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axlerowes
October 23, 2009
Hits: 1149
Comments: 5
Ideas: 0
Votes: 4 / 4.000000
Chapter 6: The Sabatallee    Society/ Organizations  (Ethnic/Cultural)   (Country/ State)

The Nomads of Parna; the smallest group but a strong influence on both the economy and cultural nature of the human nation.

Grey
September 7, 2009
Hits: 1545
Comments: 6
Ideas: 1
Votes: 5 / 4.300000
The Ancient Empire of Karryk-Mos    Society/ Organizations  (Ethnic/Cultural)   (Country/ State)

"Kobolds have an empire? Since when?"

valadaar
April 24, 2009
Hits: 1757
Comments: 6
Ideas: 0
No votes
Aldruku    Society/ Organizations  (Ethnic/Cultural)   (Country/ State)

A powerful empire, macabre and violent. Now gone, a victim of their own folly.

axlerowes
April 23, 2009
Hits: 1314
Comments: 5
Ideas: 0
Votes: 2 / 4.000000
The Nation of Parna    Society/ Organizations  (Ethnic/Cultural)   (Country/ State)

Parna is a human nation in a fantasy realm. This is an outsider’s description of that nation with a focus and the cultural and the ethnic groups within the nation.

Thewizard63
March 27, 2009
Hits: 1735
Comments: 9
Ideas: 0
Votes: 3 / 1.833333
The Orcs of Kyle Drannor - The Tribal Nation    Society/ Organizations  (Ethnic/Cultural)   (Country/ State)

The proud tribal peoples of the treacherous jungles and high mountainous regions of the Drannor, tire of their accursed lot in the world.

valadaar
December 12, 2007
Hits: 2541
Comments: 7
Ideas: 0
Votes: 3 / 3.166667
Nyoria    Society/ Organizations  (Ethnic/Cultural)   (Country/ State)

A powerful, maritime people, brought down by the foulest Necromancy.

Scrasamax
August 25, 2006
Hits: 5291
Comments: 8
Ideas: 0
Votes: 4 / 4.250000
Iacon    Society/ Organizations  (Ethnic/Cultural)   (Country/ State)

From this day forth, let Iacon be free from the tyranny of the gods and their chosen!

Inaugeral speech of Provost Layton Frost

Shadoweagle
July 28, 2006
Hits: 17701
Comments: 20
Ideas: 1
Votes: 13 / 4.615385
Children of Glass    Society/ Organizations  (Ethnic/Cultural)   (Country/ State)

Shaft of heavens, burning bright. Gave us light amidst the night. Showed the means to reach our height. Passed to us Axtrami’s might.

Scrasamax
May 21, 2006
Hits: 8469
Comments: 6
Ideas: 8
Votes: 4 / 4.125000
Falhathian Guilds    Society/ Organizations  (Ethnic/Cultural)   (Country/ State)

Deviating from the normal guilds of thieves, merchants and mages, herein are presented the more novel and influential guilds of Falhath.

Scrasamax
April 25, 2006
Hits: 6828
Comments: 4
Ideas: 0
Votes: 3 / 4.666667
Ozea    Society/ Organizations  (Ethnic/Cultural)   (Country/ State)

Voz’s bones! It’s been a long time coming come in and welcome to Ozea me guest.

necromancer
January 14, 2006
Hits: 7123
Comments: 9
Ideas: 1
Votes: 2 / 2.500000
The Order of Restraint    Society/ Organizations  (Ethnic/Cultural)   (Country/ State)

Not all vampires in the land of the dead are bloodthirsty killers that want to take over the world. Some are satisfied with immortality and want to spend an eternity without strife in seclusion away from contant war with the humans.

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Random Idea Seed View All Idea Seeds

       By: MoonHunter

Mages/ wizards and such use cards (playing cards or tarot cards) as training tools. The patterns created by certain layouts of cards are mnemonic devices to teach key elemental associations and paths. With such interesting names as the Tree of Life, Phoenix's tail, Rythm of Heart, and Balance of the sphere, there pattern represent the matrices used by magic users to focus and present power. Spell processes can be represented by a sequence of cards.

So mages will often be seen handing around hands of cards.

Wizards will have a deck of cards with them. Since cards were used to train wizards in legerdemain, Since they have cards with them, they frequently know how to use them. Guild magic users often have a knack for fancy shuffles, palming cards, and a variety of card tricks and games.

Ideas  ( Items ) | July 18, 2004 | View | UpVote 1xp


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