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RGTraynor
July 13, 2010
Hits: 1188
Comments: 11
Ideas: 0
Votes: 9 / 3.777778
I'm Just A Singer ...    Plots  (Hired)   (Side-Quest)


Cheka Man
November 7, 2009
Hits: 1453
Comments: 6
Ideas: 0
Votes: 5 / 3.500000
Despatching A Were-Swan    Plots  (Hired)   (Side-Quest)

How hard is it to despatch a troublesome swan? A lot harder then you might think.

Ted
June 10, 2009
Hits: 1264
Comments: 4
Ideas: 0
Votes: 3 / 3.666667
Count Vilsador    Plots  (Hired)   (Campaign)

PCs are hired to assassinate a local Count. Designed as the opening mission of a war-based campaign.

Michael Jotne Slayer
November 6, 2007
Hits: 3008
Comments: 11
Ideas: 0
Votes: 6 / 4.416667
Two Little Piggies Went to the Market    Plots  (Hired)   (Side-Quest)

Two local merchants were found dead last night, both seemingly poisoned. Everebody is clueless as to what happened. Will the Heroes uncover the truth?

Cheka Man
October 26, 2007
Hits: 3986
Comments: 7
Ideas: 0
Votes: 5 / 3.200000
Nymphs in Distress    Plots  (Hired)   (Campaign)

A young nymph gives up her life to encounter the PCs, begging them as she dies to save her sister nymphs from extinction and promising that they will be well rewarded for their trouble.

Cheka Man
September 25, 2007
Hits: 3331
Comments: 4
Ideas: 0
Votes: 3 / 3.666667
Upshi Rises    Plots  (Hired)   (Single-Storyline)

Do the PCs dare to go and raid the tomb of the Pharaoh Upshi?

dark_dragon
September 25, 2007
Hits: 4449
Comments: 13
Ideas: 0
Votes: 7 / 4.214286
Raid on Tantalus IV    Plots  (Hired)   (Single-Storyline)

You have to infiltrate a warzone, get engineering data, and get out. Simple. The twist: The data is on the large moon tantalus IV. Better known as "Hell" by its inhabitants. Good luck…

Ria Hawk
September 19, 2007
Hits: 3756
Comments: 13
Ideas: 0
Votes: 12 / 3.833333
The Spirit Never Dies    Plots  (Hired)   (Single-Storyline)

Parties have a habit of getting out of hand, especially when it’s the young and wild generation.  Sometimes, parties get a little more than out of hand, if the spirit moves the guests.

Scrasamax
September 18, 2007
Hits: 3974
Comments: 15
Ideas: 0
Votes: 8 / 3.875000
The Treasure of Alaxsxaq    Plots  (Hired)   (Single-Storyline)

An offer, a long voyage, a bitter ordeal, and a knife in the back.

Drackler
April 6, 2007
Hits: 3432
Comments: 7
Ideas: 0
Votes: 2 / 1.750000
The thirst for return    Plots  (Hired)   (Campaign)

Your average posse of adventurous types is hired by a wizard to stop the attacks on a small village.

Siren no Orakio
March 25, 2007
Hits: 3026
Comments: 4
Ideas: 0
Votes: 4 / 3.250000
Baiting the Trap    Plots  (Hired)   (Encounter)

One of Corleone’s commander has come up with an exquisite trap for the newly forming armies of Ignus. The only problem? He needs bait for the trap, and he’s just hit upon the perfect idea…

Siren no Orakio
March 13, 2007
Hits: 3168
Comments: 7
Ideas: 0
Votes: 6 / 4.000000
The Assault on Kerrengen Keep    Plots  (Hired)   (Encounter)

War has begun, and the troops have begun to move. Lying on the border between Esteov and the God’s Spine Mountains, Kerrengen Keep secures the main source of fresh water for the capital of Esteov, Lake Kerrengen.

Jarons20
February 27, 2007
Hits: 3081
Comments: 5
Ideas: 0
Votes: 3 / 3.333333
Grandmothers' House    Plots  (Hired)   (Side-Quest)

“Please sirs, my grandmother lives just beyond the forest”

Murometz
January 6, 2007
Hits: 2984
Comments: 5
Ideas: 0
Votes: 5 / 3.500000
Death(s) in the Family    Plots  (Hired)   (Multi-Storyline)

Someone wants Prince Philoj dead. Or?

manfred
October 28, 2006
Hits: 7479
Comments: 10
Ideas: 12
Votes: 3 / 4.666667
The Old Warhorse    Plots  (Hired)   (Single-Storyline)

On an outlying farm, the sick grandfather of a family was kidnapped. Can the kidnappers be stopped before they deliver him off-planet?

axlerowes
October 4, 2006
Hits: 3749
Comments: 11
Ideas: 0
Votes: 4 / 3.250000
The Haunted House and The Undead Sheriff    Plots  (Hired)   (Mini-Campaign)

A town is besieged by a changing culture and is desperate to hold on to its oldways. But that gets harder as the next generation starts to leave the traditions behind. The drive of some people to resist change and hold on to what they have is so great that they will not only fightthe undead but eventually embrace them.

Nobody
October 3, 2006
Hits: 12419
Comments: 16
Ideas: 0
Votes: 12 / 4.333333
40 Thieves Guild Missions    Plots  (Hired)   (Side-Quest)

Missions for any campaign in any city of any realm. As long as crime exists, you will be able to use this submission.

Enjoy

Dragon Lord
July 21, 2006
Hits: 5977
Comments: 11
Ideas: 0
Votes: 7 / 4.428571
Ancient Knowledge    Plots  (Hired)   (Single-Storyline)

To trap an ancient demon you need an ancient ritual.
And where do find such a ritual?
In the tomb of an ancient priest, of course.
And that’s where the trouble begins.

Taronga
April 11, 2006
Hits: 6622
Comments: 9
Ideas: 0
Votes: 5 / 4.100000
Abandoned Mines    Plots  (Hired)   (Side-Quest)

The Empire is growing and demanding more resources. The PCs are hired by local authorities to draw up a map of the nearby mines abandoned by dwarves about two centuries ago.

Spark
February 13, 2006
Hits: 5388
Comments: 7
Ideas: 3
Votes: 5 / 3.600000
Relic Transport    Plots  (Hired)   (Mini-Campaign)

An elder cleric asks the PCs to transport a relic to a nearby city. A simple quest with endless possibilities.

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       By: ephemeralstability

THE GNOMES OF UDNALOR: Part II

Having left the hush of the upper halls, and crossed the depths of the Braeth (an underground river, which is not all that deep because bear in mind we're talking about gnomes here), you would find yourself in Wattling Street, the main road through Udnalor. It's actually a long, well-worn passageway which opens out eventually into the City Centre. The gnome-buildings branch off Wattling Street as small burrows or caverns with boulder-blocked doorways for privacy. You can find armourers and smiths (though their armour tends to be on the small side for humans to buy) and many other types of trader.

There are many streets, ginnels and cooies which run off Wattling Street, the most famous probably being Smell Street, the domain of the infamous gnomish alchemists, the eponymous smell being very distinctive: the stench of cooking fungus, the aroma of subterranean spices, the pungent reek of rotting carcasses (used in some of the more notorious experiments). An encounter with an alchemist can really be spiced up (excuse the pun) if you have a well-stocked herb cupboard, and actually make up the potions, elixirs and draughts as they are ordered by characters.

Ideas  ( Locations ) | May 4, 2002 | View | UpVote 0xp


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