The Sisters may be found anywhere from street corners, where they offer to tell ones future for a few pennies, to those who appear to be working for the service of a lord. It is said that they go where they will, when they will they work for who they choose, not for who chooses them.
If you think the ones with the axes and beards are bad, wait until you stumble across a nest of feral dwarves…
Go forth to war my son, and be absolved of your transgressions.
St. Acre the Just, Confessor General
“Listen to the Wind! Listen to Crackling Fire! Listen to the Groan of the Mountain! Listen to my Voice! Listen and you will See through the Smoke! See the Old Ways of our Forefathers! See the Glory of our Clan! See the Might of our Race!”
—Horn-Of-Plenty, Shaman of the Thorondrim Minotaurs, leading his people in the Khuugrad
Hot fry here, get your hot fry!
Isolated at the southern most portion of Falhath, the Bosques are considered bumpkins and backwater-folk
I bring the sword, nothing more…
Come ye who HUNGER!
In the great city of Ozea, the funeral processions of the dead are followed by the Chalice Bearers, mourners who gather their tears to annoint the deceased.
Most knights at least pretend to be on the side of Good and to defend the weak. Not so those of the Order of Rightous Victory-they are openly on the side of Evil and make no bones about it.At least, that is what they say to outsiders, but the truth is not quite as clear-cut as that.
‘‘From the great home land above, do we desecend to this dark world to civilize long sundered kindred that have relapsed back into the degraded state of barbarism. For it is only on their humble backs that the splendours of noble Zor-Tanis can once again be revived to their former majesty. Then shall we resume our rightful place as the keepers of the flame of high civilization in the entire mass of creation’‘.
The House of the Duck is a well visited establishment, known for the quality of it’s wine and the clean and friendly vivaciousness of its workin’ gals.
One of the mercenary circles who can trace their origins back to the Greater Comet School.
Legends claim that in the far south, men made of ice roam…
In the vast Sun-Ocean lies spots of perfect green. The Ankorillian Islands. The “Jewels of the Blue”.
The natives there are strange and wild looking.
Here is the only existing work on how they live, their customs, beliefs and rituals.
Everyone has strings. You just need to know how to pull them. *cue evil laugh* With this “string” of agents, who will respond perfectly to my careful manipulation, the safety of the Kingdom is ensured.
Warriors or bandits, terrorists or freedom fighters - depends on your point of view really
Sitting in a gloom lit by a single candle, the masked and robed figures shuffle into the room. Some are tall. Some are short. Some are round. Some are thin. They are all different, yet they are the same… those that organize and run the city from behind the scenes.
This is the order of the Three Kingdoms, each kingdom volunteering men to serve in the Order. Each of the members must be an expert woodsman: able to survive in the Great Dark Oak Forest that borders all three Kingdoms.
The members of this obscure order specialize in growing funghi. Growing, researching and studying many kinds, they even try to create new ones.
Pcs learn of high power magics that allow them to banish weapons and suits of armor to some 'elsewhere' place until such time as they need it. reduces encumberances, gets fewer questions, and when the PCs get jumped by thieves in the ally, they can summon their suits of full plate armor with weapons drawn.
Lesser powers would allow them to summon their weapons from another physical place, drawing them to their hands like Luke skywalker summoning his lightsaber on Hoth.