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MoonHunter
November 17, 2005
Hits: 4989
Comments: 10
Ideas: 0
Votes: 4 / 3.125000
Heaven and Earth Blade    Items  (Melee Weapons)   (Non-Magical)

In most places, weapons are designed for ease of creation and practicality of use. In others, various weapon designs are developed to meet certain philosophical criteria. This staff was initially designed for philosophical reasons, but has become a very effective weapon in which several martial techniques have been built around.

MoonHunter
November 17, 2005
Hits: 5026
Comments: 10
Ideas: 0
Votes: 6 / 3.583333
Bat Blades    Items  (Melee Weapons)   (Non-Magical)

In the North West Province, Bats are considered Evil (as they are creatures of darkness and bring disease), but are still a sign of good luck. The presence of bats around one (as many locals dig out caves or put up bat sheds) shows a Sly Dark One’s Luck. (In reality, Bats eat locusts, locust pupae, and many other disruptive pests, so farmers with bats near by have better crops). The people of this province have a love hate relationship with these creatures.

Cheka Man
November 17, 2005
Hits: 3452
Comments: 3
Ideas: 0
Votes: 3 / 3.666667
The Retainer's Sword    Items  (Melee Weapons)   (Non-Magical)

The Ducal Retainers of Urania who patrol the ever moving Twilight Zone, carry special swords that only they may legally carry.

CaptainPenguin
November 17, 2005
Hits: 4285
Comments: 6
Ideas: 0
Votes: 5 / 3.200000
Tree-of-Blades    Items  (Melee Weapons)   (Non-Magical)

The Tree-of-Blades (along with the infamous dragonsword, with which we are not concerned here) is the signature weapon and symbol of the Dragonfighters of Mount Taris. It is also known as the Dragonfighter axe, or as the txarian (this name, pronounced “char-EE-ahn”, comes from Txarian Tapolosthes, the feared Chilliarch of the Dragonfighters, who led the his people in a series of short but vicious wars against the Mysians).

Maggot
November 17, 2005
Hits: 4229
Comments: 5
Ideas: 0
Votes: 4 / 3.625000
Shura Fist of Slaying    Items  (Melee Weapons)   (Non-Magical)

Just like with the sharks they so revere,a wrong or inappropriate action can provoke a lethal reaction from a Shura. As the other mer-races are so fond of saying among themselves,the only thing more unpredictable than a shark is a Shura.  This is a prefered weapon, simple yet deadly.

manfred
November 17, 2005
Hits: 124841
Comments: 12
Ideas: 0
Votes: 7 / 4.642857
Generic Magical Items    Items  (Other)   (Magical)

These are the items magic-users and alchymists would be really creating: minor, useful, and easy to sell.

CaptainPenguin
November 17, 2005
Hits: 4196
Comments: 11
Ideas: 0
Votes: 7 / 3.857143
Khawarezmian Papersword    Items  (Melee Weapons)   (Non-Magical)

Some call the Khawarezmians primitive. Paperswords are not made of paper or parchament. They are made of thin sheets of bone laminated together. It takes expert craftsmanship to make them. They are anything but primitive.

Michael Jotne Slayer
November 17, 2005
Hits: 105130
Comments: 10
Ideas: 0
Votes: 3 / 3.833333
Interesting Weapons- Non-Magic    Items  (Melee Weapons)   (Non-Magical)

Every item does not need to be POWERFUL… EXOTIC… MYTHIC, but it does need to be interesting or useful. After all, if the item is not useful in some way…. why did anyone take the time and materials to make it?

Iain
November 17, 2005
Hits: 8748
Comments: 5
Ideas: 0
Votes: 4 / 4.250000
Maranesh's Challenge    Dungeons  (Any)   (Puzzles)

Maranesh, God of Magic, wearied of the multitudes of humans who came to him, clamouring to be taught the secrets of magic. So it was that he devised a test that would separate the worthy from the unworthy.

Mourngrymn
November 17, 2005
Hits: 17182
Comments: 11
Ideas: 0
Votes: 2 / 4.250000
The Races of Hewdamia    Lifeforms  (Intelligent Species)   (Any)

This is a compilation of the races of Hewdamia. Each is unique in their own way with certain strengths and weaknesses.

Dragon Lord
November 17, 2005
Hits: 3633
Comments: 3
Ideas: 0
Votes: 3 / 2.833333
Wistel's Grove    Locations  (Area)   (Any)

A pleasant little grove with an unusual resident

Mourngrymn
November 17, 2005
Hits: 5058
Comments: 7
Ideas: 0
Votes: 4 / 3.875000
Nagani    Lifeforms  (Intelligent Species)   (Swamp)

Non-Nagani are no more then our lower caste. While they may have property in their lands, they are nothing more than the dirt at our feet. Even our lower class can order a human in our lands. One day it will be as such in their lands.

Rsskilarn, High Priest and second hand to Tlatoani

Mourngrymn
November 17, 2005
Hits: 4671
Comments: 2
Ideas: 0
Votes: 2 / 4.000000
Lemiean    Lifeforms  (Intelligent Species)   (Desert)

The dry ocean is vast and limitless. Only a few can navigate her dry clutches and survive. For those fools above us in the lush green that think they can find treasures and lost magics here deserve to be lost. I pray to Sceleris that their soul does not stay and haunt the desert lanes with their ignorance after death. Do they deserve their demise? Only the Goddess knows the answer to that.

Kanakuk - Prophet and Seerer

MoonHunter
November 17, 2005
Hits: 9837
Comments: 31
Ideas: 0
Votes: 15 / 4.766667
Winter is a Character    Articles  (At Table)   (Game Mastering)

The weather is something that everyone always notices and talks about, but can’t do anything about.  It is an important part of everyone’s life, yet it seems to be ignored in games. And everything important in a game is best thought of as a character of some sort.

EchoMirage
November 17, 2005
Hits: 19841
Comments: 13
Ideas: 34
Votes: 8 / 4.250000
Luxury items    Items  (Equipment Listing)   (Non-Magical)

The high society, the creme dela creme, waste often a great amount of money on luxuries and amusement. In a fantasy world, there is sure more to throw out heaps of money for than fancy clothes, shiny jewels and fast horses, mansions and wars…

manfred
November 17, 2005
Hits: 16571
Comments: 13
Ideas: 30
Votes: 7 / 4.285714
Winter Adventures    Plots  (Nature)   (Encounter)

Winter time is a wonderous time for adventure.

Ria Hawk
November 16, 2005
Hits: 11497
Comments: 6
Ideas: 9
Votes: 4 / 2.750000
Prophecies    Systems  (Divine/ Spirit)   (General)

Vague predictions of the future and lead one to adventure.

tal_1173
November 16, 2005
Hits: 3591
Comments: 3
Ideas: 0
Votes: 3 / 3.000000
Griffin Orent    NPCs  (Major)   (Criminal/Espionage)

In my setting that is posted here called “The Kingdom of Orentia” the appointed ruler of the town of Thorpe is Griffin Orent.  Griffin is actually the leader of a rather large group of bandits operating all over the kingdom.  However, these are not your normal bandits…

MoonHunter
November 16, 2005
Hits: 5556
Comments: 10
Ideas: 0
Votes: 5 / 3.900000
The Remover of Inconvenient Things    NPCs  (Mythic/ Historical)   (Criminal/Espionage)

No one finds the Remover of Inconvient Things, The Remover finds you. So be careful about what you whisper in the dark, The Remover may hear it and come.

strom
November 16, 2005
Hits: 5986
Comments: 9
Ideas: 0
Votes: 4 / 3.500000
Gods will    Society/ Organizations  (Criminal/Espionage)   (World Wide)

We are not mere assassins, we are Gods will.

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Captain

       By: Aramax

This dark red leopard travels in packs of 3-5 and is amazing at tactics, They set cunning ambushes and can lure adventures to other dangers to soften them up.

Encounter  ( Swamp ) | November 18, 2012 | View | UpVote 4xp


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