 4114
Comments: 9
Ideas: 0
Votes: 4 / 4.375000
Order of Serpenthia    Society/ Organizations  (Mystical)   (Regional)

The Order of Serpenthia has been a social group that uses Sarethian motiffs. It has been a gentleman’s/ noble order for many years. It seems to center around supporting traditional values and forms, as well as respect for Elders.

Iain
November 2, 2005
Hits: 4278
Comments: 5
Ideas: 1
Votes: 4 / 4.625000
The Pillar of Zech    Society/ Organizations  (Ethnic/Cultural)   (Regional)

The Pillar of Zech is a quasi-Masonic secret society that exists throughout the continent of Laurentia. The goals of the Pillar are the active promotion of the Seven Princely Virtues (courage, honour, independence, intelligence, integrity, piety and revenge) across the world.

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Random Idea Seed View All Idea Seeds

       By: Agar

A magician develops a new way to make scrolls and can sell more powerful spells for cheap. Problem is, whether the magician is aware of it or not, the spell's power comes from spirits trapped by the magic that makes the scroll. Once used to power the scroll, the spirit is driven mad by the forces that have ripped through it's being, and often develops a homicidal thirst to destroy the one who tormented it. The spell the spirit was used for may have left some residual power in the spirit to give it more abilities than it ever used to have.

Buyer beware!

Ideas  ( ) | November 10, 2002 | View | UpVote 1xp


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