Hall of Honour Featured

  • You are challenged to go find a Plot worthy of a Hall of Honour Vote!

Random Gold Golden

Random

Plots » CampaignView GoldenView HoHNorm

Scrasamax
June 12, 2015
Hits: 638
Comments: 2
Ideas: 1
Votes: 2 / 4.250000
Universe 26    Plots  (Crisis)   (Campaign)

There are many grim projections for the Cosmic Era, and far from being the most horrific or exotic, the Universe 26 model has a frighteningly real chance of happening.

Ted
December 24, 2014
Hits: 849
Comments: 2
Ideas: 0
No votes
My Players Asked for Trouble...    Plots  (Crisis)   (Campaign)

...and I'm going to fucking give it to them. (Note: This submission is largely so I don't forget the details of this plan once I'm less pissed off.)

MCoorlim
August 23, 2014
Hits: 733
Comments: 6
Ideas: 0
Votes: 4 / 4.250000
A Game of Princes    Plots  (Event)   (Campaign)

Five heirs. Five years. One crown.

Ted
November 18, 2013
Hits: 677
Comments: 5
Ideas: 0
Votes: 3 / 3.833333
Agency 17: Illegal Search and Seizure    Plots  (Hired)   (Campaign)

The Agents are being sent to Mexico to stop a large shipment of drugs from breaching the US border.

Ted
October 20, 2013
Hits: 664
Comments: 3
Ideas: 0
Votes: 3 / 4.000000
Agency 17: It's a Diplomatic Thing    Plots  (Hired)   (Campaign)

A combination planning/game summary submission with some details about what I'm planning for the next one as well.

MysticMoon
September 5, 2013
Hits: 1190
Comments: 6
Ideas: 0
Votes: 6 / 4.416667
Zombie Servants of the Ch'thra    Plots  (Crisis)   (Campaign)

You think the zombies are bad? Wait till you meet their masters!

Eric the Grey
July 24, 2013
Hits: 1132
Comments: 5
Ideas: 0
Votes: 4 / 4.250000
The Protectorate    Plots  (Duty)   (Campaign)

A valiant group of adventurers who work for the crown to protect the peoples of the Northlands from threats that the guard cannot, or will not handle.

Moonlake
May 3, 2013
Hits: 1100
Comments: 3
Ideas: 0
No votes
Elementallion    Plots  (Crisis)   (Campaign)

A magical catastrophe that changed the world of Kalimon forever

chaoticwaffle
March 16, 2013
Hits: 863
Comments: 4
Ideas: 0
No votes
Revelia, the time looped world    Plots  (Event)   (Campaign)
Magic can apparently break any law.
Moonlake
August 8, 2012
Hits: 1247
Comments: 0
Ideas: 0
No votes
Sundering of Zia    Plots  (Event)   (Campaign)

An event that changed the Dragon Empire forever 

Thanatox
July 9, 2012
Hits: 1143
Comments: 8
Ideas: 1
Votes: 7 / 3.428571
Getting a party together: Beyond the bar fight    Plots  (Coincidence)   (Campaign)

“So…. Um….. your all sitting around in the inn and…..”

Moonlake
June 10, 2012
Hits: 1603
Comments: 9
Ideas: 0
Votes: 2 / 3.250000
Keeper of the Hourglass    Plots  (Event)   (Campaign)

"Remember, lad, nothing on this world remains constant, not even the world itself or anything beyond. The only constants ever are the Fabric and time"

Ted
April 30, 2012
Hits: 817
Comments: 4
Ideas: 0
Votes: 2 / 4.250000
Interrogation    Plots  (Duty)   (Campaign)

One dead, one escaped, four captured. After a late-night car chase and shootout, Team A of the CRTF are probably prepared for the interrogation. That's not to say they'll be prepared for what they might learn...

brutus_bullworth
January 2, 2012
Hits: 6041
Comments: 12
Ideas: 0
Votes: 1 / 2.000000
falling empires    Plots  (Crisis)   (Campaign)

3-8 adventures start out on the rural/suburban borderlands of a colapseing empire that’s being invaded by hordes of orks and hobgoblins.

Ted
November 20, 2011
Hits: 1211
Comments: 11
Ideas: 0
Votes: 6 / 3.166667
The Sinblades    Plots  (Crisis)   (Campaign)

Seven deadly sins plague man kind

Arrogance, Lust, Envy, Greed, Wrath, Sloth, Gluttony

Seven deadly blades for man to find

For man to cause the world great agony

 

Ted
May 1, 2011
Hits: 1393
Comments: 6
Ideas: 0
Votes: 2 / 2.000000
The Shattering    Plots  (Event)   (Campaign)

What once existed is now shards of reality, floating in the sea of conflict...

EchoMirage
September 4, 2010
Hits: 3159
Comments: 27
Ideas: 0
Votes: 13 / 4.461538
Unthar, the Sun of the Dead    Plots  (Crisis)   (Campaign)

From beyond through veils sublime

Pass ghostly, o umbral shine

Illuminate in shadow, fade colors, so fallow

Dark dreaming does bidding thine

Ted
June 10, 2009
Hits: 1482
Comments: 4
Ideas: 0
Votes: 3 / 3.666667
Count Vilsador    Plots  (Hired)   (Campaign)

PCs are hired to assassinate a local Count. Designed as the opening mission of a war-based campaign.

Scrasamax
December 8, 2008
Hits: 3851
Comments: 10
Ideas: 0
Votes: 6 / 4.500000
Flight of the Pegasus    Plots  (Crisis)   (Campaign)

A dangerous romp across the Soviet Union in a race to rescue the eccentric Dr. Pegasus before he can complete his secret design.

Scrasamax
January 31, 2008
Hits: 3853
Comments: 4
Ideas: 2
Votes: 3 / 4.833333
The Emblem of Novercalis    Plots  (Event)   (Campaign)

Inspired by the Five in One challenge, the Emblem of Novercalis is a campaign inspired not by five subs, but by five idea seeds.

 1 2 3 > 
Reset Sorting
Total for selections: (41)

Hook

Sort By:







Random Idea Seed View All Idea Seeds

       By: Grendel

The Door

A nifty little encounter appropriate for any powerful sorcerer/magically adept monsters lair.

When the party have penetrated to an appropriatly impressive level/room they encounter The Door, this door is a vessel through which the Sorcerer/Monster can safely work against any intruders, the door is heavy duty iron bound studded oak wrought with craft skill and magic, set in the middle is a crystal orb, once the party get within a preset distance the orb flickers briefly as the door warns its "master" of the intruders, the master can then effectivly possess the door itself, this means that all movement the door is capable of (i.e. opening and closing) come under the control of the master, the master can also cast spells from the door as if he were there himself, all the while any damage that is inflicted in return merely damages the door, this will in effect ruin any of the parties chances of surprise, allow the master to assess the parties abilities while remaining safe and sound and finally will probably cause the party to waste some of their juicier items/spells on a chunk of wood and iron, and if the master happens to have a deadly spell or three it could also reduce the size of the party,

Of course if you wanted to be really nasty you could have the door open to admit one person and then slam shut on the second person (squish) whilst blasting away with every spell in the mastrs repetoir

Encounter  ( Cave/ Underground ) | August 20, 2004 | View | UpVote 2xp


Creative Commons License
Individual submissions, unless otherwise noted by the author, are licensed under the
Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License
and requires a link back to the original.

We would love it if you left a comment when you use an idea!
PayPal
Powered by Lockmor 4.1 with Codeigniter | Copyright © 2013 Strolen's Citadel
A Role Player's Creative Workshop.
Read. Post. Play.
Optimized for anything except IE.
0.0656