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Scrasamax
January 3, 2015
Hits: 1079
Comments: 4
Ideas: 0
Votes: 3 / 4.000000
The Cattle Raid    Plots  (Hired)   (Mini-Campaign)

The holovids are full of stories about mecha garrisons bravely battling dastardly pirate raiders. It's a pretty picture for the propaganda films, but its a long way from the truth of the pirate raids.

axlerowes
March 9, 2014
Hits: 1006
Comments: 2
Ideas: 0
Votes: 2 / 3.750000
The Nightmare Demons of Sorrow    Plots  (Mystical)   (Mini-Campaign)

One can only defeat so many villains that want to "cover the world in darkness" before one starts to look for a different flavor of horrible.

EVIL JUST GOT EMO!

MysticMoon
January 13, 2014
Hits: 881
Comments: 5
Ideas: 0
Votes: 5 / 4.400000
Adventures Beneath the Waves    Plots  (Crisis)   (Mini-Campaign)

Come! Enter into the safe haven beneath the seas! Where humanity fled from the deadly Kalleum bombs! Take Refuge Beneath the Waves.

caesar193
December 24, 2012
Hits: 938
Comments: 2
Ideas: 0
Votes: 1 / 4.000000
The Craggy Peaks    Plots  (Hired)   (Mini-Campaign)

An explorer gone missing. A king in panic. A treasure to find.

Welcome to the Craggy Peaks. We hope you don't freeze to death.

That would mean we couldn't... play.

Agar
July 13, 2011
Hits: 1460
Comments: 12
Ideas: 0
Votes: 7 / 3.000000
The Perils of Envy    Plots  (Coincidence)   (Mini-Campaign)

An old and respected fortune teller is dying of disease and seeks out the help of andventurers to secure the heir to the fortune teller's power.

ephemeralstability
April 24, 2011
Hits: 1532
Comments: 6
Ideas: 0
Votes: 5 / 4.400000
Tunguska Dreaming    Plots  (Crisis)   (Mini-Campaign)

A (fairly sketchy) outline of a one-off adventure I ran based around the (time-honoured/hackneyed) Tunguska Event of 1908. As such it is quite specific (hopefully not hackneyed) and will probably best serve as a specimen for dissection to get those parts you can use in your own adventures. But then this is an Ideas Guild after all...

valadaar
February 29, 2008
Hits: 8715
Comments: 13
Ideas: 6
Votes: 6 / 4.500000
At The Foot of the World    Plots  (Travel)   (Mini-Campaign)

At the foot of the World can be found both great treasure and danger! Adventure Awaits!

Agar
May 15, 2007
Hits: 4647
Comments: 10
Ideas: 0
Votes: 10 / 4.350000
The Lonely Planet    Plots  (Discovery)   (Mini-Campaign)

That’s no moon ...

dark_dragon
March 31, 2007
Hits: 5948
Comments: 15
Ideas: 0
Votes: 9 / 4.555556
Bellissa's plea    Plots  (Coincidence)   (Mini-Campaign)

So, off again we go to slay the evil dragon… but what happens when said evil dragon is asking for a big favour with its dying breath… well, you decide…

Scrasamax
January 8, 2007
Hits: 6860
Comments: 16
Ideas: 0
Votes: 12 / 4.833333
The Shrew-Haters    Plots  (Mystical)   (Mini-Campaign)

An alliance between bitterest foes in a desperate bid for their survival, thus was the beginning of the Shrew-Wars

axlerowes
October 4, 2006
Hits: 4049
Comments: 11
Ideas: 0
Votes: 4 / 3.250000
The Haunted House and The Undead Sheriff    Plots  (Hired)   (Mini-Campaign)

A town is besieged by a changing culture and is desperate to hold on to its oldways. But that gets harder as the next generation starts to leave the traditions behind. The drive of some people to resist change and hold on to what they have is so great that they will not only fightthe undead but eventually embrace them.

manfred
August 24, 2006
Hits: 9192
Comments: 8
Ideas: 12
Votes: 5 / 4.900000
The troubles of King Stymian    Plots  (Crisis)   (Mini-Campaign)

Only a year before, King Stymian’s future was firmly in his grasp. Today, he struggles for his own kingdom. But of all things, he is not a man that yields to opposition.

Spark
February 13, 2006
Hits: 5820
Comments: 7
Ideas: 3
Votes: 5 / 3.600000
Relic Transport    Plots  (Hired)   (Mini-Campaign)

An elder cleric asks the PCs to transport a relic to a nearby city. A simple quest with endless possibilities.

Scrasamax
February 6, 2006
Hits: 7772
Comments: 15
Ideas: 0
Votes: 11 / 4.363636
Demonic Hysteria    Plots  (Crisis)   (Mini-Campaign)

I’ll tell you something, there was a demon in Widow Suvar’s Wine cellar. How do I know, ‘cuz I seen it that’s how I know.

Ancient Gamer
January 22, 2006
Hits: 4478
Comments: 9
Ideas: 0
Votes: 5 / 4.200000
The Citadel of Xolthog    Plots  (Duty)   (Mini-Campaign)

This is the conclusion to the Prophecies of Redemption Campaign. The characters have sojourned through mountains and lowlands to reach the forest in which the entrance to the demon lord’s citadel can be found.

But the Citadel is not what one could expect. Can the PCs find their way in and survive to tell the tale?

Ancient Gamer
January 22, 2006
Hits: 18723
Comments: 20
Ideas: 5
Votes: 4 / 4.750000
The Prophecies of Redemption    Plots  (Crisis)   (Mini-Campaign)

Near the summit of mount Arak’nui, the remnants of the elven race still lingers. Their hearts darkened, their spirits broken, they have turned to evil and embraced demon-worship.

Darkness and bitterness has consumed them, and they have turned away from their gods and summoned demons to inhabit the flesh and souls of the willing. Shadow dancers these elves are called, and they are an instrument of revenge, wreaking havoc wherever they dance into the midst of the enemy. It was an alliance hastily made in those desperate days three centuries ago, but as the elves witnessed the agony and change visited upon the shadowdancers they regret the decision more and more.

Iain
November 12, 2005
Hits: 4555
Comments: 6
Ideas: 0
Votes: 5 / 4.700000
The Variscan War    Plots  (Event)   (Mini-Campaign)

Imperial debacles, heroic last stands, the valiant defence of an island, arduous desert crossings and a deadly hunt with the PCs as prey, not predator can all be found in The Variscan War, a mini-campaign (25-40hrs) for medium-high level characters.

Scrasamax
July 26, 2005
Hits: 7762
Comments: 10
Ideas: 0
Votes: 17 / 4.117647
The King's Advisor    Plots  (Duty)   (Mini-Campaign)

When does a boon become a bane? The wise often falter and make foolish mistakes under the guidance of those who are treacherous in design.

falcon_staff
December 1, 2004
Hits: 4687
Comments: 5
Ideas: 0
Votes: 10 / 1.500000
Journey of Magic    Plots  (Crisis)   (Mini-Campaign)

A young girl, of fifteen, sets out to find the kingdom of her land after raiders burned down her house. Now she has met a wonderful friend who schools her in the ways of the land…

EchoMirage
July 2, 2004
Hits: 6447
Comments: 11
Ideas: 0
Votes: 11 / 4.045455
Julian and Romiette    Plots  (Discovery)   (Mini-Campaign)

Two young nobles, enmity between their families. Where have we seen this before?

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Order of the Moonbeard

       By: valadaar

Among the assortment of organized criminals who live in the great city, few command greater fear the Moonbeard Order.

They of course do not call themselves that, but have earned the moniker from their fashion of dying their large beards with lye to produce a distinctive crescent shape running from earlobe to earlobe. This is meant as a taunt for their enemies, for it clearly outlines their throats.

They also wear garb similar to the northern tribesman, carefully tooled leather and showing multiple, colourful glyphs.

They are feared due to the intense discipline that their group maintains, due to their origins as a warrior-sect.

They serve as paid thugs, enforcers and assassins within the city, with the client simply ordering a service from the organization, not hiring an individual. Apart from making the request and providing payment in full in advance, the order completes the assignment themselves.

Their order has many moles through the organizations of the city, and more than a couple of nobles. As such, no organized move has been made against them since their chief activity is directed against other members of the crime world. It is said that their services have been useful for those in power as well, further protecting them from persecution.

Their religion holds that their time in this world is vanishingly brief, and largely unimportant except as training for the Great Battle.

The order is very utilitarian with weapons choice - they simply use the tool needed for the occasion, though not without having trained extensively with it beforehand. Daggers, garrottes, swords, bows, battle axes, polearms, wagons, even siege engines have been used to carry out their contracts.

Encounter  ( City/ Ruin ) | January 24, 2014 | View | UpVote 5xp


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