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Society/ Organizations » CombativeView GoldenView HoHNorm

By: Scrasamax
2012-04-26 10:34 AM
Hits: 140
Comments: 5
Ideas: 0

Votes: 3 / 4.000000
Guild of Adventurers Upon Return Society/ Organizations  (Combative)   (Regional)

Also known as the Adventurer's Guild, the GAUR, the Hall of Heroes and a variety of other names.

By: MysticMoon
2011-05-06 06:48 AM
Hits: 765
Comments: 20
Ideas: 0

Votes: 11 / 4.227273
The Undead Knights of Knonii Society/ Organizations  (Combative)   (Regional)

Nightmares upon the battlefield. Once thought defeated, rumors of their return have begun to spread.

By: Dozus
2010-06-08 11:32 PM
Hits: 802
Comments: 8
Ideas: 0

Votes: 2 / 4.500000
The Grand Order of the Reef Society/ Organizations  (Combative)   (Area)

"From his strange raft, the bizarre man stood, shell armor glistening in the sun.  Bringing his stingray-barbed spear aloft, he howled: 'Be wary, trespasser!  This reef is under my guard, and I her patronage!  Bring not your boats near my shoal, lest you suffer the wrath of the Reef Knights!'"
 - The logs Cpt. Creos Althea, Boshail Coast, 6 Ventôse 986.

By: Answulf
2010-01-06 06:04 AM
Hits: 1463
Comments: 7
Ideas: 0

Votes: 5 / 3.600000
The Hentariai Society/ Organizations  (Combative)   (Local)

An ancient mercenary regiment with a rich history, bound to a unique magic item.  The regiment serves as family, faith and way of life to its soldiers.

By: cloudncali
2009-06-05 05:12 PM
Hits: 684
Comments: 4
Ideas: 0

Votes: 1 / 3.000000
Slash Society/ Organizations  (Combative)   (Trans World)

A Group of Mercenaries that is almost completely composed of lizard folk

By: angryscotsman93
2009-02-28 11:54 AM
Hits: 1120
Comments: 9
Ideas: 0

Votes: 2 / 3.250000
Liberty's Call PMC Society/ Organizations  (Combative)   (World Wide)

"Liberty is every human’s right, and we fight for it, no matter how much the government doesn’t want us to. You are no longer civilians, humanitarians, or even Americans: you are Freedom’s shadow; you are Justice’s cloak; you are Liberty’s Call."rnrn-Sergeant Jacob O’Mallory addressing new recruits at Liberty’s Call training facility near Portland, Oregon.

Codex Codex
By: Scrasamax
2009-02-03 10:29 AM
Hits: 2051
Comments: 10
Ideas: 0

Votes: 8 / 4.375000
Order of the Iron-Shod Boot Society/ Organizations  (Combative)   (Area)

18.) The Returning Veterans: These warriors are on their way back from a grim, hard fought war. Fatigue and weariness, despair and anguish are written on their features. Their honor drives them to complete one last mission, but they sense that they may never survive it.

Wulfhere, 30 Stalwart Bands

Quest Quest - #1 Winner
By: angryscotsman93
2009-01-13 12:50 AM
Hits: 949
Comments: 4
Ideas: 0

Votes: 3 / 4.000000
The Knights Medicus Society/ Organizations  (Combative)   (World Wide)

An order stretching back to the first days of the Plague, the Knights Medicus are starting to die out as the Plague deteriorates their numbers.

By: Hrofgar
2008-11-20 05:43 PM
Hits: 1413
Comments: 5
Ideas: 0

Votes: 3 / 3.333333
The Dark Crusaders Society/ Organizations  (Combative)   (Trans World)

Raging across the galaxy for a decade The Dark Crusaders have no equal in battle or number. So many planets have fallen and so many armies vanquished that nearly all have lost hope.

By: Cheka Man
2008-10-06 11:49 AM
Hits: 1404
Comments: 5
Ideas: 0

Votes: 5 / 3.300000
The Knights of The Lady Society/ Organizations  (Combative)   (Country/ State)

Many knightly orders play lip service to women, but few take it seriously, and even fewer would allow women to join their order and ride in the ranks with them as equals. Yet the Knights of the Lady, it seems, truly do think of women as equals and have done this.

By: Kinslayer
2008-09-24 06:46 PM
Hits: 2915
Comments: 3
Ideas: 0

Votes: 3 / 2.500000
101 Knightly Orders Society/ Organizations  (Combative)   (Regional)

If ever you need a random-roll for what type of knight a character faces in tournament, or just new ideas, what follows is a great big list (some with further descriptions and nicknames) of different sorts of knights.

Some of the names of locations & faiths are from Midian, but these are easily changed to fit different campaign settings.

By: MoonHunter
2008-09-05 12:01 PM
Hits: 2259
Comments: 13
Ideas: 0

Votes: 7 / 4.571429
Mourners of the Quiet Guild Society/ Organizations  (Combative)   (World Wide)

From the outlook of my new and inexpensive flat, I could see her. She was kneeling in the graveyard across the cobblestoned way in front of a fresh grave.  She was in dark mourning gear, complete with those large black hats that were the fashion. A lost lamb I supposed, recently wed, recently widowed, crying for the loss of a loved one. She had been there two days that I noticed, as well as their nights. She never seemed to move, so locked she was in her grief. As I drank a lonely nightcap, I caught the glimpse that changed me.  In the pale moon light, I saw the grave buckle. In a foul corruption of Athenean birth, some spawn sprang forth.  Not taking my eyes off the horrid scene, I reached over to the weapon I had been cleaning. Before I could grasp it fully, the petite young widow of my imagination cleared a saber concealed under her over cape and removed its loathsome head.  After checking her kill, she looked up at me; backlit I assumed by the lamp in the room. She was not just a simple widow, she was Mourner.  I held up my glass in a true salute from one professional to another. At that point I knew two new things: That the Unnatural truly had become more active as I had been hearing in the back alleys and I needed to move far from that graveyard.

By: Drackler
2008-06-10 02:32 PM
Hits: 2255
Comments: 11
Ideas: 0

Votes: 8 / 3.062500
The Blackbirds Society/ Organizations  (Combative)   (Country/ State)

Sing a song of sixpence
Pocketful of rye
Four and twenty blackbirds
Baked in a pie

By: Dragon Lord
2007-12-20 12:09 PM
Hits: 2253
Comments: 7
Ideas: 0

Votes: 5 / 3.900000
The Hightower Skirmishers Society/ Organizations  (Combative)   (Country/ State)

Mercenary companies are usually little more than bands of low-level thugs. This one is a much more sophisticated organisation, with its own history, regulations and culture.

By: Ouroboros
2007-11-12 10:42 AM
Hits: 3002
Comments: 4
Ideas: 0

Votes: 3 / 4.833333
The Maul Rats Society/ Organizations  (Combative)   (Local)

One of the Locastrian Regiments, footsoldiers with a reputation for savagery and a predilection for the meanest, dirtiest assignments…..

By: Scrasamax
2007-07-02 01:29 AM
Hits: 2226
Comments: 3
Ideas: 0

Votes: 3 / 4.000000
Kriegor's Legions of the Void Society/ Organizations  (Combative)   (Country/ State)

The deployment of the Lord of the Waste’s army.

By: Scrasamax
2007-07-01 11:47 PM
Hits: 1549
Comments: 2
Ideas: 0

Votes: 2 / 3.250000
Tactical Organization Society/ Organizations  (Combative)   (Area)

A tactical lay-out for villainous forces inspired by Warhammer 40K

By: Cheka Man
2007-05-26 12:45 PM
Hits: 2347
Comments: 6
Ideas: 0

Votes: 5 / 3.700000
The King's Bones Society/ Organizations  (Combative)   (Country/ State)

The Ambassador’s bodyguard quaked at the sight of the uniformed skeletons guarding the main gates of the royal palace. "Don’t be afraid," the Ambassador said. "They are King’s Bones, the monarch’s personal bodyguards, and are no threat to us unless we were to do something stupid like trying to attack His Majesty."

By: MoonHunter
2007-05-24 02:40 PM
Hits: 2077
Comments: 5
Ideas: 0

Votes: 4 / 3.625000
The Azure Lions Company Society/ Organizations  (Combative)   (Regional)

The Azure Lions Company is a mercencary company of some repute. With the motto of “Strength of Arms, Body, and Spirit”.

By: necromancer
2007-03-27 01:03 PM
Hits: 2513
Comments: 14
Ideas: 0

Votes: 8 / 3.437500
The Spirit Breakers Society/ Organizations  (Combative)   (Country/ State)

Exiled from their home this elite military force is adrift in a foriegn land. All these people have ever known is war so they put themselves for sale as mere mercenaries at the same price as any other sword slingers. But these men have brought a new type of type of warfare to the northern lands and the fields of battle will run red with their enemy’s blood.

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Random Idea Seed View All Idea Seeds

On a location with numerous webs, and at least one big spider, there is a something inside a cocoon. It is humanoid in shape, still moving. If the heroes free it (not before they kill or drive away the spiders), they meet a ... zombie! The poor zombie wandered the dungeon alone, and tried to kill a big living creature (= a spider). The spider used the usual treatment, even if this victim did not look tasty. The zombie can be easily killed as any other zombie. It got but several doses of spider-poison, so can be something worth if it is extracted. You can mention to a druid or ranger the fact the spider had no poison anymore.
By: manfred | UpVote

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