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June 7, 2004
Hits: 5387
Comments: 7
Ideas: 0
Votes: 8 / 3.687500
Get Smarty    Plots  (Duty)   (Encounter)

The most important horse race of the year is fast approaching, thousands are expected to attend. Too bad that the horse favored to win has gone missing…

November 25, 2003
Hits: 10680
Comments: 9
Ideas: 0
Votes: 13 / 3.769231
The Living Undead    Plots  (Duty)   (Encounter)

A town with rather strange inhabitants is in need and offers a moral decision for the party…

January 4, 2003
Hits: 5037
Comments: 3
Ideas: 0
Votes: 5 / 3.800000
Killer Business    Plots  (Duty)   (Encounter)

There is an assassin on the loose and nobody knows where he will strike next. Two seemingly nonassociated merchants got the knife in the back of the neck, and that was just the week ago. Rumors have it that some guilds are cleaning house and there are numerous other contracts pending. A large scale guild war seems inevitable.

September 20, 2002
Hits: 3980
Comments: 5
Ideas: 0
Votes: 7 / 3.571429
Double Agents    Plots  (Duty)   (Encounter)

War is brewing over the new fertile lands next to the Otane River. Trade has ceased and conflict is thick in the air. Contacts must be kept and messages must still be sent to allies in each of the cities. Spies are untrustworthy and the loyal ones cannot be spared. The need for those competent and smart enough to deliver state secrets is desperately needed.

September 12, 2002
Hits: 5783
Comments: 9
Ideas: 0
Votes: 11 / 3.409091
Gathering of Gypsies    Plots  (Duty)   (Encounter)

Every five years the wandering nomads of the land have a large gathering bringing them together from all over. Unfortunately a town has sprung up on top of their gathering place. Live in peace and deal with each other or will the overlapping of two entirely different cultures clash in a bad way?

August 15, 2001
Hits: 5751
Comments: 6
Ideas: 0
Votes: 8 / 2.812500
Galley Slaves    Plots  (Duty)   (Encounter)

They awaken with the tilt of a ship on the open sea. Any glimpses they see of the water is an endless expanse of blue. They are chained at their wrists and ankles with the chain going through an eye hook in the floorboard and then connecting them to their bench mate. A stowed oar is resting in front of them ready to be deployed. Life as a galley slave can be hard.

July 20, 2001
Hits: 4958
Comments: 12
Ideas: 0
Votes: 12 / 2.291667
Dangerous Harvest    Plots  (Duty)   (Encounter)

An outlying village is actively searching the nearby city for mercenaries to help them protect their village.

July 20, 2001
Hits: 5755
Comments: 7
Ideas: 0
Votes: 11 / 2.727273
Drafted    Plots  (Duty)   (Encounter)

Armed city guards came into the tavern quickly, and efficiently blocked all the exits. He announces to the chosen that they have just been inducted into the city guard and are hereby ordered to serve their city.

July 20, 2001
Hits: 4417
Comments: 8
Ideas: 0
Votes: 8 / 2.937500
Thieve's Luck    Plots  (Duty)   (Encounter)

Tommy the Thumb must have messed up. What did he miss? Who saw him? Was it a inner guild rivalry surfaced? Either way Tommy the Thumb must now dodge authority and his guild to get away safely.

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       By: MysticMoon

A small, enchanted chest, 2 feet on a side. It is of some dark wood with fantastical images graved upon it. Worn leather straps act as hinges and a simple toggle keeps it closed. Anything placed within it, with the lid closed, becomes accessible to anyone with one of the other 5 identical chests. Once it is taken out of any one of the 6, the chest is empty again. Perfect for passing messages or small items between widespread groups, such as ships at sea and their ports of call or generals on the field of battle.

Ideas  ( Items ) | June 24, 2012 | View | UpVote 6xp

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