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Scrasamax
May 27, 2018
Hits: 106
Comments: 2
Ideas: 1
Votes: 2 / 4.250000
Municipal Light Patrol    Society/ Organizations  (Criminal/Espionage)   (Area)

The Municipal Light Patrol is an anachronism, security personnel mounted on horses.

Scrasamax
April 22, 2018
Hits: 178
Comments: 2
Ideas: 0
No votes
5/7 Things About Synthetic Humans    Society/ Organizations  (Technical)   (Trans World)

Notes to self with cinema references

Scrasamax
April 19, 2018
Hits: 170
Comments: 1
Ideas: 0
Votes: 1 / 4.000000
Public Safety Department    Society/ Organizations  (Criminal/Espionage)   (Trans World)

The front line of law enforcement and peacekeeping forces in the Cosmic Era

Scrasamax
April 7, 2018
Hits: 215
Comments: 2
Ideas: 0
Votes: 1 / 5.000000
Isle of Man Cybergynetics    Society/ Organizations  (Technical)   (World Wide)

The Isle of Man Cybergynetics research group is well known for its high quality cybernetics and its thinly veiled misogyny

Cheka Man
March 21, 2018
Hits: 267
Comments: 1
Ideas: 0
Votes: 1 / 4.000000
The Murder Squad    Society/ Organizations  (Combative)   (Trans World)

Once a murder has happened, to go back in time and prevent it might seriously mess with the timeline, and that is where the Time Patrol's Murder Squad comes in. They try not to kill anybody themselves, except in emergency defence of themselves or the timeline, but they are known as the Murder Squad because they are there to make sure the murders of the past happen.

Scrasamax
March 21, 2018
Hits: 285
Comments: 1
Ideas: 0
Votes: 1 / 4.000000
Diamond Star Lines    Society/ Organizations  (Travelers)   (Trans World)

A cruise line operator in the Cosmic Era

Scrasamax
February 3, 2018
Hits: 318
Comments: 1
Ideas: 2
Votes: 1 / 4.000000
Atlantic Federation Exploration Corps    Society/ Organizations  (Travelers)   (Trans World)

The AFEC is the colonial and scientific branch of the Atlantic Federation Navy

Cheka Man
January 17, 2018
Hits: 304
Comments: 1
Ideas: 0
Votes: 1 / 3.500000
The Hexenjager Order    Society/ Organizations  (Combative)   (Country/ State)

When the Hexanjager Order was formed and brought the evil magic users low, they were loved by the people, but, just like many a group of vigilantes, they went too far and now their rule is just another form of oppression.

Scrasamax
December 27, 2017
Hits: 353
Comments: 1
Ideas: 0
Votes: 1 / 4.500000
Doomseekers    Society/ Organizations  (Mystical)   (Trans World)

The Doomseekers are a faction within the House of the Forsaken that have as their goal the creation of a biological Doomsday weapon

Scrasamax
December 27, 2017
Hits: 465
Comments: 5
Ideas: 0
Votes: 4 / 3.750000
Maestery    Society/ Organizations  (Mystical)   (Regional)

For too long, the realm of magic has been controlled by the jealous hands of just a few. That time is no more, and though they may resist, the great blossoming of magic cannot be stopped.

Maester Ardund

Scrasamax
December 27, 2017
Hits: 338
Comments: 1
Ideas: 0
Votes: 1 / 4.000000
Social Justice Accelerator    Society/ Organizations  (Political)   (Trans World)

The offspring of Political Action Committees and Lobby groups

Scrasamax
December 26, 2017
Hits: 209
Comments: 0
Ideas: 0
No votes
Intrasolar Commerce Commission    Society/ Organizations  (Mercantile)   (Trans World)

The trade and commerce commission of the Solar system

Scrasamax
December 26, 2017
Hits: 187
Comments: 0
Ideas: 0
No votes
Intrasolar Colonization Administration    Society/ Organizations  (Political)   (Trans World)

The ICA is a United Nations like organization that nominally oversees the colonial assets of humanity in the Solar System

Woofer295
November 12, 2017
Hits: 271
Comments: 1
Ideas: 0
Votes: 1 / 3.000000
The Temple of the Moon    Society/ Organizations  (Religious)   (Regional)

This Temple rests at the highest point of the island of Gond so that the Seers might observe the rising and setting of the sun, moon, and stars.

Scrasamax
November 4, 2017
Hits: 248
Comments: 0
Ideas: 0
No votes
Delta Corp    Society/ Organizations  (Technical)   (World Wide)

The original mechanical humanoid manufacturer, long since purchased by Omni-Consumer Products.

Scrasamax
August 27, 2017
Hits: 463
Comments: 2
Ideas: 0
Votes: 2 / 3.250000
IronCorps    Society/ Organizations  (Combative)   (Trans World)

The IronCorps is a multinational security company frequently employed by celebrities, corporate BODs, and other high profile non-government VIPs.

Scrasamax
August 27, 2017
Hits: 387
Comments: 1
Ideas: 0
Votes: 1 / 5.000000
The Adventuring Orders    Society/ Organizations  (Combative)   (Regional)

Orders within the Guild of Adventurers-Upon-Return (GoAuR)

Scrasamax
August 27, 2017
Hits: 373
Comments: 1
Ideas: 0
Votes: 1 / 4.500000
ElectraCorp and Tetropolis    Society/ Organizations  (Technical)   (Trans World)

The industrial colony of Tetropolis was founded as a cybernetic research and production center, designing and producing robots and autons for the Atlantic Federation Lunar State. ElectraCorp was to be the controlling corporation. Things didn't go as planned.

Scrasamax
August 6, 2017
Hits: 420
Comments: 2
Ideas: 0
Votes: 2 / 3.750000
Saru Hen'i-Tai    Society/ Organizations  (Criminal/Espionage)   (Area)

Also known as the SHT Division, it is a very small counter-intelligence and special forces task force attached to Nippon's premiere military contractor, To'a Heavy Industries.

thevalonqar
August 4, 2017
Hits: 428
Comments: 2
Ideas: 0
Votes: 2 / 3.500000
Traveling Performance Troupe    Society/ Organizations  (Artistic/Performance)   (World Wide)

A traveling group of misfit performers that hire our brave adventures for protection.

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Hooper McFin's Two Shot Portal

       By: dudeington

Now, this ol' ramblin fellow tends to walk his talk a bit too far down the train sometimes.. So I'll be brief in my recantin' of how it was my Tavern "came to bein'" on the multiverse as a weave of it's own spell.. And how I'm even alive to tell the story!

You see it's simple really, trust me.. that's my specialty, keepin it elementary. And you can trust this old Bard.

Anyway, this one night these wizards get a ramblin' on about the temporal exististance of space and time and how it could be manifested in a weave of super dimensional space. whereupon the folded space would give rise to an infinite number of entrances and exits to one or many spaces. Now, seein' how my talkin' sometimes get's locked into the way us folks used to talk back in the ol' west. These wizards didn't know I was a master of the word. and I had heard everything they said. They were also a bit over the wagon, while I was steerin' the show.

So that's how it came to pass, I struck a bargain with the wizards. They come to me in the morning and conjure up their idea into reality and I'd pledge them my life, my existance.. in essence my soul. but in a much nicer sense of the word. So they came by in the morning a half remembering our talks the prior evenin'. And I recanted their words verbatum, and that's how it came to be. The spell was complete that afternoon. My tavern would be the super dimensional cube that would exist in this weave of space and time, folks could come and go as they please, knowin in mind some of the rules and limitations set forth.

A few of 'em as follows.

No feller can be causin a ruckus inside any of my fine establishments, as always rule number one god damnit.

n' second the portal works kinda tricky. When ya outside ya cast the spell and lend your will to luck a bit and regardless the doors to the bar will appear, the windows a luminescent amber.. you can hear the chattee but ya can't see in. And the catch is the door might be locked, in which case you chalk it up to lady luck and go walk off and try again in an hour. Now most times the door pops right open and from the outside you always come in the front door, immediately greeted by myself or one of our many fine patrons of Hooper McFin's Ale & Steakhouse.

Now when ya cast the spell from inside the Tavern, another catch comes up. The back door is mainly a secret for the non-initiated staff and the regulars but for sake of the prose let's assume we all know there's a secret door in the back with a portal there. Now when you go on through this one, you got two scenario's you oughta be aware of. One is ya pop outside relative to the same spot you came out. The other is, you walk back on into this one or another of our many Hooper McFin's Ale & Steakhouse.

so it's a clever quantum railroad I got my tavern and my people's caught on. But, Hey the show's sure as always goin. ohhh' rutin tootin skidoodle -

** And that's it.. that's the only notes I found on the spell, apparently out there somewhere is a Tavern caught on the mighty ebb and flow of the multiverse. Well. at least I can put to rest my torment as to the condition now referred to as "Hooper McFin's Teleportation Paranoia".

Dr. Clarke T. Mulligan - Professional researcher of Time & Space.

Hooper McFin's Ale & Steakhouse

Ideas  ( System ) | June 21, 2015 | View | UpVote 4xp


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