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Michael Jotne Slayer
November 7, 2007
Hits: 2690
Comments: 5
Ideas: 0
Votes: 5 / 3.700000
The Black Man    Plots  (Coincidence)   (Side-Quest)

A foreigner is being chased through the streets of the town by a mob with murder in their hearts.

Michael Jotne Slayer
November 7, 2007
Hits: 2702
Comments: 8
Ideas: 0
Votes: 6 / 4.083333
The Secret Invitation    Plots  (Coincidence)   (Side-Quest)

The adventurers are approached in some public yet semi-private place by a lean dwarf, wearing a colorful cape with black feathers rim wrapped tightly around him. What will come of this?

Michael Jotne Slayer
November 6, 2007
Hits: 3230
Comments: 11
Ideas: 0
Votes: 7 / 3.857143
The Strange Ship    Plots  (Coincidence)   (Side-Quest)

A foreign ship drifts into the harbor.

Michael Jotne Slayer
November 6, 2007
Hits: 2990
Comments: 11
Ideas: 0
Votes: 6 / 4.416667
Two Little Piggies Went to the Market    Plots  (Hired)   (Side-Quest)

Two local merchants were found dead last night, both seemingly poisoned. Everebody is clueless as to what happened. Will the Heroes uncover the truth?

Stomphoof
October 6, 2007
Hits: 2954
Comments: 10
Ideas: 0
Votes: 6 / 3.083333
The Abandoned Temple    Plots  (Coincidence)   (Side-Quest)

"Hey there, you look like a sturdy fellow!  Interested in a treasure map?  Only a few gold coins and this map to an ancient ruins secret room can be yours!"

A Basic Dungeon Crawl that starts with a map.

valadaar
September 12, 2007
Hits: 923
Comments: 2
Ideas: 0
No votes
Of Pines and Roses Standalone    Plots  (Mystical)   (Side-Quest)

A hazardous climb for a wonderous cure

Dragon Lord
August 29, 2007
Hits: 2182
Comments: 3
Ideas: 0
Votes: 3 / 3.166667
The Hyfeld Witches    Plots  (Event)   (Side-Quest)

Witch trials are common enough in the Kingdom and few who stand accused have any hope of escaping the hangman, despite the fact that it is rare for the accused to have any real magical power, malign or otherwise.

Chaosmark
August 11, 2007
Hits: 3925
Comments: 14
Ideas: 0
Votes: 6 / 3.583333
Trapped in a Schemer's Web    Plots  (Coincidence)   (Side-Quest)

A random description pulls the players into the dangerous, scheming web of politics…

valadaar
July 26, 2007
Hits: 18834
Comments: 30
Ideas: 6
Votes: 10 / 4.750000
Chards Folly    Plots  (Mystical)   (Side-Quest)

A simple mission for a Dragon, but of course, nothing is ever simple with Dragons.

epsilon
July 3, 2007
Hits: 3317
Comments: 13
Ideas: 0
Votes: 8 / 3.875000
The Idols of Na'Shithiran    Plots  (Crisis)   (Side-Quest)

Each new home prides itself on its idol and as each new home receives its idol, the power within them grows, glows and connects. ...They are the bringers of wonderment and gifts but little do the townsfolk know, for the Shithiran are the takers of everything.

Incarnadine
April 3, 2007
Hits: 9309
Comments: 17
Ideas: 0
Votes: 11 / 4.363636
Plunger’s Poorly Placed Potatoes    Plots  (Travel)   (Side-Quest)

Those Terrifying Tumbling Tubers: The Tale

Jarons20
February 27, 2007
Hits: 3073
Comments: 5
Ideas: 0
Votes: 3 / 3.333333
Grandmothers' House    Plots  (Hired)   (Side-Quest)

“Please sirs, my grandmother lives just beyond the forest”

the Wanderer
February 22, 2007
Hits: 3582
Comments: 5
Ideas: 2
Votes: 2 / 4.250000
Superstitions and Fables    Plots  (Discovery)   (Side-Quest)

We’ve all heard them over the years, and in every story there is a grain of truth…

the Wanderer
February 18, 2007
Hits: 7195
Comments: 15
Ideas: 12
Votes: 7 / 3.571429
The Scene is Set...    Plots  (Coincidence)   (Side-Quest)

“While traveling you stumble upon…um…you stumble upon…”

Wulfhere
January 6, 2007
Hits: 6027
Comments: 4
Ideas: 0
Votes: 3 / 4.000000
Tales of the Court    Plots  (Event)   (Side-Quest)

Intrigues and adventures within the glittering courts of the land’s nobility:  A collection of Tales of Adventure

.

kamina
December 31, 2006
Hits: 6381
Comments: 12
Ideas: 0
Votes: 9 / 4.111111
The Song of Sorrow    Plots  (Discovery)   (Side-Quest)

The bard tuned his lyre for the 5th time. He looked at his reflection in the mirror. Ancient eyes greeted him.  This would be his last performance, it had to be perfect.

the Wanderer
December 5, 2006
Hits: 3234
Comments: 8
Ideas: 0
Votes: 5 / 3.700000
When the Raven calls…    Plots  (Discovery)   (Side-Quest)

I have fled in the shape of the raven of prophetic speech
~ Taliesin

Wulfhere
October 13, 2006
Hits: 6665
Comments: 17
Ideas: 6
Votes: 9 / 4.444444
They Grew in the Telling - Traveler's Tales    Plots  (Discovery)   (Side-Quest)

“Ye’ve ‘eerd th’ one ‘bout th’ king who’ll send 3000 gold royals te th’ lucky man thet sends ‘im a letter back t’ test th’ Royal Mail, an’ ye heerd aboot th’ succubus that makes off wi’ mens’ kitlins after she ‘as ‘er way wi’ em, but ha’ ye heerd aboot th’ beggar lad that wants a stone from ever’ village in th’ kingdom?

Nobody
October 3, 2006
Hits: 12377
Comments: 16
Ideas: 0
Votes: 12 / 4.333333
40 Thieves Guild Missions    Plots  (Hired)   (Side-Quest)

Missions for any campaign in any city of any realm. As long as crime exists, you will be able to use this submission.

Enjoy

Wulfhere
September 26, 2006
Hits: 4481
Comments: 9
Ideas: 0
Votes: 5 / 4.500000
Ye Alehouse of ye Ruddye Draggon    Plots  (Coincidence)   (Side-Quest)

Within the Ruddye Draggon, the landlord has more than fresh ale brewing.  Can this landmark tavern be saved?

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Hu's Iron Ball

       By: Murometz

Hu was an ambassador of the Seventh Emperor of the Reng Dynasty. Throughout his life he traveled across many miles and lands to entreaty with neighboring kingdoms and the semi-savages who dwelled amidst the Metal Mountains.

During one such diplomatic mission, Hu was gifted a small iron marble as a gesture, by a shaman of the Kiy-Kiy tribe. Little else is known of Hu, but that marble was lost and is now somewhere out there for someone to find.

A tiny, shiny sphere, the marble has several properties. First and foremost it is a strong magnet, considerably stronger than its size and density would indicate.

Secondly, if thrown or rolled upon the ground and the command word is spoken, the iron ball will magically enlarge to either the size of an ogres's head or to that of a great globe, twelve feet in diameter. The rolling ball of either size will continue to roll or fly at the same relative speed it was when launched as a marble, and can thus cause great damage to anything in its path. The magnetic power of the ball will also magnify when enlarged.

Legends claim that the ball has been tossed from besieged castles upon attacking foes and rolled at marching armies in ages past. At the end of such rolls, the larger size globe has been known to not only crush soldiers underfoot, but to also "collect" many dozens of metallic weapons and bits of armor unto itself, appearing as an armored sphere, with swords and spears sticking out from it in all directions.

Owning this powerful marble has its drawbacks. Anyone carrying it on their person, will experience the iron ball's insidious effects after some time. The owner feels no worse for wear, but after two month's time they will suddenly awaken one morning to find that their hair has fallen out completely, their teeth loosened like baby's teeth ready to drop, and their fingernails simply shriveled and sliding off the fingers and toes. Perhaps unbeknownst to the owner at first, the iron ball also renders an owner sterile or barren by this time.

Regular clerical healing will not reverse this horrible malady. Only finding and beseeching a shaman of the Kiy-Kiy tribe to heal the iron ball's effects with their particular brand of magic, will work.

Hu's Iron Ball should be handled carefully by players and gms.

Ideas  ( Items ) | March 8, 2014 | View | UpVote 3xp


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