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manfred
January 28, 2003
Hits: 7102
Comments: 11
Ideas: 0
Votes: 7 / 4.000000
Time to move on    Plots  (Duty)   (Multi-Storyline)

If you helped the Grazuul Tribe, others require similar help. The reward is bigger, as the risks.

Strolen
January 4, 2003
Hits: 4919
Comments: 3
Ideas: 0
Votes: 5 / 3.800000
Killer Business    Plots  (Duty)   (Encounter)

There is an assassin on the loose and nobody knows where he will strike next. Two seemingly nonassociated merchants got the knife in the back of the neck, and that was just the week ago. Rumors have it that some guilds are cleaning house and there are numerous other contracts pending. A large scale guild war seems inevitable.

DaWergyling
December 9, 2002
Hits: 5210
Comments: 8
Ideas: 0
Votes: 8 / 3.000000
The Castle (A.K.A. Dreamweaver's Revenge)    Plots  (Duty)   (Single-Storyline)

A continuation to the plot The Dreamweaver. This time, the PCs might not be so lucky…........

Agar
November 5, 2002
Hits: 5504
Comments: 6
Ideas: 0
Votes: 5 / 4.200000
Laughter is a Serious Buisiness    Plots  (Duty)   (Single-Storyline)

Chaos and Law have reached a comprmise and stopped thier warring. This truce holds as long as the respecitve priests honors the other’s ways for one day of the year. Lawful preists must incite a large decadant celebration or carelessness and the chaotic priests must chaperone the event and keep the party from turning ugly while remaining out of involvement. Thus the warring of the gods has been kept in check for decades and all is well. At least untill the materials for the party come up missing two short weeks before the truce day…

Strolen
October 26, 2002
Hits: 5586
Comments: 6
Ideas: 0
Votes: 8 / 4.187500
Setup    Plots  (Duty)   (Single-Storyline)

The job of a lifetime. The King’s very own Security Advisor has redesigned the security of the armoury and has chosen the PC’s to give it a test run. If they break in and out, they will win much respect. If they fail, then they simply prove the armoury security is unbreakable. Can’t lose, until after the ‘test’ break-in the armoury really is broken into and the most valuable weapons of the kingdom are now missing…and the PC’s are the prime suspects.

Ria Hawk
October 14, 2002
Hits: 5541
Comments: 6
Ideas: 0
Votes: 11 / 4.045455
Mistaken Blackmail    Plots  (Duty)   (Single-Storyline)

This combines both a blackmail scheme and mistaken identity in a fun way!

Strolen
September 20, 2002
Hits: 3854
Comments: 5
Ideas: 0
Votes: 7 / 3.571429
Double Agents    Plots  (Duty)   (Encounter)

War is brewing over the new fertile lands next to the Otane River. Trade has ceased and conflict is thick in the air. Contacts must be kept and messages must still be sent to allies in each of the cities. Spies are untrustworthy and the loyal ones cannot be spared. The need for those competent and smart enough to deliver state secrets is desperately needed.

Strolen
September 12, 2002
Hits: 5561
Comments: 9
Ideas: 0
Votes: 11 / 3.409091
Gathering of Gypsies    Plots  (Duty)   (Encounter)

Every five years the wandering nomads of the land have a large gathering bringing them together from all over. Unfortunately a town has sprung up on top of their gathering place. Live in peace and deal with each other or will the overlapping of two entirely different cultures clash in a bad way?

Strolen
August 31, 2002
Hits: 4633
Comments: 5
Ideas: 0
Votes: 9 / 2.833333
On the House    Plots  (Duty)   (Side-Quest)

After a successful adventure and money in the pocket they decide to splurge and live it up. They site down and order a nice meal and it far surpasses their expectations- until halfway through it the other guests start falling over choking and vomiting.

ephemeralstability
July 13, 2002
Hits: 4325
Comments: 5
Ideas: 1
Votes: 6 / 3.416667
The Disappearance    Plots  (Duty)   (Single-Storyline)

Two sly-looking men turn up in town accompanied by a third man who says very little and who they don’t allow to be seen much.

manfred
July 3, 2002
Hits: 9864
Comments: 13
Ideas: 0
Votes: 10 / 3.450000
Bells of Chaos    Plots  (Duty)   (Single-Storyline)

The task easier than usual, escort a group of pilgrims from the sleepy town of A to the dwarven forges of B, get the bell and return. But…

Strolen
June 30, 2002
Hits: 4608
Comments: 4
Ideas: 0
Votes: 7 / 2.642857
Collections    Plots  (Duty)   (Campaign)

Adventurers are hired by a local guild to collect some overdue debts.

manfred
June 28, 2002
Hits: 6785
Comments: 10
Ideas: 0
Votes: 13 / 4.115385
Sabotage    Plots  (Duty)   (Single-Storyline)

The well-known glassmaker and -blower Rinaldo substituted certain components in old recipes with others, cutting the price to a half, without loss of quality. Great business for him, but who will be hurt?

Strolen
June 4, 2002
Hits: 4677
Comments: 9
Ideas: 0
Votes: 11 / 3.818182
Ransom Note.....huh?    Plots  (Duty)   (Multi-Storyline)

Needed-An ethical character with a long history of promiscuity and/or, preferably, a past love relationship.

ephemeralstability
May 28, 2002
Hits: 4985
Comments: 9
Ideas: 0
Votes: 11 / 4.045455
Queen Ari the Reluctant    Plots  (Duty)   (Single-Storyline)

She has everything: stunningly good looks, sharp brains and oodles of power: she's going to be a Queen. The only drawback is that she doesn't want to be a Queen.

Strolen
May 28, 2002
Hits: 6946
Comments: 12
Ideas: 0
Votes: 10 / 4.500000
Spirits Without    Plots  (Duty)   (Single-Storyline)

The players unknowingly awaken an ancient army. Viewable by all, yet unseen by the players, people flee in fear of the marching army of spirits on the path to a major walled city. On arriving at the city the players cannot figure out why the gates are closed, the towers are manned and on the defensive - from them…

Strolen
January 13, 2002
Hits: 3755
Comments: 4
Ideas: 0
Votes: 8 / 3.500000
Sacrificial Tremors    Plots  (Duty)   (Side-Quest)

They enter a town and see a large crowd surrounding something that cannot quite be figured out. They soon realize that the town has gathered around a woman tied to an old wooden construction that is created to allow her neck to hang over an open a crack in the earth.

Strolen
January 12, 2002
Hits: 5086
Comments: 8
Ideas: 0
Votes: 8 / 3.250000
Holy Dissent    Plots  (Duty)   (Single-Storyline)

The entire city is in an uproar. Two factions proudly identify themselves to each other by wearing red or white scarves or handkerchiefs on their bodies in plain site, or hanging them from their place of business identifying themselves and their belief. Apparently a very respected high priest of the local religion has recently disappeared and so has the entire church coffers leaving it penniless. A city divided on the possible guilt of the missing.

Strolen
August 15, 2001
Hits: 5591
Comments: 6
Ideas: 0
Votes: 8 / 2.812500
Galley Slaves    Plots  (Duty)   (Encounter)

They awaken with the tilt of a ship on the open sea. Any glimpses they see of the water is an endless expanse of blue. They are chained at their wrists and ankles with the chain going through an eye hook in the floorboard and then connecting them to their bench mate. A stowed oar is resting in front of them ready to be deployed. Life as a galley slave can be hard.

Strolen
July 20, 2001
Hits: 4693
Comments: 12
Ideas: 0
Votes: 12 / 2.291667
Dangerous Harvest    Plots  (Duty)   (Encounter)

An outlying village is actively searching the nearby city for mercenaries to help them protect their village.

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Random Idea Seed View All Idea Seeds

       By: Pieh

In the middle of the sky over the land of Dankij there is a door. The door is fixed in an upright position and appears to be fastened to the very sky itself. Worldwide rumors say it has been there since The Creation. What could be behind this door?

Ideas  ( System ) | November 12, 2003 | View | UpVote 1xp


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