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Plots » DiscoveryView Golden | HoH | norm
By: Scrasamax

2004-07-18 09:31 AM
Hits: 5545
Comments: 9
Ideas: 0

Votes: 13 / 4.423077
Gold in them thar hills Plots  (Discovery)   (Single-Storyline)

An area known for sweeping mountain vistas, and sleepy alpine hamlets has all but exploded with miners, adventurers, and thieves. Dwarves are showing up in troops, while orcs are churning towards the valley. The reason? Simple…

There’s gold in them thar hills!

By: Scrasamax

2004-07-14 09:23 PM
Hits: 5535
Comments: 6
Ideas: 0

Votes: 9 / 4.111111
Tempting Teanoi Plots  (Discovery)   (Single-Storyline)

For years trading ships have come to the Islands of Teanoi seeking treasures of gold, pua shell, and exotic herbs and spices. Trade has dwindled, and ships vanish without a trace, but the trade is too valuable to give up, and thus the ships still come. The islands also lay close to a shipping lane, and are a regular stop for ships seeking only to take on fresh supplies of foodstuffs and water.

Soon merchants begin seeking outside aid to protect their ships from the unknown menace that the islanders call Teanoi…

By: EchoMirage

2004-07-02 02:21 AM
Hits: 5507
Comments: 9
Ideas: 0

Votes: 9 / 4.111111
Julian and Romiette Plots  (Discovery)   (Mini-Campaign)

Two young nobles, enmity between their families. Where have we seen this before?

By: ephemeralstability

2004-06-30 07:35 AM
Hits: 3612
Comments: 4
Ideas: 0

Votes: 3 / 3.666667
Discipline Plots  (Discovery)   (Single-Storyline)

The PCs are hired to remove splinters of discontent and desertion from the feet of the Prince’s Army…

By: EchoMirage

2004-06-03 06:47 PM
Hits: 7162
Comments: 11
Ideas: 0

Votes: 5 / 4.000000
Carried on the back of a dove Plots  (Discovery)   (Side-Quest)

A prized possession lost ... easy to hurt, difficult to find, and with a tendency to lose itself again, only a white feather left behind…

By: Shadoweagle

2004-05-22 08:56 PM
Hits: 4546
Comments: 5
Ideas: 0

Votes: 12 / 4.333333
The Accursed Heirloom Plots  (Discovery)   (Single-Storyline)

The tough, hardy adventurers equip up and go out to kill a pack of goblins terrorising the city. Of course, they succeed without trouble and make their way back but their first encounter with a guard patrol on the way back, tells them something is not right…

By: Celeris

2004-03-04 08:46 AM
Hits: 4675
Comments: 2
Ideas: 0

Votes: 3 / 3.000000
The Unicorn Bell Plots  (Discovery)   (Single-Storyline)

The unicorns are missing from the land of ‘Magical Airs’. Are they lost? Strayed, or stolen?

By: Iain

2004-02-13 01:15 PM
Hits: 9387
Comments: 16
Ideas: 0

Votes: 18 / 4.027778
Look Before You Leap Plots  (Discovery)   (Side-Quest)

Sometimes, just sometimes, the best response isn’t to go for your sword first and ask questions afterwards.

By: Iain

2004-01-25 08:07 AM
Hits: 7191
Comments: 8
Ideas: 0

Votes: 10 / 4.200000
When a Lord Goes Mad Plots  (Discovery)   (Single-Storyline)

What do you do if your employer begins to go mad? Particularly if you’ve managed to build up a long tradition of working for him.

By: StrangeLands

2003-12-08 01:35 PM
Hits: 12674
Comments: 18
Ideas: 0

Votes: 29 / 4.379310
A Mile In My Shoes Plots  (Discovery)   (Side-Quest)

A short adventure synopsis for any party which is getting a little too big for it’s boots.

By: Erebus

2003-12-03 01:52 PM
Hits: 5342
Comments: 7
Ideas: 0

Votes: 8 / 3.812500
When the moon fell... Plots  (Discovery)   (Multi-Storyline)

When a falling meteor strikes a superstitious world…

By: nitouken

2003-12-03 01:36 PM
Hits: 3126
Comments: 7
Ideas: 0

Votes: 6 / 2.416667
The Ruins of Aliet Manor Plots  (Discovery)   (Single-Storyline)

Bandits from a manor overlooking a certain crucial trade pass are gaining power, and nobody knows how.

Codex Codex
By: Taxus

2003-11-28 04:09 PM
Hits: 5632
Comments: 9
Ideas: 0

Votes: 3 / 3.000000
The gems of Madvar Plots  (Discovery)   (Single-Storyline)

The empire of Madvar is ruled by a man who is slowly slipping into insanity. And now the gems of Madvar have been stolen.

By: Almar

2003-11-09 06:12 AM
Hits: 5304
Comments: 9
Ideas: 0

Votes: 9 / 4.388889
The Wild Men of Bisk Bay Plots  (Discovery)   (Single-Storyline)

The adventurers are called upon to help a lord aide a group of “wild men” who are threatened by Bugbears and whoever is behind them. Most people seemed unconcerned with these savage people, but are they really so savage? This is a very fully described plot, a complete adventure.

By: CirrusWind

2003-10-29 12:30 PM
Hits: 8752
Comments: 12
Ideas: 0

Votes: 8 / 4.000000
Lost Saga Plots  (Discovery)   (Mini-Campaign)

When a local farmer discovers something at the bottom of his new well, the fate of the land will hang in the balance.

By: CirrusWind

2003-10-17 12:31 PM
Hits: 7813
Comments: 13
Ideas: 0

Votes: 11 / 4.045455
Buried and Forgotten Plots  (Discovery)   (Side-Quest)

A group of travelers come across an abandoned village and find themselves in a battle for their lives.

By: ephemeralstability

2003-09-20 01:01 PM
Hits: 5503
Comments: 2
Ideas: 0

Votes: 7 / 3.571429
The Old Kingdom Plots Plots  (Discovery)   (Encounter)

Plots for use with the Old Kingdom setting.

By: Adel

2003-08-20 12:40 AM
Hits: 6879
Comments: 8
Ideas: 0

Votes: 15 / 4.333333
The Dreamkeeper Plots  (Discovery)   (Side-Quest)

Selene’s life revolves around a secret that not even she knows. It is when this secret is revealed to her; that she can go and fufill her own destiny…

(inspired from the dream walkers thread)

By: Ylorea

2003-08-19 01:58 AM
Hits: 5303
Comments: 4
Ideas: 0

Votes: 8 / 3.187500
Castel under Siege Plots  (Discovery)   (Single-Storyline)

A Castle or better a fortified tower is floating over the country side and being attacked by goblins (or other monsters, depending on PC strength)

By: Matze

2003-08-16 07:08 PM
Hits: 6286
Comments: 10
Ideas: 0

Votes: 8 / 3.687500
Teenager in love Plots  (Discovery)   (Single-Storyline)

People disappear under mysterious cicumstances, undead creatures are seen and the villain is 14 years old.

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Arkths or Ravagers: These are large landbound crablike creatures about the size of Grizzly Bears. They live partially in the astreal plane. Their food is magic. They can sense it at huge distances. Since spells and such are hard to eat (being in motion) and magical places are the equivalent of a sea of krill to them, they are looking for magic stashed in concrete places. Their primary food source is magic items, alchemical potions, and enchantments. They do a pretty good job of mangling/ eating the physical aspect of said items in the process of chowing down. These things will be the bane of dungeons everywhere, as they will slowly eat away much of the treasure (and the magical traps... so it can be advantagous to follow these things). Note: They will attack people with highly magical natures (i.e. high magic powers). They will probably kill the person in the process of sucking out the power.
By: MoonHunter | UpVote