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MoonHunter
November 10, 2005
Hits: 3197
Comments: 3
Ideas: 0
Votes: 3 / 3.833333
Bogmoors    Locations  (Establishment)   (Swamp)

Bogmoors has been here for 721 years. It started with an ale stop for the Imperial invaders. From there it has been a similar stop for every wave of invaders since then, as well as every local for a good walk’s distance.

MoonHunter
November 10, 2005
Hits: 4274
Comments: 4
Ideas: 0
Votes: 3 / 3.666667
Silver Chalice    Locations  (Establishment)   (Any)

The Silver Chalice is the shop (and market stall) where Fredius Cancian of Amar sells his fine wines.  His wines are a bit pricey, but worth the cost as they are generally better than the local wines. (note: He sells finer local wines as well, just they are few and far between).

Ancient Gamer
November 10, 2005
Hits: 4982
Comments: 7
Ideas: 0
Votes: 4 / 4.125000
The Hostel of the Silent Brotherhood    Locations  (Establishment)   (Any)

The Hostel of the Silent Brotherhood is a small hostel in the dock quarters of town. The Hostel is popular among scribes and scholars who value silence. In addition it is valued by those who are on the run, for the brotherhood consists mainly of skilled warriors adept at fighting with staves and maces.

Mourngrymn
November 10, 2005
Hits: 3904
Comments: 5
Ideas: 0
Votes: 3 / 3.833333
Olwynn    Lifeforms  (Intelligent Species)   (City/ Ruin)

As your advisor my liege I am apt to tell you the difficulty in what you ask. Enemies are indeed everywhere and what you propose will inevidable be the end of your line. It is not always the enemies in front of you with a sword that are the worst, it is the ones behind you with a dagger you should watch for. Do not fear that which you see my lord, fear what you do not!

-Inaeius Keal - Advisor to the King of Kerrabar, Prophet and Seerer

Mourngrymn
November 10, 2005
Hits: 3099
Comments: 2
Ideas: 0
Votes: 1 / 3.500000
The Fourth Era of Hewdamia    Systems  (Societal/ Cultural)   (Specific)

Right after the 1000 years of human prosperity, it all suddenly came crashing down. Mortals became cocky with the returned use of magic. They were soon tested with the arrival of Dubaku’s children. While he was long lost to history, his children finally awoke.

Mourngrymn
November 10, 2005
Hits: 11749
Comments: 7
Ideas: 1
Votes: 1 / 5.000000
History of Hewdamia    Systems  (Societal/ Cultural)   (Historical)

In the early days of Hewdamia, the Gods squabbled over the world and took what they could from the each other. There was little here but water and soil, yet the Three Gods fought over it still. The arrival of the newer Gods marked a turning point in the world as well as the Gods. The arrival marked the beginning of a war that wouldn’t see the first blow for centuries.

Mourngrymn
November 10, 2005
Hits: 3549
Comments: 8
Ideas: 0
Votes: 3 / 4.000000
The Third Era of Hewdamia    Systems  (Societal/ Cultural)   (Specific)

With nearly 1000 years of there being an absence of the Gods that fell in the war of the Gods, things began to change. No one knows why but a shift in the politics of the Gods came to startling events.

ephemeralstability
November 10, 2005
Hits: 14417
Comments: 14
Ideas: 9
Votes: 7 / 4.857143
Inventing Languages    Articles  (Rules and Advice)   (Game Mastering)

Language is an essential part of any culture. Culture wouldn’t exist without some form of communication, and humans communicate by speaking. But the connection is deeper even than that. The language helps to define the culture which uses it, and is in turn affected by that culture. This dynamic process is what keeps a language “alive”: Latin is a dead language because the culture to which it belonged no longer exists.

MoonHunter
November 10, 2005
Hits: 7907
Comments: 6
Ideas: 13
Votes: 3 / 4.333333
The Lyrans: A New Take on Elves    Lifeforms  (Intelligent Species)   (Any)

These people could exist on a world with mythical elves, as they are not another race… they are humans.  They are an ethnic group that is far removed from “normal” human stock. They have many traits (physical and cultural) that make them very different.  Given Lyran culture and ways, if the Lyrans “went away”, a few hundred years later people would think of Lyrans the same way as we think of Elves…  some strange mythical peoples.

MoonHunter
November 10, 2005
Hits: 4709
Comments: 4
Ideas: 0
Votes: 4 / 4.000000
But I don't have that book!    Articles  (Resource)   (Gaming - In General)

But I don’t have that book! Have you heard this before? You want to run this great new game (new setting) but your players are balking partly because they don’t want to buy the game you are so enchanted with “this week”.  There is a solution.

MoonHunter
November 10, 2005
Hits: 6191
Comments: 12
Ideas: 0
Votes: 8 / 4.000000
Running a Game, the MoonHunter way    Articles  (At Table)   (Game Mastering)

Running a Game, the MoonHunter way. It is pretty bare bones, but it is pretty self explanatory.

MoonHunter
November 10, 2005
Hits: 8853
Comments: 13
Ideas: 7
Votes: 4 / 4.375000
Starting a Campaign the MoonHunter way.    Articles  (Campaign)   (Game Mastering)

Starting a Campaign the MoonHunter way, what more is there to say?

MoonHunter
November 10, 2005
Hits: 5385
Comments: 10
Ideas: 0
Votes: 7 / 4.214286
Lights, Camera, Action    Articles  (Rules and Advice)   (Game Mastering)

What makes great entertainment for Gamers? Movies. They love action movies, even if their favorite pastime is reading books, writing websites, learning ancient languages, or gaming like madmen. If you pattern your games and campaigns after movies, you are sure to have an entertaining game.

MoonHunter
November 9, 2005
Hits: 5499
Comments: 10
Ideas: 0
Votes: 7 / 4.142857
It's midnight (GM time crunch)    Articles  (Campaign)   (Game Mastering)

Pieh asked:Its around midnight, you are scheduled to play some RPG at about 10am. All of a sudden you find out the DM is sick (sore throat, ect) and he knows you’re planning a game. The problem is you only have a world map. You don’t want to disappoint everyone by letting them show up with no game to play, what do you do?

Mourngrymn
November 9, 2005
Hits: 5543
Comments: 11
Ideas: 0
Votes: 7 / 3.857143
Yakaram    Lifeforms  (Intelligent Species)   (Forest/ Jungle)

The children of the west know not our ability. Ironically in their arrogance they ask us for advice and use us as ambasadors often, failing to realize that al lwe are doing is learning everything we can about their kingdoms and weaknesses. They will learn, but it will be when they are kneeling before us in their own cities.

-Laar Scaren - Advisor to the Kingdom of Rhomas

MoonHunter
November 9, 2005
Hits: 19592
Comments: 13
Ideas: 37
Votes: 7 / 4.000000
The Ten Commandments    Articles  (Rules and Advice)   (Gaming - In General)

Come down from the mountain with your stone tablets. Give forth your wisdom in the format of 10 statements that pertain to gaming.

Mourngrymn
November 9, 2005
Hits: 13678
Comments: 9
Ideas: 0
Votes: 5 / 3.200000
Derevo    Lifeforms  (Intelligent Species)   (Forest/ Jungle)

The Derevo are not a race unto themselves but a race of similar species. Similar to the different asian cultures. They are all different yet similar being similar cultures. The Derevo are like that.

Mourngrymn
November 9, 2005
Hits: 5009
Comments: 6
Ideas: 0
Votes: 5 / 3.700000
Novotie    Lifeforms  (Intelligent Species)   (Forest/ Jungle)

The leaves talk and caress the mind of those who are willing to listen. We know what it is they say and it does not bode well for the civilized lands to our west. Woe to them I say, the land will return to it’s natural state one day.

-Enio Lacvite - Knowledge Seeker of the Rred Leaf

MoonHunter
November 9, 2005
Hits: 11452
Comments: 45
Ideas: 0
Votes: 11 / 4.409091
Swords. Why does it always have to be swords?    Articles  (Rules and Advice)   (Game Mastering)

Excalibur. Stormbringer. Sting. I blame fantasy authors and history professionals that have over simplified things for this preoccupation with swords.

MoonHunter
November 9, 2005
Hits: 6532
Comments: 4
Ideas: 0
Votes: 2 / 3.750000
Writing a Campaign Setting Sourcebook    Articles  (Resource)   (Gaming - In General)

Getting a campaign setting sourcebook published is for many game masters the ultimate dream.

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       By: ephemeralstability

Asclepius' flies are similar in size to the ordinary housefly, but they are white, with crimson eyes (ugly little creatures). Unlike most flies, however, they are not diseased, in fact their remarkable immune system contains agents which tackle even human illnesses. This is the source of their white colouring also. The standard technique for capturing them, to use their juices, is to tempt one onto the palm of one's hand and then to quickly wring your palms, then rub the mush onto the afflicted area. This is not for the squeamish, but has definite healing possibilities.

Ideas  ( Lifeforms ) | July 3, 2003 | View | UpVote 0xp


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