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ephemeralstability
July 13, 2004
Hits: 6739
Comments: 10
Ideas: 0
Votes: 9 / 4.055556
Escape from the Kitchens    Plots  (Crisis)   (Side-Quest)

A huge castle whose foundations are crumbling…A murderer on the run in the caverns below.

Scrasamax
July 11, 2004
Hits: 10817
Comments: 17
Ideas: 0
Votes: 13 / 4.461538
A Gaggle of Wizards    Plots  (Duty)   (Multi-Storyline)

Many of the worlds woes can be laid at the feet of deranged, socially blind, and irresponcible wizards. The doddering old mage locked away in his tower, answerable to no one but himself is a hazard to himself and to those unfortunate enough to live close by. The Upright Society of Civic Mages plan to change this problem…one way or another.

Michael Jotne Slayer
July 8, 2004
Hits: 11202
Comments: 28
Ideas: 0
Votes: 23 / 4.282609
By the law they froze    Plots  (Coincidence)   (Side-Quest)

It is extremely cold and snow cover the plains as the heroes notice the dead frozen people hanging from the branches of scattered trees along the road. Ahead they see the local Lords soldiers hanging them up, mercilessly throwing buckets of water on their naked unprotected bodies until they freeze.

EchoMirage
July 2, 2004
Hits: 6447
Comments: 11
Ideas: 0
Votes: 11 / 4.045455
Julian and Romiette    Plots  (Discovery)   (Mini-Campaign)

Two young nobles, enmity between their families. Where have we seen this before?

ephemeralstability
June 30, 2004
Hits: 4285
Comments: 6
Ideas: 0
Votes: 5 / 3.600000
Discipline    Plots  (Discovery)   (Single-Storyline)

The PCs are hired to remove splinters of discontent and desertion from the feet of the Prince’s Army…

EchoMirage
June 28, 2004
Hits: 12043
Comments: 17
Ideas: 0
Votes: 10 / 4.350000
A Scarlet Thirst    Plots  (Mystical)   (Campaign)

Everyone hungers ... and must be fed. But what if the tastes suddenly change?

CaptainPenguin
June 25, 2004
Hits: 8501
Comments: 19
Ideas: 0
Votes: 17 / 4.500000
A Hero's Journey    Plots  (Nature)   (Single-Storyline)

When the Prince of Thalavor is found dead, floating down the river in a Hero’s Voyage, the King Espegil sends the heroes upriver into unexplored lands to discover the bane that slew him.

Scrasamax
June 7, 2004
Hits: 5594
Comments: 7
Ideas: 0
Votes: 8 / 3.687500
Get Smarty    Plots  (Duty)   (Encounter)

The most important horse race of the year is fast approaching, thousands are expected to attend. Too bad that the horse favored to win has gone missing…

EchoMirage
June 3, 2004
Hits: 7742
Comments: 12
Ideas: 0
Votes: 6 / 4.000000
Carried on the back of a dove    Plots  (Discovery)   (Side-Quest)

A prized possession lost ... easy to hurt, difficult to find, and with a tendency to lose itself again, only a white feather left behind…

Shadoweagle
May 22, 2004
Hits: 5470
Comments: 6
Ideas: 0
Votes: 13 / 4.269231
The Accursed Heirloom    Plots  (Discovery)   (Single-Storyline)

The tough, hardy adventurers equip up and go out to kill a pack of goblins terrorising the city. Of course, they succeed without trouble and make their way back but their first encounter with a guard patrol on the way back, tells them something is not right…

Iain
May 17, 2004
Hits: 7811
Comments: 9
Ideas: 0
Votes: 11 / 4.500000
The Hunting of Slith    Plots  (Hired)   (Single-Storyline)

The master thief Slith could steal a ring from the finger of an elf or the crown at a king’s coronation. He had stolen the great jewelled idol from the Temple of Imor at the climax of the Festival of Summer. Stealing the Ruby Sceptre from the archmage Bryseis should have posed no trouble to a thief of Slith’s talents. It didn’t: it was only afterwards that the trouble started.

ephemeralstability
April 22, 2004
Hits: 5433
Comments: 7
Ideas: 0
Votes: 10 / 4.350000
The Uneasy Sleep    Plots  (Nature)   (Single-Storyline)

Some things remember well. The stones of the Chambers of Nul soaked up the terror of the encarcerated victims and even now remember it, slowly releasing it like sweat. The buried city of Mastad remembers the cries of its citizens as they were crushed, and still they can be heard on the wind.

So it is with the Bed. Over the centuries it has sat in this room it has been host to some interesting guests, and each has left an…impression. Every sleepless night, every troubled thought: the Bed remembers it all. And if you were to spend a night in its downy pillows, you might remember some of it too…

Siren no Orakio
April 10, 2004
Hits: 6599
Comments: 10
Ideas: 0
Votes: 13 / 3.884615
A Fungus Among Us    Plots  (Duty)   (Single-Storyline)

A druid obsessed with Nature’s cycle of death has created a horrendous spore in a plot to rid the lands of a swiftly growing town that has begun to encroach upon his forest.

Agar
April 5, 2004
Hits: 4692
Comments: 3
Ideas: 0
Votes: 6 / 3.666667
Winter in the Lost Lands    Plots  (Travel)   (Side-Quest)

On the 6th world, there are a few lands with no dragon-lord to guard them. These lands are called the lost lands and the land and the people within face hard times every day, and winter is no easier…

Brewmeister
March 24, 2004
Hits: 6535
Comments: 9
Ideas: 0
Votes: 10 / 3.450000
Forgotton Summer    Plots  (Duty)   (Single-Storyline)

You awake in a strange city, with no knowledge of how you got there, only to find that you are not the only one with amnesia

Geomancer
March 12, 2004
Hits: 5311
Comments: 3
Ideas: 0
Votes: 4 / 3.750000
The Ancient Mariner    Plots  (Travel)   (Single-Storyline)

An impious old mariner feels the lure of wanderlust.  He leaves his family and home, but have the gods forgiven his blasphemy?

Celeris
March 4, 2004
Hits: 5273
Comments: 3
Ideas: 0
Votes: 4 / 2.875000
The Unicorn Bell    Plots  (Discovery)   (Single-Storyline)

The unicorns are missing from the land of ‘Magical Airs’. Are they lost? Strayed, or stolen?

Iain
February 13, 2004
Hits: 10102
Comments: 17
Ideas: 0
Votes: 19 / 3.973684
Look Before You Leap    Plots  (Discovery)   (Side-Quest)

Sometimes, just sometimes, the best response isn’t to go for your sword first and ask questions afterwards.

Iain
February 4, 2004
Hits: 11507
Comments: 11
Ideas: 0
Votes: 10 / 4.500000
Raiders    Plots  (Hired)   (Single-Storyline)

Most advenurers have been forced to do a stint as caravan guards at some point in their career, just to see them through hard times. One would hope that they’d learned enough from the experience to pull off a successful raid themselves. The only catch - they mustn’t kill anybody.

AkiraBlaid
February 3, 2004
Hits: 6874
Comments: 10
Ideas: 0
Votes: 12 / 2.583333
Meridan    Plots  (Hired)   (Single-Storyline)

A powerful wizard comes to a town to uncover treasure he believes is hiddes there. You must protect it.

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The Mad Pope

       By: Scrasamax

The Mad Pope is a wandering mercenary. He is very well deranged as he considers himself to be the pontiff of the dominant faith. His robes are tattered, his mitre has seen better days and there are surely lice in his long ratty beard. What sets him apart from most addle-pated would be holy men is that he has armor under his robes and carries a large crossbow and several one-handed swords. While many would discout him as just another lunatic, for some reason, he inspires others around him and has demonstrated the ability to lay on hands and heal the wounded.

Ideas  ( NPCs ) | December 22, 2008 | View | UpVote 4xp


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