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valadaar
September 12, 2007
Hits: 1335
Comments: 2
Ideas: 0
No votes
Of Pines and Roses Standalone    Plots  (Mystical)   (Side-Quest)

A hazardous climb for a wonderous cure

Ancient Gamer
September 2, 2007
Hits: 4621
Comments: 17
Ideas: 0
Votes: 9 / 4.555556
Post Mortem, Darkly    Plots  (Mystical)   (Single-Storyline)

A second chance

Dragon Lord
August 29, 2007
Hits: 2505
Comments: 3
Ideas: 0
Votes: 3 / 3.166667
The Hyfeld Witches    Plots  (Event)   (Side-Quest)

Witch trials are common enough in the Kingdom and few who stand accused have any hope of escaping the hangman, despite the fact that it is rare for the accused to have any real magical power, malign or otherwise.

Wulfhere
August 22, 2007
Hits: 4975
Comments: 15
Ideas: 0
Votes: 8 / 4.437500
Beyond the Sea of Serpents    Plots  (Crisis)   (Single-Storyline)

In a land known only as legend, in a tower that could only be myth, beings of immortal evil wait for freedom.  The Ones who Hunger for Pain are coming to give it to them.

Scrasamax
August 18, 2007
Hits: 3097
Comments: 5
Ideas: 0
Votes: 4 / 4.125000
At Star's End    Plots  (Event)   (Encounter)

Few things attract attention quite like the death of a star.

manfred
August 15, 2007
Hits: 2343
Comments: 8
Ideas: 0
Votes: 4 / 3.250000
Martha of the Saddlecreeks    Plots  (Travel)   (Single-Storyline)

Martha’s coming wasn’t a lucky sign. A heavy birth and a deformed face left even the midwife distrustful. But the child turned out healthy.

Chaosmark
August 11, 2007
Hits: 4678
Comments: 14
Ideas: 0
Votes: 6 / 3.583333
Trapped in a Schemer's Web    Plots  (Coincidence)   (Side-Quest)

A random description pulls the players into the dangerous, scheming web of politics…

manfred
August 9, 2007
Hits: 3570
Comments: 13
Ideas: 0
Votes: 7 / 3.857143
Field 7a    Plots  (Mystical)   (Single-Storyline)

The large blades slowly rotate, feeding on the wind, you have seen the image before. But could these be feeding on something more?

valadaar
July 26, 2007
Hits: 20407
Comments: 30
Ideas: 6
Votes: 10 / 4.750000
Chards Folly    Plots  (Mystical)   (Side-Quest)

A simple mission for a Dragon, but of course, nothing is ever simple with Dragons.

epsilon
July 24, 2007
Hits: 3089
Comments: 7
Ideas: 0
Votes: 4 / 3.125000
The beds of Ruufon    Plots  (Travel)   (Encounter)

‘Come in my friend, be seated with your fellows. I am Ruufon and I hope your sleeptravel has refreshed you and washed away the weariness of your wanderings…’

Scrasamax
July 6, 2007
Hits: 4164
Comments: 9
Ideas: 0
Votes: 7 / 3.785714
The Widerdonum    Plots  (Duty)   (Single-Storyline)

The Right of Revenge, the Law of an eye for an eye, is also known as the Widerdonum, the repayment. Not debt burns as brightly or as painfully as that of vengeance

Princess Reisha

epsilon
July 3, 2007
Hits: 3841
Comments: 13
Ideas: 0
Votes: 8 / 3.875000
The Idols of Na'Shithiran    Plots  (Crisis)   (Side-Quest)

Each new home prides itself on its idol and as each new home receives its idol, the power within them grows, glows and connects. ...They are the bringers of wonderment and gifts but little do the townsfolk know, for the Shithiran are the takers of everything.

Dragon Lord
July 3, 2007
Hits: 3567
Comments: 9
Ideas: 0
Votes: 6 / 3.916667
The Toll Station    Plots  (Travel)   (Encounter)

When armed men barricade the road and demand money, be careful how you respond.
They just might have a legal right to do so.

Ria Hawk
July 2, 2007
Hits: 3898
Comments: 6
Ideas: 0
Votes: 5 / 4.300000
The Tribe of Talna    Plots  (Mystical)   (Single-Storyline)

The Great Bell has been rung, and the Tribe of Talna has been summoned.  Now someone must discover why random people are suddenly traveling towards an isolated range of mountains.

manfred
June 30, 2007
Hits: 3182
Comments: 7
Ideas: 0
Votes: 5 / 4.200000
The Enemy Dice    Plots  (Discovery)   (Single-Storyline)

This was such a nice place to spend a good evening. Now, everyone who wins a little money is found dead the other day! I bet the owner is up to something…

Scrasamax
June 27, 2007
Hits: 3549
Comments: 4
Ideas: 4
Votes: 3 / 4.000000
Thiran Nar    Plots  (Event)   (Campaign)

A war of ambition threatens the unseelie houses of Thiran Nar.

Dragon Lord
June 11, 2007
Hits: 3891
Comments: 8
Ideas: 0
Votes: 6 / 3.000000
The King is Dead    Plots  (Event)   (Single-Storyline)

The King is dead.
So who killed him?
And why?

Scrasamax
June 7, 2007
Hits: 66139
Comments: 8
Ideas: 19
Votes: 5 / 4.300000
A Tall Ship...    Plots  (Travel)   (Encounter)

...and a star to steer her by.

In the vein of the other Random Encounter threads, now comes the thread for Oceanic encounters

Agar
May 15, 2007
Hits: 4718
Comments: 10
Ideas: 0
Votes: 10 / 4.350000
The Lonely Planet    Plots  (Discovery)   (Mini-Campaign)

That’s no moon ...

Agar
April 27, 2007
Hits: 4122
Comments: 8
Ideas: 0
Votes: 7 / 3.857143
Your money's no good here.    Plots  (Mystical)   (Single-Storyline)

A wrong turn in an other wise well meaning curse leaves the PC’s in a tight spot…

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       By: Grendel

The Door

A nifty little encounter appropriate for any powerful sorcerer/magically adept monsters lair.

When the party have penetrated to an appropriatly impressive level/room they encounter The Door, this door is a vessel through which the Sorcerer/Monster can safely work against any intruders, the door is heavy duty iron bound studded oak wrought with craft skill and magic, set in the middle is a crystal orb, once the party get within a preset distance the orb flickers briefly as the door warns its "master" of the intruders, the master can then effectivly possess the door itself, this means that all movement the door is capable of (i.e. opening and closing) come under the control of the master, the master can also cast spells from the door as if he were there himself, all the while any damage that is inflicted in return merely damages the door, this will in effect ruin any of the parties chances of surprise, allow the master to assess the parties abilities while remaining safe and sound and finally will probably cause the party to waste some of their juicier items/spells on a chunk of wood and iron, and if the master happens to have a deadly spell or three it could also reduce the size of the party,

Of course if you wanted to be really nasty you could have the door open to admit one person and then slam shut on the second person (squish) whilst blasting away with every spell in the mastrs repetoir

Encounter  ( Cave/ Underground ) | August 20, 2004 | View | UpVote 2xp


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