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Ria Hawk
January 6, 2007
Hits: 3899
Comments: 6
Ideas: 0
Votes: 6 / 3.666667
The Young Lord from Far Away    Plots  (Discovery)   (Single-Storyline)

A mysterious young nobleman is making quite a stir in the court, and not all are pleased about it…

kamina
December 31, 2006
Hits: 7125
Comments: 12
Ideas: 0
Votes: 9 / 4.111111
The Song of Sorrow    Plots  (Discovery)   (Side-Quest)

The bard tuned his lyre for the 5th time. He looked at his reflection in the mirror. Ancient eyes greeted him.  This would be his last performance, it had to be perfect.

Wulfhere
December 21, 2006
Hits: 4291
Comments: 10
Ideas: 0
Votes: 8 / 3.562500
The Highwayman's Vials    Plots  (Discovery)   (Single-Storyline)

Among his effects, the highwayman had 24 mysterious vials.  What could the strange liquid portend?

Erebus
December 21, 2006
Hits: 5490
Comments: 9
Ideas: 3
Votes: 6 / 2.500000
Dungeon Trimmings    Plots  (Discovery)   (Encounter)

Dungeon ideas for inspiring role-playing and drama.

the Wanderer
December 16, 2006
Hits: 5145
Comments: 20
Ideas: 0
Votes: 10 / 4.350000
The Scroll of Aridileth Taman-Bathil    Plots  (Discovery)   (Multi-Storyline)

There is a new threat to mankind coming and it’s all due to poor craftsmanship…

the Wanderer
December 5, 2006
Hits: 3972
Comments: 8
Ideas: 0
Votes: 5 / 3.700000
When the Raven calls…    Plots  (Discovery)   (Side-Quest)

I have fled in the shape of the raven of prophetic speech
~ Taliesin

Wulfhere
October 13, 2006
Hits: 7686
Comments: 17
Ideas: 6
Votes: 9 / 4.444444
They Grew in the Telling - Traveler's Tales    Plots  (Discovery)   (Side-Quest)

“Ye’ve ‘eerd th’ one ‘bout th’ king who’ll send 3000 gold royals te th’ lucky man thet sends ‘im a letter back t’ test th’ Royal Mail, an’ ye heerd aboot th’ succubus that makes off wi’ mens’ kitlins after she ‘as ‘er way wi’ em, but ha’ ye heerd aboot th’ beggar lad that wants a stone from ever’ village in th’ kingdom?

Scrasamax
May 3, 2006
Hits: 7179
Comments: 9
Ideas: 0
Votes: 8 / 4.875000
Attack of the Golems!    Plots  (Discovery)   (Campaign)

I’m beging to wonder if there can be victory? Please don’t let this go on…

Memoirs of the Nameless soldier

Erebus
October 27, 2005
Hits: 6695
Comments: 7
Ideas: 3
Votes: 7 / 3.357143
A day in the life of a cleric...    Plots  (Discovery)   (Encounter)

Clerics in roleplaying. Some ideas for incidents that might occur to them while at their chapel.

Nobody
October 19, 2005
Hits: 9243
Comments: 30
Ideas: 0
Votes: 17 / 4.088235
The Demon Mirror    Plots  (Discovery)   (Side-Quest)

Two characters, one player, and no way to tell which is the real one.

GleepwurpTheEyebiter
August 23, 2005
Hits: 7147
Comments: 14
Ideas: 0
Votes: 12 / 1.750000
The Evil Brothers    Plots  (Discovery)   (Single-Storyline)

The PC’s have to help a disenfranchised young man reclaim his village.

Wogden
July 31, 2005
Hits: 7222
Comments: 11
Ideas: 0
Votes: 17 / 3.705882
The Tale of Taewoo Kin    Plots  (Discovery)   (Side-Quest)

Lying prostrate on the floor, his documents and scrolls strewn beneath him, was Taewoo Kin - clearly dead, with gruesome marks around his neck that suggested strangulation by something of disturbingly inhuman origin…

Monument
July 18, 2005
Hits: 6681
Comments: 12
Ideas: 0
Votes: 16 / 3.937500
Jackpot!    Plots  (Discovery)   (Single-Storyline)

A commoner has run into a LOT of money!  Unfortunately, everyone knows it.  Good luck getting out of town in one piece!

Monument
July 14, 2005
Hits: 4879
Comments: 8
Ideas: 0
Votes: 10 / 3.300000
The Nutty Professor    Plots  (Discovery)   (Single-Storyline)

The local lord has been deprived of his prize family heirloom, the thief isn’t exactly a thief, but rather an absent minded wizard.  Get the heirloom from the kindly but absent minded professor.  Simple, right?  Well, except for the fine print.

Monument
July 8, 2005
Hits: 4615
Comments: 5
Ideas: 0
Votes: 9 / 3.222222
The War of Decay    Plots  (Discovery)   (Campaign)

One Immortal.  One nation.  One wizard.  Can you foil his evil attempt to attain immortality?

Stefan
May 18, 2005
Hits: 5121
Comments: 6
Ideas: 0
Votes: 9 / 2.444444
The Hunters Pray & Food Processor    Plots  (Discovery)   (Multi-Storyline)

A hunting party realizes a druid has been foiling it’s hunting efforts and shifts it’s focus from hunting wild game to hunting the druid.

Stefan
May 18, 2005
Hits: 5328
Comments: 7
Ideas: 0
Votes: 11 / 4.454545
Stoned    Plots  (Discovery)   (Single-Storyline)

Sinister, enganging plot involves a powerful tool fallen into the wrong hands. Only the players can set things right. They have a piece of the tool, but first they have to figure out how the tool works, why two opposing forces are persuing them, whom to trust, and what to do next. Murder, accusation, betrayal, diplomacy, combat, and constant mystique force the players to make incredibly difficult decisions.

Priv8eye
April 28, 2005
Hits: 5726
Comments: 9
Ideas: 0
Votes: 10 / 3.300000
Hostage Escort    Plots  (Discovery)   (Side-Quest)

The Players are asked to escort a prisoner to a point where he can be exchanged.  But first they have to break him out of the dungeon…

Dragon Lord
April 25, 2005
Hits: 5807
Comments: 4
Ideas: 0
Votes: 5 / 4.300000
Supply Run    Plots  (Discovery)   (Single-Storyline)

Defenceless villagers, highway bandits, and primitive tribesmen.
But who has the magic crystals a young shaman needs?
And how do you get hold of them?

Dragon Lord
March 22, 2005
Hits: 8760
Comments: 8
Ideas: 0
Votes: 7 / 4.071429
The Ruin    Plots  (Discovery)   (Single-Storyline)

An ancient ruin, a pair of boastful teenagers, and a bunch of indifferent gargoyles - but who let the demonic spirit out

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       By: ephemeralstability

THE GNOMES OF UDNALOR: Part II

Having left the hush of the upper halls, and crossed the depths of the Braeth (an underground river, which is not all that deep because bear in mind we're talking about gnomes here), you would find yourself in Wattling Street, the main road through Udnalor. It's actually a long, well-worn passageway which opens out eventually into the City Centre. The gnome-buildings branch off Wattling Street as small burrows or caverns with boulder-blocked doorways for privacy. You can find armourers and smiths (though their armour tends to be on the small side for humans to buy) and many other types of trader.

There are many streets, ginnels and cooies which run off Wattling Street, the most famous probably being Smell Street, the domain of the infamous gnomish alchemists, the eponymous smell being very distinctive: the stench of cooking fungus, the aroma of subterranean spices, the pungent reek of rotting carcasses (used in some of the more notorious experiments). An encounter with an alchemist can really be spiced up (excuse the pun) if you have a well-stocked herb cupboard, and actually make up the potions, elixirs and draughts as they are ordered by characters.

Ideas  ( Locations ) | May 4, 2002 | View | UpVote 0xp


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