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manfred
November 24, 2007
Hits: 5807
Comments: 9
Ideas: 18
Votes: 2 / 4.750000
The spaceborne campaign    Plots  (Travel)   (Campaign)

A collection of plot hooks for a game on the road, or more precisely, on the route.

Cheka Man
October 26, 2007
Hits: 3865
Comments: 6
Ideas: 0
Votes: 4 / 3.125000
Nymphs in Distress    Plots  (Hired)   (Campaign)

A young nymph gives up her life to encounter the PCs, begging them as she dies to save her sister nymphs from extinction and promising that they will be well rewarded for their trouble.

Scrasamax
June 27, 2007
Hits: 3008
Comments: 3
Ideas: 4
Votes: 2 / 4.000000
Thiran Nar    Plots  (Event)   (Campaign)

A war of ambition threatens the unseelie houses of Thiran Nar.

Drackler
April 6, 2007
Hits: 3238
Comments: 7
Ideas: 0
Votes: 2 / 1.750000
The thirst for return    Plots  (Hired)   (Campaign)

Your average posse of adventurous types is hired by a wizard to stop the attacks on a small village.

Dozus
March 29, 2007
Hits: 5870
Comments: 12
Ideas: 0
Votes: 8 / 4.625000
The Sectarian Wars - A History    Plots  (Event)   (Campaign)

“Woe, brethren!  What hath these gods wrought?  For a thousand suns we have had peace, and now in an instant the light is being extinguished.  How can any survive in these Wars of the Sects?”
- Arbiter Ariston Nikomachus

The Continent and its faiths have thrived with little fuss for a millenium.  And now, with a few holy words, all of heaven, earth, and hell seem to be at war…

EchoMirage
March 17, 2007
Hits: 3517
Comments: 8
Ideas: 0
Votes: 1 / 4.000000
Of divine Life and Death    Plots  (Crisis)   (Campaign)

Is it liberation or conquest? Humane thought or wanton deicide?
A malicious ploy to make the divine starve?

Siren no Orakio
March 7, 2007
Hits: 9853
Comments: 11
Ideas: 0
Votes: 7 / 4.142857
The Dawn Of Avarice    Plots  (Crisis)   (Campaign)

Taronia - Land of mystics and sages. Taronia - Land of the Gods. Taronia - Land of Conquerers.

Dragon Lord
February 8, 2007
Hits: 4169
Comments: 10
Ideas: 0
Votes: 10 / 3.900000
The Generator    Plots  (Crisis)   (Campaign)

Sometimes a simple breakdown can lead to all sorts of trouble

axlerowes
September 13, 2006
Hits: 2806
Comments: 5
Ideas: 0
Votes: 4 / 3.875000
The Heart of a Warrior    Plots  (Crisis)   (Campaign)

A magical relic is stolen which has the power to raise the dead. The dead roused by this item are twisted tormented beings but are also elevated to a power befitting their earthly accomplishments. The PCs are charged with retrieving this item, but before they can safely secure it has already been used to raise the legendary King Parna who carved out the Kingdom by his spear and wits alone and his two most famous companions. Now the PCs must not only contain the relic, but save the realm for these new and powerful undead.

Imagine if King Arthur, Merlin and Lancelot were brought back as powerful undead.

Scrasamax
July 18, 2006
Hits: 3544
Comments: 5
Ideas: 0
Votes: 3 / 3.833333
Swollen Shadow Plot    Plots  (Crisis)   (Campaign)

The plot of the Swollen Shadow

Murometz
May 21, 2006
Hits: 6358
Comments: 16
Ideas: 0
Votes: 9 / 4.444444
Vog's Reckoning    Plots  (Mystical)   (Campaign)

The Age of Vog…The Unending Winter of Discontent, The Epoch of Smoke and Ash.

Scrasamax
May 3, 2006
Hits: 6103
Comments: 9
Ideas: 0
Votes: 8 / 4.875000
Attack of the Golems!    Plots  (Discovery)   (Campaign)

I’m beging to wonder if there can be victory? Please don’t let this go on…

Memoirs of the Nameless soldier

Ancient Gamer
October 28, 2005
Hits: 16917
Comments: 12
Ideas: 1
Votes: 3 / 4.500000
The Prophecies of Hope    Plots  (Travel)   (Campaign)

When the world is changing and madness descends, can a group of stalwart villagers save a bastard newborn from the clutches of an unknown enemy?

This campaign follows the group on their desperate flight from hostile forces, both covert and overt. This Campaign centre around their perilous journey through the highlands, the lowlands and within the cities of men. Will they survive long enough to reach the relative safety of the sacred Ulukhan? And how will they react to the hidden truths and internal strife they encounter on their journey?

This is a fully fledged campaign. One that will span many, many table top sessions.

Monument
July 8, 2005
Hits: 4119
Comments: 5
Ideas: 0
Votes: 9 / 3.222222
The War of Decay    Plots  (Discovery)   (Campaign)

One Immortal.  One nation.  One wizard.  Can you foil his evil attempt to attain immortality?

falcon_staff
January 26, 2005
Hits: 4794
Comments: 2
Ideas: 0
Votes: 7 / 2.571429
String Puppets    Plots  (Nature)   (Campaign)

A contest between good and evil. You choose the winner.  Shall it be the betrayed or the betrayer who conquers?

Elyke
December 24, 2004
Hits: 5636
Comments: 6
Ideas: 0
Votes: 5 / 2.400000
Nice to Meet You    Plots  (Coincidence)   (Campaign)

He slides down the tower and onto the streets from the princess’s balcony and makes his escape! Oh, but if only he would learn from his philanderous ways! “But I won’t learn,” he thought slighly.

EchoMirage
June 28, 2004
Hits: 11649
Comments: 17
Ideas: 0
Votes: 10 / 4.350000
A Scarlet Thirst    Plots  (Mystical)   (Campaign)

Everyone hungers ... and must be fed. But what if the tastes suddenly change?

Strolen
June 30, 2002
Hits: 4607
Comments: 4
Ideas: 0
Votes: 7 / 2.642857
Collections    Plots  (Duty)   (Campaign)

Adventurers are hired by a local guild to collect some overdue debts.

Strolen
January 6, 2002
Hits: 5596
Comments: 7
Ideas: 0
Votes: 8 / 3.625000
Beggar's Curse    Plots  (Discovery)   (Campaign)

An elderly woman beggar is found at the site of a murder of a very wealthy store owner. For lack of other suspects and the town’s outcry for quick justice, the corrupt justice system quickly condemned her and sentenced her to public execution. As she was tied to the stake and the fire started below her she shouted words that would haunt the city until her death avenged.

Strolen
July 20, 2001
Hits: 6073
Comments: 11
Ideas: 0
Votes: 10 / 3.400000
Wolve's Revenge    Plots  (Duty)   (Campaign)

The ring he found in the entrails of the wolf that killed his father served him well. He would use it to avenge his fathers death. Those that sent him out to his death would pay.

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Wet Faeries

       By: Murometz

Sages and naturalists frown at the common name given to these strange creatures by the small folk, but sometimes the silliest nicknames for creatures, places and people persevere in the minds of many. “Purifiers”, “Pond Jellies”, “Breath-Stealers”, “Lung-Ticklers” and “River Butterflies” are much less commonly heard appellations for these life forms. Wet Faeries are basically (and simply) a species of fist-sized, fresh-water jellyfish. Several traits steer them toward the peculiar category however. Firstly, Wet Faeries are nearly invisible in the water, much like their marine cousins but even more so. One can swim in a river swarming with these critters and not even notice their presence. Secondly, they possess the unique ability to clean and purify whatever body of water they inhabit. They do this via some sort of biological filtration process, sucking in all toxins present in the water, and releasing it back in its purest form. Needless to say, they are both a blessing and a curse to whichever folk dwell beside the rivers and lakes Wet Faeries inhabit. On one hand, no purer water can be found anywhere than a Wet Faerie lake or pond, and yet, in “pure” water “life” tends in fact to die out, lacking the needed nutrients to prosper. Thirdly, their “sting” is (unfortunately) virulently poisonous to all mammalians. Wet Faeries are loathe to sting anyone or anything, using their barbed fronds as a last line of defense, but if stung, most swimmers will suffer respiratory arrest, and die within minutes, usually drowning before they can make it back to shore.

Alchemists, druids, and less savory characters have studied these creatures over the years, and have predictably found all the ways Wet Faeries could be exploited. Morbidly humorous, some bards find it, that the Poisoners and Assassins Guilds as well as the Healer’s Union, all prize these creatures. The assassins use the extracted venom in obvious fashion, while the priests and healers use the still-living jelly-fish to sterilize other poison potions and to cure those already poisoned on death’s door.

It is known that a certain Earl Von Trumble keeps his vast castle moat stocked with Wet Faeries, the waters so clear that every bone of every one of his past enemies can be clearly seen on the bottom, twenty two feet below.

Encounter  ( Any ) | June 20, 2014 | View | UpVote 3xp


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