Atop a nearby rise the infuriated priestess stood, taking in the unfolding scene in the
valley below. How dare these metallic, roaring, foreigners loot their temples. She offered
up a silent, vengeful prayer to her gods, may their wrath befall these intruders!
A scroll of rumours, Chinese Whispers style
Why do they choose to re-appear now? Perhaps it is just a crazed local? What will happen to the child?
Sneaky bastards, the lot of them
What does it mean to be Innocent? The flowers seem to know...
A magical catastrophe that changed the world of Kalimon forever
It's not who we are, it's what we do
"I knew Lwausf would be angry when we banished him, but I didn't see the whole undead-bearman-projectile thing coming. Looking back it was kind of inevitable. "
Prince Gorim, Lord of the Mounatian Hall at Silverspike
Sometimes you just can't keep a good man down
An explorer gone missing. A king in panic. A treasure to find.
Welcome to the Craggy Peaks. We hope you don't freeze to death.
That would mean we couldn't... play.
Lavish glade and lush green field,
Wizen'd oaks; to the blight all yield.
Weeping trees of crimson blood,
the Fields of Flesh turn life to mud.
Will you tread and smile and sleep
where devils dance and angels weep?
A bloated corpse shows up downriver from a Taoist monastery. Brought to you by
the words bloat, corpse, redhead, Tao, monastery, murder, underwater treasure,
chains, Wuxia, and romance.
side-quest-ish and open-ended to be sure.
Will players provide their help to a man and his ward when it becomes obvious that they are the targets of a group of hired thugs?
A recently re-discovered odd treatise
"There is a time to fight, and a time to run and hide,and the clever thing is deciding when it is the right time to do either." Unamed veteran of many hard-fought battles.
An event that changed the Dragon Empire forever
Something to keep your party on their toes.
Arkths or Ravagers: These are large landbound crablike creatures about the size of Grizzly Bears. They live partially in the astreal plane. Their food is magic. They can sense it at huge distances. Since spells and such are hard to eat (being in motion) and magical places are the equivalent of a sea of krill to them, they are looking for magic stashed in concrete places. Their primary food source is magic items, alchemical potions, and enchantments. They do a pretty good job of mangling/ eating the physical aspect of said items in the process of chowing down. These things will be the bane of dungeons everywhere, as they will slowly eat away much of the treasure (and the magical traps... so it can be advantagous to follow these things). Note: They will attack people with highly magical natures (i.e. high magic powers). They will probably kill the person in the process of sucking out the power.