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MistyMerchant
November 11, 2004
Hits: 4286
Comments: 4
Ideas: 0
Votes: 8 / 2.250000
Disappearing children    Plots  (Discovery)   (Single-Storyline)

Children have been disappearing from a herding village for the past 3 years. The superstitious locals blame it on the “gatha”, a troll living in the woodlands.

Chi Chio
October 21, 2004
Hits: 3478
Comments: 4
Ideas: 0
Votes: 7 / 2.214286
Race to Claim the Treasure of Shikan    Plots  (Discovery)   (Side-Quest)

The greedy demon, Shikan, terrorized the countryside of the North, killing whomever and plundering whatever he fancied. No one dared to challenge his might, and his ego and reputation grew bloated and over-ripe…

Scrasamax
September 13, 2004
Hits: 5642
Comments: 12
Ideas: 0
Votes: 10 / 4.450000
The Omen of Fire    Plots  (Discovery)   (Multi-Storyline)

Most unexpectedly, an omen of fire appears in the sky, bright in the darkness, visible during the day, panic ensues…

Scrasamax
September 12, 2004
Hits: 5701
Comments: 10
Ideas: 0
Votes: 10 / 3.900000
The Charter    Plots  (Discovery)   (Single-Storyline)

Arriving in a small village the adventurering party is drawn into a meeting of the Parish Guild…

Sentinel
September 3, 2004
Hits: 3922
Comments: 4
Ideas: 0
Votes: 9 / 2.555556
Dangerous Truth    Plots  (Discovery)   (Single-Storyline)

The Sentinel has always wondered who he was, his past covered in lies and deception, he wishes to seek the truth. But sometimes the truth is hard to take….

ephemeralstability
August 1, 2004
Hits: 3790
Comments: 5
Ideas: 0
Votes: 8 / 2.750000
Restoration    Plots  (Discovery)   (Side-Quest)

The PCs find themselves on a diplomatic mission, to return the Statue of Helce to the country from whom it was stolen long ago. They soon find themselves tied up in conspiracy, guerilla warfare and a surprising amount of molten rock…

Scrasamax
July 18, 2004
Hits: 5982
Comments: 10
Ideas: 0
Votes: 14 / 4.392857
Gold in them thar hills    Plots  (Discovery)   (Single-Storyline)

An area known for sweeping mountain vistas, and sleepy alpine hamlets has all but exploded with miners, adventurers, and thieves. Dwarves are showing up in troops, while orcs are churning towards the valley. The reason? Simple…

There’s gold in them thar hills!

Scrasamax
July 14, 2004
Hits: 5950
Comments: 8
Ideas: 0
Votes: 11 / 4.090909
Tempting Teanoi    Plots  (Discovery)   (Single-Storyline)

For years trading ships have come to the Islands of Teanoi seeking treasures of gold, pua shell, and exotic herbs and spices. Trade has dwindled, and ships vanish without a trace, but the trade is too valuable to give up, and thus the ships still come. The islands also lay close to a shipping lane, and are a regular stop for ships seeking only to take on fresh supplies of foodstuffs and water.

Soon merchants begin seeking outside aid to protect their ships from the unknown menace that the islanders call Teanoi…

EchoMirage
July 2, 2004
Hits: 6018
Comments: 11
Ideas: 0
Votes: 11 / 4.045455
Julian and Romiette    Plots  (Discovery)   (Mini-Campaign)

Two young nobles, enmity between their families. Where have we seen this before?

ephemeralstability
June 30, 2004
Hits: 3920
Comments: 6
Ideas: 0
Votes: 5 / 3.600000
Discipline    Plots  (Discovery)   (Single-Storyline)

The PCs are hired to remove splinters of discontent and desertion from the feet of the Prince’s Army…

EchoMirage
June 3, 2004
Hits: 7426
Comments: 11
Ideas: 0
Votes: 5 / 4.000000
Carried on the back of a dove    Plots  (Discovery)   (Side-Quest)

A prized possession lost ... easy to hurt, difficult to find, and with a tendency to lose itself again, only a white feather left behind…

Shadoweagle
May 22, 2004
Hits: 4970
Comments: 6
Ideas: 0
Votes: 13 / 4.269231
The Accursed Heirloom    Plots  (Discovery)   (Single-Storyline)

The tough, hardy adventurers equip up and go out to kill a pack of goblins terrorising the city. Of course, they succeed without trouble and make their way back but their first encounter with a guard patrol on the way back, tells them something is not right…

Celeris
March 4, 2004
Hits: 4941
Comments: 3
Ideas: 0
Votes: 4 / 2.875000
The Unicorn Bell    Plots  (Discovery)   (Single-Storyline)

The unicorns are missing from the land of ‘Magical Airs’. Are they lost? Strayed, or stolen?

Iain
February 13, 2004
Hits: 9702
Comments: 17
Ideas: 0
Votes: 19 / 3.973684
Look Before You Leap    Plots  (Discovery)   (Side-Quest)

Sometimes, just sometimes, the best response isn’t to go for your sword first and ask questions afterwards.

Iain
January 25, 2004
Hits: 7470
Comments: 9
Ideas: 0
Votes: 11 / 4.181818
When a Lord Goes Mad    Plots  (Discovery)   (Single-Storyline)

What do you do if your employer begins to go mad? Particularly if you’ve managed to build up a long tradition of working for him.

StrangeLands
December 8, 2003
Hits: 13208
Comments: 20
Ideas: 0
Votes: 31 / 4.354839
A Mile In My Shoes    Plots  (Discovery)   (Side-Quest)

A short adventure synopsis for any party which is getting a little too big for it’s boots.

Erebus
December 3, 2003
Hits: 5631
Comments: 8
Ideas: 0
Votes: 9 / 3.777778
When the moon fell...    Plots  (Discovery)   (Multi-Storyline)

When a falling meteor strikes a superstitious world…

nitouken
December 3, 2003
Hits: 3367
Comments: 7
Ideas: 0
Votes: 6 / 2.416667
The Ruins of Aliet Manor    Plots  (Discovery)   (Single-Storyline)

Bandits from a manor overlooking a certain crucial trade pass are gaining power, and nobody knows how.

Taxus
November 28, 2003
Hits: 5905
Comments: 10
Ideas: 0
Votes: 4 / 3.000000
The gems of Madvar    Plots  (Discovery)   (Single-Storyline)

The empire of Madvar is ruled by a man who is slowly slipping into insanity. And now the gems of Madvar have been stolen.

Almar
November 9, 2003
Hits: 5575
Comments: 9
Ideas: 0
Votes: 9 / 4.388889
The Wild Men of Bisk Bay    Plots  (Discovery)   (Single-Storyline)

The adventurers are called upon to help a lord aide a group of “wild men” who are threatened by Bugbears and whoever is behind them. Most people seemed unconcerned with these savage people, but are they really so savage? This is a very fully described plot, a complete adventure.

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       By: ephemeralstability

The PCs are setting up camp at the end of their first day of walking through the Esh-Inel Mountains, when they hear in the distance a low rumbling, like thunder. It grows progressively louder until it echoes off the mountainous bowls around them, then dies away again. At its worst the ground starts trembling. It happens every day at this time, and it is the noise of the Great Carts on the dwarfish underways returning home after a day mining, laden with many tons of ore.

Encounter  ( Mountains ) | September 23, 2003 | View | UpVote 0xp


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