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Plots » Multi-StorylineView GoldenView HoHNorm

Scrasamax
November 16, 2004
Hits: 6768
Comments: 10
Ideas: 0
Votes: 11 / 4.681818
The Queens Decree    Plots  (Duty)   (Multi-Storyline)

By Decree of her Royal Majesty, the possession, ownership, or consumption of any alcoholic substance has been henceforth been declared unlawful, and said violators of the Queen’s will shall be subject to punishment.

MoonHunter
October 24, 2004
Hits: 7535
Comments: 11
Ideas: 0
Votes: 12 / 4.083333
It was just a book    Plots  (Crisis)   (Multi-Storyline)

The players have possession of a simple book. It seems like just a curiosity. Then everyone came out of it and things got…. complicated.

MoonHunter
October 3, 2004
Hits: 4275
Comments: 5
Ideas: 0
Votes: 11 / 3.818182
In the Middle of Noplace    Plots  (Crisis)   (Multi-Storyline)

In the middle of Noplace, which is just a bit south of NoWhere, there is a village.  It seems calm, almost deserted.  Eventually the furitive glances from boarded windows, people scurrying off the streets, and a few toughs keeping a careful eye on the strangers, will express the tension that can be cut with a knife.

Scrasamax
September 13, 2004
Hits: 5604
Comments: 12
Ideas: 0
Votes: 10 / 4.450000
The Omen of Fire    Plots  (Discovery)   (Multi-Storyline)

Most unexpectedly, an omen of fire appears in the sky, bright in the darkness, visible during the day, panic ensues…

Scrasamax
July 11, 2004
Hits: 10389
Comments: 17
Ideas: 0
Votes: 13 / 4.461538
A Gaggle of Wizards    Plots  (Duty)   (Multi-Storyline)

Many of the worlds woes can be laid at the feet of deranged, socially blind, and irresponcible wizards. The doddering old mage locked away in his tower, answerable to no one but himself is a hazard to himself and to those unfortunate enough to live close by. The Upright Society of Civic Mages plan to change this problem…one way or another.

Erebus
December 3, 2003
Hits: 5621
Comments: 8
Ideas: 0
Votes: 9 / 3.777778
When the moon fell...    Plots  (Discovery)   (Multi-Storyline)

When a falling meteor strikes a superstitious world…

Almar
November 20, 2003
Hits: 7438
Comments: 10
Ideas: 0
Votes: 10 / 4.400000
The Mystery of Far Tragin    Plots  (Hired)   (Multi-Storyline)

The village of Far Tragin is deep within the dangerous Northen wastes. Yet somehow it has avoided destruction by the monsters who dwell there. The PCs discover that it is a deal with an unlikly ally that protects this town. However, this deal may be failing and Far Tragin is in jeoprady.

ephemeralstability
September 19, 2003
Hits: 4283
Comments: 4
Ideas: 0
Votes: 9 / 2.944444
The Nomads    Plots  (Travel)   (Multi-Storyline)

The nomads are a neglected people, universally hated and persecuted. Let your characters experience this life…

ephemeralstability
June 18, 2003
Hits: 9902
Comments: 19
Ideas: 0
Votes: 23 / 4.826087
Masque of Confusion    Plots  (Event)   (Multi-Storyline)

Unknown to anyone, a glamorous ball for the Duke of Erezi will turn into a confusing and chaotic bloodbath.

Siren365
June 7, 2003
Hits: 5260
Comments: 6
Ideas: 0
Votes: 10 / 3.600000
A World of Mystery    Plots  (Discovery)   (Multi-Storyline)

Floating cities, legendary spells, sinking islands, and a missing king.

Ria Hawk
April 4, 2003
Hits: 3430
Comments: 4
Ideas: 0
Votes: 9 / 3.277778
Powder Keg    Plots  (Duty)   (Multi-Storyline)

In the wake of the old king’s murder and an ambassador’s summary execution, two rival kingdoms are prepared to fling themselves into a terrible war.

manfred
January 28, 2003
Hits: 7113
Comments: 11
Ideas: 0
Votes: 7 / 4.000000
Time to move on    Plots  (Duty)   (Multi-Storyline)

If you helped the Grazuul Tribe, others require similar help. The reward is bigger, as the risks.

ephemeralstability
October 14, 2002
Hits: 4784
Comments: 4
Ideas: 0
Votes: 5 / 4.000000
The Deterrent    Plots  (Mystical)   (Multi-Storyline)

The two great continents of the world are bitterly at war and they have been busy creating the ultimate weapon. But the Chromatic Council of Colour Dragons are aware…

ephemeralstability
June 27, 2002
Hits: 7208
Comments: 10
Ideas: 0
Votes: 10 / 3.250000
Vespae    Plots  (Nature)   (Multi-Storyline)

The characters are wasps from the devastated nest of Ys’drktha. The other survivors from the cataclysm are being held and tortured in the pits of the neighbouring Ak’thaan nest, being slowly dismembered and eaten by drone wasps or fed to the writhing masses of larvae.

Strolen
June 4, 2002
Hits: 4682
Comments: 9
Ideas: 0
Votes: 11 / 3.818182
Ransom Note.....huh?    Plots  (Duty)   (Multi-Storyline)

Needed-An ethical character with a long history of promiscuity and/or, preferably, a past love relationship.

ephemeralstability
May 28, 2002
Hits: 4302
Comments: 4
Ideas: 0
Votes: 5 / 1.800000
The Blue Books: Part II    Plots  (Discovery)   (Multi-Storyline)

The conclusion to “The Blue Books: Part I”, in which the characters are arrested, condemned to death, escape, find out the awful nature of the Blue Books and must face the arch-Necromancer Alcylar Ahem Zed in his Ziggurat Maze. And they might just be in for a surprise…

ephemeralstability
May 27, 2002
Hits: 4977
Comments: 9
Ideas: 0
Votes: 8 / 3.312500
City of Rivals    Plots  (Crisis)   (Multi-Storyline)

Trade in the City of Erezzi has long been dominated by two rival consortiums: La Mace d’Ars (the Crimson Mace) and L’Orzi Verci (the Ebony Ring). But the two are forever at each others throats. In 1282 membership of such an organisation was made illegal and both went underground. Now with a quasi-mafioso presence they pervade the city’s businesses, providing security for their members, but causing sectarian tensions between communities.

ephemeralstability
May 23, 2002
Hits: 7298
Comments: 12
Ideas: 0
Votes: 10 / 4.150000
The Blue Books: Part I    Plots  (Discovery)   (Multi-Storyline)

The characters are stranded on an island, where a wizard, corrupted by the powers of the first Blue Book, has been killed by his own magical experiments. They will discover the awful truth that lurks in his subterranean workshop, and a seed of evil will be sown…

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       By: MoonHunter

I was in a game with a GM that had a Masters in History, who made is a point to mention that the local peasants didn't have wheelbarrows. The rest of the players just shrugged that off but I knew that the GM was trying to tell us the peasants were on the knife edge of starvation.

All that from wheelbarrows? Yes, because before the invention of the wheelbarrow it took two men to carry that load. In it's time the wheelbarrow was the most explosive production multiplier that the peasantry could get their hands on.

This is worth two tips: One about the power of the Wheelbarrow and the other is the moral of the story...that people need to know the point you are trying to make.

Ideas  ( Society/ Organization ) | October 19, 2005 | View | UpVote 2xp


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