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CaptainPenguin
July 22, 2003
Hits: 8045
Comments: 10
Ideas: 0
Votes: 2 / 3.000000
The Cliff and Valley    Plots  (Mystical)   (Encounter)

Another continuatio of the heroes’ journey through Daemonland.

An ancient spirit known as the Elephant God said to them “Thou hath defeated me, and thou shalt have thy prize: All the valleys and forest beyond yon cliff art for thou and thine.” Having beaten the not-so-malevolent spirit and laid it to rest, the heroes now stand at the edge of the greatest cliff in all the world. The land they see is know theirs, but what does it hold?

MoonHunter
July 20, 2003
Hits: 5191
Comments: 5
Ideas: 0
Votes: 8 / 3.875000
The Tome of Klorak    Plots  (Discovery)   (Single-Storyline)

A great Evil has settled across the land. A sage of your acquaintance thinks he have a solution. He found several references to an older tome of healing that details such a crisis and gives a solution.  The Tome of Klorak. However, all copies were destroyed a century ago, as the clerics call him a heretic. One copy might remain.  It is in the royal library in the lost city of Asylum.

MoonHunter
July 20, 2003
Hits: 4320
Comments: 5
Ideas: 0
Votes: 12 / 3.791667
Madness on the road    Plots  (Discovery)   (Encounter)

Once a year, the army rounds up the Mad and takes them to the City of Asylum.  While you are travelling on the road, you encounter an army unit escorting 30 insane people dressed in tattered clothes.  Yet one might not be mad….

Melvins Cat
July 19, 2003
Hits: 4827
Comments: 8
Ideas: 0
Votes: 15 / 3.333333
Spring cleaning    Plots  (Discovery)   (Side-Quest)

Sometimes things are simpler then they look…

Melvins Cat
July 19, 2003
Hits: 6307
Comments: 12
Ideas: 0
Votes: 10 / 3.400000
Promises of the past    Plots  (Duty)   (Single-Storyline)

The players are sent to find an ancient army that has sworn to protect the land. Beware, nothing is as it seems…

Ria Hawk
July 12, 2003
Hits: 5991
Comments: 9
Ideas: 0
Votes: 6 / 4.000000
The Mystery of Cicero Talaten    Plots  (Discovery)   (Encounter)

The great mage Cicero Talaten and his family suddenly vanished one day two hundred years ago.  The bodies of his wife, daughter, and one of his sons were found on the grounds of his ancestral home.  But what of Talaten himself, or his other son?

Alek
June 27, 2003
Hits: 7262
Comments: 10
Ideas: 0
Votes: 7 / 2.928571
The Conspiracy    Plots  (Event)   (Single-Storyline)

A young queen, beautiful and cruel.
A war for limits.
An ancient fire, a civil war.
The conspiracy has begun.

ephemeralstability
June 18, 2003
Hits: 9857
Comments: 19
Ideas: 0
Votes: 23 / 4.826087
Masque of Confusion    Plots  (Event)   (Multi-Storyline)

Unknown to anyone, a glamorous ball for the Duke of Erezi will turn into a confusing and chaotic bloodbath.

Siren365
June 7, 2003
Hits: 5247
Comments: 6
Ideas: 0
Votes: 10 / 3.600000
A World of Mystery    Plots  (Discovery)   (Multi-Storyline)

Floating cities, legendary spells, sinking islands, and a missing king.

CaptainPenguin
May 31, 2003
Hits: 7870
Comments: 13
Ideas: 0
Votes: 9 / 3.777778
Shouts in the Night    Plots  (Hired)   (Single-Storyline)

The heroes are ninjas of the Kakemetsu Clan, hired to assassinate the Lord Kuganara Daijo. But when they infiltrate the Kuganara Castle, they find that there is more to this than there seems to be.

Strolen
May 25, 2003
Hits: 5167
Comments: 5
Ideas: 0
Votes: 11 / 3.954545
Akibara    Plots  (Duty)   (Single-Storyline)

Old swords, ancient kings, and forgotten cities. Once the greatest city in the land, now guarded by darkness and death. Akibara was one of the hubs of the east, gateway to the sea, entrance to the lands. Now it lies amid a forgotten desert of ruin and death.

Agar
May 20, 2003
Hits: 5539
Comments: 6
Ideas: 0
Votes: 12 / 4.500000
Sushi anyone?    Plots  (Crisis)   (Single-Storyline)

A siren has seduced a noble overboard and gifted him with watery breath. Now his family is preparing to go to war with the mer-people, blaming them for his kidnapping. They mer-people have beseeched the players to explain that the siren isn’t even one of thier people and help rescue the noble from the siren.

Problem is, the noble is now daddy.

ephemeralstability
May 14, 2003
Hits: 4686
Comments: 5
Ideas: 0
Votes: 9 / 4.000000
Winds and waters keep...    Plots  (Discovery)   (Side-Quest)

“Winds and waters keep,
a hush more dead than any sleep”
- W. Allingham, Ruined Chapel.

The trade ships from Menast have failed to arrive, but why?

CaptainPenguin
May 12, 2003
Hits: 9460
Comments: 14
Ideas: 0
Votes: 3 / 2.333333
Desert of Death    Plots  (Nature)   (Encounter)

A continuation of the heroes’ journey through Daemonland.

They have passed beyond the mysterious circling armies and entered the burning, poisonous desert of Outer Daemonland. Can they find the way across before the Elephant God beats them to it?

CaptainPenguin
May 8, 2003
Hits: 6817
Comments: 11
Ideas: 0
Votes: 13 / 4.153846
We Generals Three    Plots  (Travel)   (Single-Storyline)

In the savage wastes of Daemonland the More, three armies chase each other in a circle for all eternity….

ephemeralstability
May 6, 2003
Hits: 9062
Comments: 16
Ideas: 0
Votes: 12 / 4.041667
Eris's Pool    Plots  (Hired)   (Side-Quest)

An icky sideline plot to a forest adventure.

ephemeralstability
April 18, 2003
Hits: 8525
Comments: 14
Ideas: 0
Votes: 15 / 4.366667
Unmanned vessel    Plots  (Nature)   (Encounter)

An enigmatic ship arrives through the mists…

MoonHunter
April 14, 2003
Hits: 5551
Comments: 8
Ideas: 0
Votes: 13 / 3.884615
The Twisting of the Land    Plots  (Discovery)   (Encounter)

Something strange has infected the land. Plants and Animals are taking on the characteristics of other plants and animals. Many are harmless, others have become monsters.  The effect has spread from the near by wilds and into the populated areas. The first person has been infected by this strange malady.

sniperspy
April 13, 2003
Hits: 8261
Comments: 21
Ideas: 0
Votes: 14 / 1.821429
Destruction of Strolen    Plots  (Crisis)   (Side-Quest)

A mighty force is building in the East, and all of Strolen’s Citadel must band together if we are to have any hope of defeating it.

Ria Hawk
April 10, 2003
Hits: 4320
Comments: 4
Ideas: 0
Votes: 11 / 3.863636
Hail to the Queen    Plots  (Discovery)   (Single-Storyline)

The Queen of Thieves is a mysterious person.  All that is know about her is that she’s the greatest living thief in the world.  Some even say she doesn’t exist.  Oh, she exists all right.  And maybe it’s a good thing no one knows about her…

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       By: Almar

While setting up camp for the night, the PC's are aproached by another group of adventurers who seem nice enough. The road is somewhat dangerous and the other group suggests camping together. The two bands split watches, one adventurer from each group watching at once. The night goes by without incident, the next day the PC's travel with the other group as they are going the same way.

The group consists of Hordel the ranger, who is skilled with the bow. Hordel is a quiet man who speaks little but appears quite skilled. Dremar is a barbarian who is a little excentric, he seems to be an excasive drinker and thiunk that battle is the solution to everything. He appears to be a stout and powerful fighter with his greataxe. Ferrin is the leader of the group, a rouge by trade. He is daft and witty, speaking with the PCs often and asking many questions. He fights with finesse with his rapier. Preminitat as a cleric but he will not say which god he worships. He uses his spells to empower and heal his party and fights with a club. He sticks close to Ferrin. Ferrin is a great talker and tells much of himself and his party, but asks even more about the history and capabilities of the PCs. He tells of some adventures his party has had, and they seem like an interesting group of mercenaries. Hordel is quite and has little interest in speaking with the PCs, he ignores most questions. He spends a lot of time with Dremar and sometimes Ferrin. Dremar seems to not care about any questions ansked to him, nor does he seem to know the answers. He seems battle hardened and is a simple man. Preminitat rarely starts conversations but will speak with the PCs. However, some of his accounts of the party's history seem to condradict those of Ferrin.

The Party spends another night and day with Ferrin's group. One of four things can happen on the third night.
1: While eating dinner around the fire, Ferrin gets into an argument with one of the PCs when he/she mentions the discepincies between Ferrin's stories and Preminitat's.
2: Hordel gets mad after repeated questioning about his life from the PCs.
3. Preminitat gets mad after repeated questioning from the PCs about what god he worships.
4: One of the PCs rejects the offer of a drink from Dremar and he takes it as an insult.
All of these scenarios result in a battle between the parties. If Ferrin's party is defeated and still lives he swears vengance. His party may then cross paths with the adventurers again.

Encounter  ( Locations ) | November 15, 2003 | View | UpVote 0xp


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