3-8 adventures start out on the rural/suburban borderlands of a colapseing empire that’s being invaded by hordes of orks and hobgoblins.
Seven deadly sins plague man kind
Arrogance, Lust, Envy, Greed, Wrath, Sloth, Gluttony
Seven deadly blades for man to find
For man to cause the world great agony
What once existed is now shards of reality, floating in the sea of conflict...

From beyond through veils sublime
Pass ghostly, o umbral shine
Illuminate in shadow, fade colors, so fallow
Dark dreaming does bidding thine
Quest - #1 WinnerPCs are hired to assassinate a local Count. Designed as the opening mission of a war-based campaign.

A dangerous romp across the Soviet Union in a race to rescue the eccentric Dr. Pegasus before he can complete his secret design.
Inspired by the Five in One challenge, the Emblem of Novercalis is a campaign inspired not by five subs, but by five idea seeds.
Black Christmas. The Elf Kicking Butt and Taking Numbers with Toys and Candy Movie, coming to a game table to you Next Christmas. With a tag line like that, who would not want to play it?
A collection of plot hooks for a game on the road, or more precisely, on the route.
A young nymph gives up her life to encounter the PCs, begging them as she dies to save her sister nymphs from extinction and promising that they will be well rewarded for their trouble.
A war of ambition threatens the unseelie houses of Thiran Nar.
Your average posse of adventurous types is hired by a wizard to stop the attacks on a small village.
“Woe, brethren! What hath these gods wrought? For a thousand suns we have had peace, and now in an instant the light is being extinguished. How can any survive in these Wars of the Sects?”
- Arbiter Ariston Nikomachus
The Continent and its faiths have thrived with little fuss for a millenium. And now, with a few holy words, all of heaven, earth, and hell seem to be at war…
QuestIs it liberation or conquest? Humane thought or wanton deicide?
A malicious ploy to make the divine starve?
QuestTaronia - Land of mystics and sages. Taronia - Land of the Gods. Taronia - Land of Conquerers.
Codex
QuestSometimes a simple breakdown can lead to all sorts of trouble
A magical relic is stolen which has the power to raise the dead. The dead roused by this item are twisted tormented beings but are also elevated to a power befitting their earthly accomplishments. The PCs are charged with retrieving this item, but before they can safely secure it has already been used to raise the legendary King Parna who carved out the Kingdom by his spear and wits alone and his two most famous companions. Now the PCs must not only contain the relic, but save the realm for these new and powerful undead.
Imagine if King Arthur, Merlin and Lancelot were brought back as powerful undead.
CodexThe plot of the Swollen Shadow
The Age of Vog…The Unending Winter of Discontent, The Epoch of Smoke and Ash.
One dead, one escaped, four captured. After a late-night car chase and shootout, Team A of the CRTF are probably prepared for the interrogation. That's not to say they'll be prepared for what they might learn...