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October 8, 2016
Hits: 94
Comments: 2
Ideas: 0
Votes: 2 / 4.000000
Dress Code of the Guild of Adventurers Upon Return    Society/ Organizations  (Ethnic/Cultural)   (Country/ State)

Chartered in Royal Year 618, the Guild of Adventurers Upon Return, was intended as a guideline to deal with and control the increasing number of men and women who were taking up arms and pursuing a career in heroism and adventurism. The guild would police it's own, and function as an odd jobs mercenary corporation, subservient to the crown, and supportive of the clerics.

July 7, 2016
Hits: 217
Comments: 3
Ideas: 0
Votes: 1 / 4.500000
The Hume Manifesto    Society/ Organizations  (Ethnic/Cultural)   (Trans World)

Biogenics, arcanotechnology, and post-genderism in the Cosmic Era

January 14, 2016
Hits: 485
Comments: 7
Ideas: 2
Votes: 6 / 4.000000
Ogre Sports    Society/ Organizations  (Ethnic/Cultural)   (Local)

"Save the Bait", and other horrors.

February 12, 2015
Hits: 607
Comments: 3
Ideas: 0
Votes: 1 / 3.000000
Daughters of Kalleum    Society/ Organizations  (Ethnic/Cultural)   (World Wide)

A 100 word sub-culture/cult for Refuge Beneath the Waves

September 6, 2014
Hits: 918
Comments: 4
Ideas: 0
Votes: 3 / 4.333333
Imbrian Culture    Society/ Organizations  (Ethnic/Cultural)   (Trans World)

The legacies of a pre-human civilization in the Cosmic Era

October 15, 2013
Hits: 1183
Comments: 11
Ideas: 0
Votes: 4 / 4.375000
The Esgol Dwarves    Society/ Organizations  (Ethnic/Cultural)   (Regional)

A summary of the Esgol Dwarves which make their home within Esgoloth, in Asydia

October 3, 2012
Hits: 1193
Comments: 9
Ideas: 0
Votes: 3 / 3.333333
Plains Elves    Society/ Organizations  (Ethnic/Cultural)   (Regional)

Banished from their foolish tree-hugger kin, the Plains Elves were forced into a semi-nomadic lifestyle.

June 22, 2012
Hits: 929
Comments: 10
Ideas: 1
Votes: 6 / 3.833333
Amazons and Orcs    Society/ Organizations  (Ethnic/Cultural)   (Regional)

Two cultures at war.

July 28, 2011
Hits: 1551
Comments: 9
Ideas: 2
No votes
Halfling nomads    Society/ Organizations  (Ethnic/Cultural)   (Regional)

Halflings are a people without a home. They wander through the kingdoms of taller races, never staying to long in one location, always searching for a place to make their own.

November 20, 2009
Hits: 4432
Comments: 19
Ideas: 0
Votes: 6 / 4.083333
The Brave People    Society/ Organizations  (Ethnic/Cultural)   (Regional)

Isolated from the known world by the seemingly endless watery wastes of the fabled Vaet Ocean, the Eshal rule the watery continent of Tarrod with an iron fist, ever ready to carry out plundering raids on the subject races at the slightest excuse. Proudly calling themselves the Brave People,the Eshal are a race of savage warriors and fanatics that are driven by the consuming need to find an ever larger number of victims to feed the monstrous thing known simply as the Matriarch .

October 23, 2009
Hits: 1528
Comments: 5
Ideas: 0
Votes: 4 / 4.000000
Chapter 6: The Sabatallee    Society/ Organizations  (Ethnic/Cultural)   (Country/ State)

The Nomads of Parna; the smallest group but a strong influence on both the economy and cultural nature of the human nation.

September 7, 2009
Hits: 1969
Comments: 6
Ideas: 1
Votes: 5 / 4.300000
The Ancient Empire of Karryk-Mos    Society/ Organizations  (Ethnic/Cultural)   (Country/ State)

"Kobolds have an empire? Since when?"

April 24, 2009
Hits: 2151
Comments: 6
Ideas: 0
No votes
Aldruku    Society/ Organizations  (Ethnic/Cultural)   (Country/ State)

A powerful empire, macabre and violent. Now gone, a victim of their own folly.

April 23, 2009
Hits: 2090
Comments: 11
Ideas: 0
Votes: 5 / 3.700000
Chapter 3: The Ivanvil    Society/ Organizations  (Ethnic/Cultural)   (Regional)

The Ivanvil are the oldest race of men in Parna, the most defeated and the most dangerous

April 23, 2009
Hits: 1573
Comments: 5
Ideas: 0
Votes: 2 / 4.000000
The Nation of Parna    Society/ Organizations  (Ethnic/Cultural)   (Country/ State)

Parna is a human nation in a fantasy realm. This is an outsider’s description of that nation with a focus and the cultural and the ethnic groups within the nation.

March 27, 2009
Hits: 2028
Comments: 9
Ideas: 0
Votes: 3 / 1.833333
The Orcs of Kyle Drannor - The Tribal Nation    Society/ Organizations  (Ethnic/Cultural)   (Country/ State)

The proud tribal peoples of the treacherous jungles and high mountainous regions of the Drannor, tire of their accursed lot in the world.

January 31, 2009
Hits: 640
Comments: 3
Ideas: 0
No votes
Sisters of Magul    Society/ Organizations  (Ethnic/Cultural)   (Local)

A group of women specializing in communication with horses (both for themselves and others)


November 4, 2008
Hits: 2736
Comments: 8
Ideas: 7
Votes: 2 / 4.000000
Hanaset    Society/ Organizations  (Ethnic/Cultural)   (Regional)

The Hanset are a sleeping giant of a race. Once the owners of an empire of Alexandrian proportions, they new reside in their hidden sub-tropical home, living the simple lives of tribesmen. Though bereft of metal tools, they have adapted to their forest home and it to them. Though their empire is long gone, they still hold onto the seed of its greatness.

August 24, 2008
Hits: 3800
Comments: 8
Ideas: 3
Votes: 6 / 4.000000
The Orc Challenge    Society/ Organizations  (Ethnic/Cultural)   (World Wide)

Give me your greenskins, your mobz, and your grunts

June 30, 2008
Hits: 2645
Comments: 7
Ideas: 0
Votes: 5 / 4.000000
Orcs of Nevermore    Society/ Organizations  (Ethnic/Cultural)   (Regional)

"Men? They send men to repel us? Humans…"

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Blood Lover!

       By: Murometz

Forsht Bligo is a dwarf who loves the taste of blood. He's become quite the connoisseur over the years. Pigs blood, sheeps blood, cow's blood, if it's red and warm, Forsht considers it a delicacy. The fresher and hotter the better. Forsht will often sneak up on cattle, prick them with his dagger, and catch the flowing blood in his orc-skull drinking cup. His life goal is to taste the blood of every living animal. Although he has not yet sampled humanoid blood, he is not averse to doing so if the right opportunity presents itself. He is not particularly unpleasant if approached and can be easily befriended. Its just that he simply can't get enough of the "Juice of Life", as he calls it. Forsht's troubles come in the form of frightened and angry villagers who have proclaimed the misunderstood dwarf a vampire. Since Forsht is amused by this, he does little to dissuade anyone. This will lead to some dicey situations for Forsht in the near future.

Ideas  ( NPCs ) | February 19, 2006 | View | UpVote 2xp

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