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HaroldWiggle
June 27, 2014
Hits: 367
Comments: 6
Ideas: 0
Votes: 6 / 4.500000
The Cup that Floweth Over    Plots  (Mystical)   (Side-Quest)

‘You are freed from all cares brothers and sisters! All worries! All need to toil and labour for the baron’s taxes, in the guild’s fields and for the peddler’s wares! All the drink you could ever need!’

Final words of an extremely drunk hedge conjurer by name of Oates Greenlock.

axlerowes
March 9, 2014
Hits: 464
Comments: 1
Ideas: 0
Votes: 1 / 3.500000
The Nightmare Demons of Sorrow    Plots  (Mystical)   (Mini-Campaign)

One can only defeat so many villains that want to "cover the world in darkness" before one starts to look for a different flavor of horrible.

EVIL JUST GOT EMO!

Chaosmark
October 2, 2013
Hits: 1038
Comments: 4
Ideas: 0
Votes: 4 / 4.625000
Quarantine of Light    Plots  (Mystical)   (Multi-Storyline)

Horror module and mini-campaign. Intimately tied to Shardis, the Shining City.

axlerowes
June 9, 2013
Hits: 746
Comments: 9
Ideas: 0
Votes: 12 / 3.750000
Pommel Stones Of Vohu Manah And The Breath-takers Mace    Items  (Mystical)   (Single-Storyline)

The lost story of the pommel stones.

Mourngrymn
April 16, 2011
Hits: 13063
Comments: 35
Ideas: 6
Votes: 10 / 4.400000
Continuous Plot    Plots  (Mystical)   (Multi-Storyline)

This is a study of the effectiveness of not the individual but a group of individuals. This is an Open Ended Plot which will not be fleshed out by a single person but by who ever chooses to add content.

Moonlake
February 27, 2011
Hits: 1167
Comments: 3
Ideas: 0
Votes: 3 / 3.500000
The intertwining of Time and Music    Plots  (Mystical)   (Single-Storyline)

The story of a castle where time and the sound of piano intertwines 

Erfunden
October 23, 2009
Hits: 1624
Comments: 9
Ideas: 0
Votes: 6 / 3.416667
Imp Fire    Plots  (Mystical)   (Single-Storyline)

More annoying than fairy fire ever was.  And much more deadly.

slartibartfast
July 15, 2009
Hits: 1730
Comments: 13
Ideas: 0
Votes: 4 / 4.250000
Creepers Tavern    Plots  (Mystical)   (Side-Quest)

Food, fun, and a mummy!

Kassil
February 9, 2009
Hits: 3210
Comments: 18
Ideas: 1
Votes: 10 / 4.100000
Holding Back the Night    Plots  (Mystical)   (Side-Quest)

A well-meaning mage has banished darkness from the area, not realizing the downsides of this event.

valadaar
September 12, 2007
Hits: 898
Comments: 1
Ideas: 0
No votes
Of Pines and Roses Standalone    Plots  (Mystical)   (Side-Quest)

A hazardous climb for a wonderous cure

Ancient Gamer
September 2, 2007
Hits: 4126
Comments: 17
Ideas: 0
Votes: 9 / 4.555556
Post Mortem, Darkly    Plots  (Mystical)   (Single-Storyline)

A second chance

manfred
August 9, 2007
Hits: 3018
Comments: 13
Ideas: 0
Votes: 7 / 3.857143
Field 7a    Plots  (Mystical)   (Single-Storyline)

The large blades slowly rotate, feeding on the wind, you have seen the image before. But could these be feeding on something more?

valadaar
July 26, 2007
Hits: 18769
Comments: 30
Ideas: 6
Votes: 10 / 4.750000
Chards Folly    Plots  (Mystical)   (Side-Quest)

A simple mission for a Dragon, but of course, nothing is ever simple with Dragons.

Ria Hawk
July 2, 2007
Hits: 3324
Comments: 6
Ideas: 0
Votes: 5 / 4.300000
The Tribe of Talna    Plots  (Mystical)   (Single-Storyline)

The Great Bell has been rung, and the Tribe of Talna has been summoned.  Now someone must discover why random people are suddenly traveling towards an isolated range of mountains.

Agar
April 27, 2007
Hits: 3692
Comments: 8
Ideas: 0
Votes: 7 / 3.857143
Your money's no good here.    Plots  (Mystical)   (Single-Storyline)

A wrong turn in an other wise well meaning curse leaves the PC’s in a tight spot…

valadaar
January 12, 2007
Hits: 3292
Comments: 5
Ideas: 0
Votes: 4 / 3.875000
Haruun the Eternal    Plots  (Mystical)   (Encounter)

In the great lake of Ture are hundreds of islands of various sizes, and not all have been completely explored by the Modern Races.  One such island, with rough and craggy coastlines discouraging landing, is quite remarkable and worth a visit.

Scrasamax
January 8, 2007
Hits: 5852
Comments: 16
Ideas: 0
Votes: 12 / 4.833333
The Shrew-Haters    Plots  (Mystical)   (Mini-Campaign)

An alliance between bitterest foes in a desperate bid for their survival, thus was the beginning of the Shrew-Wars

Murometz
July 18, 2006
Hits: 19486
Comments: 19
Ideas: 0
Votes: 8 / 4.625000
The Swollen Shadow    Plots  (Mystical)   (Multi-Storyline)

Shadows gather…and linger.

Murometz
May 21, 2006
Hits: 6435
Comments: 16
Ideas: 0
Votes: 9 / 4.444444
Vog's Reckoning    Plots  (Mystical)   (Campaign)

The Age of Vog…The Unending Winter of Discontent, The Epoch of Smoke and Ash.

Scrasamax
February 28, 2006
Hits: 11331
Comments: 14
Ideas: 0
Votes: 10 / 4.600000
Clathrates    Plots  (Mystical)   (Single-Storyline)

According to Ars Geotia the standard formations of power consist of ley lines, confluences and founts. this system has been long accepted, and is quite incorrect…

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       By: Almar

While setting up camp for the night, the PC's are aproached by another group of adventurers who seem nice enough. The road is somewhat dangerous and the other group suggests camping together. The two bands split watches, one adventurer from each group watching at once. The night goes by without incident, the next day the PC's travel with the other group as they are going the same way.

The group consists of Hordel the ranger, who is skilled with the bow. Hordel is a quiet man who speaks little but appears quite skilled. Dremar is a barbarian who is a little excentric, he seems to be an excasive drinker and thiunk that battle is the solution to everything. He appears to be a stout and powerful fighter with his greataxe. Ferrin is the leader of the group, a rouge by trade. He is daft and witty, speaking with the PCs often and asking many questions. He fights with finesse with his rapier. Preminitat as a cleric but he will not say which god he worships. He uses his spells to empower and heal his party and fights with a club. He sticks close to Ferrin. Ferrin is a great talker and tells much of himself and his party, but asks even more about the history and capabilities of the PCs. He tells of some adventures his party has had, and they seem like an interesting group of mercenaries. Hordel is quite and has little interest in speaking with the PCs, he ignores most questions. He spends a lot of time with Dremar and sometimes Ferrin. Dremar seems to not care about any questions ansked to him, nor does he seem to know the answers. He seems battle hardened and is a simple man. Preminitat rarely starts conversations but will speak with the PCs. However, some of his accounts of the party's history seem to condradict those of Ferrin.

The Party spends another night and day with Ferrin's group. One of four things can happen on the third night.
1: While eating dinner around the fire, Ferrin gets into an argument with one of the PCs when he/she mentions the discepincies between Ferrin's stories and Preminitat's.
2: Hordel gets mad after repeated questioning about his life from the PCs.
3. Preminitat gets mad after repeated questioning from the PCs about what god he worships.
4: One of the PCs rejects the offer of a drink from Dremar and he takes it as an insult.
All of these scenarios result in a battle between the parties. If Ferrin's party is defeated and still lives he swears vengance. His party may then cross paths with the adventurers again.

Encounter  ( Locations ) | November 15, 2003 | View | UpVote 0xp


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