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MoonHunter
November 9, 2005
Hits: 6650
Comments: 4
Ideas: 0
Votes: 2 / 3.750000
Writing a Campaign Setting Sourcebook    Articles  (Resource)   (Gaming - In General)

Getting a campaign setting sourcebook published is for many game masters the ultimate dream.

MoonHunter
November 9, 2005
Hits: 3689
Comments: 6
Ideas: 0
Votes: 4 / 3.875000
It is not a Genre (Sci-Fi)    Articles  (Resource)   (Gaming - In General)

Starships, Laser Beams, Computers, and Aliens do not Science Fiction make!

manfred
November 9, 2005
Hits: 3529
Comments: 7
Ideas: 0
Votes: 3 / 3.500000
Comprehending warfare    Articles  (Resource)   (Gaming - In General)

The research reported on in this essay seeks to understand more about the judgment that there is “the time for war” in the belief that only such understanding will enable us to more effectively constrain the use of warfare.

MoonHunter
November 9, 2005
Hits: 8239
Comments: 24
Ideas: 0
Votes: 9 / 4.666667
So You Want to Publish a Game    Articles  (Resource)   (Gaming - In General)

Quote: Alec_Shadowkin I am very much interested in learning how to go about getting something rp-oriented published. I know there are a few of you here who have been and I would be appreciative if you could explain what type of stuff has been published and how you went about getting involved with it, i.e. finding a publisher, etc…

manfred
November 9, 2005
Hits: 7305
Comments: 11
Ideas: 6
Votes: 10 / 4.550000
War is coming!    Articles  (Resource)   (Game Mastering)

Thinking about my game world and what should happen in it in the not so close future, I came to a simple decision: WAR. This is an article on the topic of war.

Mourngrymn
November 9, 2005
Hits: 4745
Comments: 8
Ideas: 0
Votes: 4 / 4.500000
The Second Era of Hewdamia    Systems  (Societal/ Cultural)   (Specific)

The second era started off in better light than the 1st era ended. For almost 500 years there was a rebuilding going on with the Gison, continued growth for the Olwynn, and understanding with the Derevo about the different factions in their families. Like all things, this time had come to and end.

krome
November 9, 2005
Hits: 4117
Comments: 4
Ideas: 0
Votes: 4 / 4.125000
The Vrynenwood    Locations  (Regional)   (Forest/ Jungle)

In the Vrynenwood, the leaves are not what they seem.

ephemeralstability
November 9, 2005
Hits: 5423
Comments: 5
Ideas: 2
Votes: 5 / 4.200000
Rangerspeak    Systems  (Societal/ Cultural)   (Specific)

This thread is for the development of rangerspeak, the dialect of the mountain rangers who guard the passes, known as munnum to those who hear it, for its resemblance to a mumbling noise…

MoonHunter
November 8, 2005
Hits: 5048
Comments: 10
Ideas: 0
Votes: 5 / 4.100000
Qanquen Trees    Lifeforms  (Flora)   (Forest/ Jungle)

The name for and the tree itself come from a land far away. The name means Long Wall in some foreign tongue. It is representative on how these trees grown.

MoonHunter
November 8, 2005
Hits: 3914
Comments: 3
Ideas: 0
Votes: 3 / 3.166667
Samhain's Kiss    Lifeforms  (Flora)   (Any)

Samhain’s kiss is an blue starlike flower that signals the end of period of bounty and the period of loss. It is also symbolically linked to “the other side” and is used in a number of traditions.

MoonHunter
November 8, 2005
Hits: 3890
Comments: 8
Ideas: 0
Votes: 5 / 3.800000
Orc Rose    Lifeforms  (Flora)   (Any)

A careful forester keeps an eye out for the Orc Rose. The presence of Orc Roses in an area often shows that Orcs have been, or are, in the area. This way they can avoid suprises.

MoonHunter
November 8, 2005
Hits: 4855
Comments: 12
Ideas: 0
Votes: 5 / 3.200000
Torren Mangrove    Lifeforms  (Flora)   (Swamp)

“Evil” often infests swamp. This tree thrives when the other plants wither under the presence of true Evil. However, this is not an evil plant, but a land healing one as nature attempts to reclaim its own.

MoonHunter
November 8, 2005
Hits: 4346
Comments: 5
Ideas: 0
Votes: 4 / 3.500000
Fydres    Lifeforms  (Flora)   (City/ Ruin)

Fydre tried to destroy cities and return people to the Green in his lifetime. His “curse” attempts to drive people out of the cities.

MoonHunter
November 8, 2005
Hits: 5462
Comments: 5
Ideas: 0
Votes: 3 / 3.000000
Broad Oaks    Lifeforms  (Flora)   (Forest/ Jungle)

There are times at night when you think the evil tree spirits are out to get you. They open their eyes. They reach for you, grasping for your soul. When you try to run, the very ground rebels, you trip and fall, often finding the branches reaching for you in the night air.

Phoren
November 8, 2005
Hits: 4846
Comments: 12
Ideas: 0
Votes: 7 / 3.285714
Silverblooms    Lifeforms  (Flora)   (Plains)

The basis for many a bardic tale of courting and love, these beautiful small flowers symbolize new love to many.

CaptainPenguin
November 8, 2005
Hits: 4549
Comments: 7
Ideas: 0
Votes: 7 / 3.357143
Dog Pods    Lifeforms  (Flora)   (Any)

A plant named for its gords, both in the smell of wet dog and for their roughly dog like appearance.

MoonHunter
November 8, 2005
Hits: 5053
Comments: 7
Ideas: 0
Votes: 6 / 3.750000
Treller Vine    Lifeforms  (Flora)   (Any)

Treller Vines are impressive enough in the jungle, where they wind along trees adding a riot of color. Then they moved to a new neighborhood.

Kinslayer
November 8, 2005
Hits: 4268
Comments: 7
Ideas: 0
Votes: 6 / 3.666667
Night Eyes    Lifeforms  (Flora)   (Mountains)

Sometimes, someone is watching in the middle of the night.

Strolen
November 8, 2005
Hits: 3412
Comments: 4
Ideas: 0
Votes: 4 / 2.875000
King's Finger    Lifeforms  (Flora)   (Any)

It is a squeeky clean flower.

MoonHunter
November 8, 2005
Hits: 3940
Comments: 5
Ideas: 0
Votes: 4 / 3.250000
Scarlett Call    Lifeforms  (Flora)   (Any)

Scarlett Call: Also known as Blood Tangle, Tryms Mark (Trym being a god of Battle), Hunter’s Eye,Krell’s Mark (Krell being an Evil Spirit whos worship has to deal with blood), Widow’s Tears, Scarlet Call, and Earth’s Wounds. When blood has been shed in anger or waste, The Scarlett Call will be there.

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Random Idea Seed View All Idea Seeds

       By: Grendel

The Door

A nifty little encounter appropriate for any powerful sorcerer/magically adept monsters lair.

When the party have penetrated to an appropriatly impressive level/room they encounter The Door, this door is a vessel through which the Sorcerer/Monster can safely work against any intruders, the door is heavy duty iron bound studded oak wrought with craft skill and magic, set in the middle is a crystal orb, once the party get within a preset distance the orb flickers briefly as the door warns its "master" of the intruders, the master can then effectivly possess the door itself, this means that all movement the door is capable of (i.e. opening and closing) come under the control of the master, the master can also cast spells from the door as if he were there himself, all the while any damage that is inflicted in return merely damages the door, this will in effect ruin any of the parties chances of surprise, allow the master to assess the parties abilities while remaining safe and sound and finally will probably cause the party to waste some of their juicier items/spells on a chunk of wood and iron, and if the master happens to have a deadly spell or three it could also reduce the size of the party,

Of course if you wanted to be really nasty you could have the door open to admit one person and then slam shut on the second person (squish) whilst blasting away with every spell in the mastrs repetoir

Encounter  ( Cave/ Underground ) | August 20, 2004 | View | UpVote 2xp


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