A reflective sheild, when a weapon intended to harm the wearer of the sheild is seen in its reflection, the weapon will instantly turn to dust.
An ancient sword, corroded yet sharp, which heightens all the worst qualities of its bearer (eg bloodlust, greed, no care for others). [Edited for more detail.]
A small and horrible bundle of needles and dyes with a truly sickening history and unpleasant side effects.
Specially treated troll flesh dried in strips like jerky which heals in small doses.
Thousands of orcs chant in unison as their champion and chieftan raises the black iron morningstar, they chant for the hammer of the underworld, the unbeatable weapon of orcdom.
A small trinket, unseen for centuries. It could be found anywhere: Perhaps lying with another cache of coins in an abandoned monestary. Perhaps behind a glass casing of a coin collectors display. But those who know what this coin represents may be inclined to flip it during times of oppression. Doing so may become their salvation, or the instrument of their demise. So toss the coin if there is nothing to lose, and see if you have The Devils Luck.
A thousand years ago,the Red and the White mages almost exterminated each other in a magical war so great, that the very mountians were turned into quartz.Centuries passed and the magic died away enougth for humans to visit the area and remain in human form. And a city of quartz was built upon the site, which is the most magical city in the whole world…
A man with three identities. He sells the services of thieves and assassins, and he’s not above doing some of the work himself.
The Pier Point Crown was more then just a piece of royal headgear.This crown wanted to rule in
it’s own right,and would stop at nothing to do so…
This cute little girl may not be quite what she appears.
Queen Yocasta was until recently, the very capable if autocratic ruler of Valermoore, but recently, she has changed. She is allways seen with a young woman, always wearing a heavy veil and gloves, who never speaks or moves. She claims that she is her daughter,Princess Chrysta, but a faint noxious smell comes from the veiled woman…
Some legends are history, some are mere stories, and some have a basis in fact. This may not be quite what it seems.
Dimble Stumpwater is this worlds last best hope for expedient library book returns
These are artifacts of an earlier age. The Wells are symbols of a great power, that of the Eternal Flame, now lost to Humanity.
Or is it?
It is only the size of a thumb, but when this spakling stone burns with an inner fire, the destiny of holder changes.
a very useful exotic weapon
The PCs traveling through the mountain end up in the the small village of Bitterfruit, this tiny village is the epitome of paradise, but even paradise has its secrets.
subterfuge abounds in this royal rumble over the kings road project. The road is way behind schedule and someone needs to find out why.
It looks very much like a normal short stabbing spear, wih a bulbous metalic haft and a slight greenish sheen on it’s razor-sharp blade. But those who have encountered it and lived to tell the tale, or used it themselves, know differently…
In some cultures,a man’s repect depends on his virility and sexual prowess in bed,as does his hope of getting a heir. But what if for some reason,he find himself unable to perform his duty in the bed chamber? Well,he should despair not,for the Soup of Fertility may save him yet!
While setting up camp for the night, the PC's are aproached by another group of adventurers who seem nice enough. The road is somewhat dangerous and the other group suggests camping together. The two bands split watches, one adventurer from each group watching at once. The night goes by without incident, the next day the PC's travel with the other group as they are going the same way.
The group consists of Hordel the ranger, who is skilled with the bow. Hordel is a quiet man who speaks little but appears quite skilled. Dremar is a barbarian who is a little excentric, he seems to be an excasive drinker and thiunk that battle is the solution to everything. He appears to be a stout and powerful fighter with his greataxe. Ferrin is the leader of the group, a rouge by trade. He is daft and witty, speaking with the PCs often and asking many questions. He fights with finesse with his rapier. Preminitat as a cleric but he will not say which god he worships. He uses his spells to empower and heal his party and fights with a club. He sticks close to Ferrin. Ferrin is a great talker and tells much of himself and his party, but asks even more about the history and capabilities of the PCs. He tells of some adventures his party has had, and they seem like an interesting group of mercenaries. Hordel is quite and has little interest in speaking with the PCs, he ignores most questions. He spends a lot of time with Dremar and sometimes Ferrin. Dremar seems to not care about any questions ansked to him, nor does he seem to know the answers. He seems battle hardened and is a simple man. Preminitat rarely starts conversations but will speak with the PCs. However, some of his accounts of the party's history seem to condradict those of Ferrin.
The Party spends another night and day with Ferrin's group. One of four things can happen on the third night.
1: While eating dinner around the fire, Ferrin gets into an argument with one of the PCs when he/she mentions the discepincies between Ferrin's stories and Preminitat's.
2: Hordel gets mad after repeated questioning about his life from the PCs.
3. Preminitat gets mad after repeated questioning from the PCs about what god he worships.
4: One of the PCs rejects the offer of a drink from Dremar and he takes it as an insult.
All of these scenarios result in a battle between the parties. If Ferrin's party is defeated and still lives he swears vengance. His party may then cross paths with the adventurers again.