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crucifiction
January 15, 2015
Hits: 171
Comments: 6
Ideas: 0
Votes: 4 / 3.750000
The Broken Peace    Plots  (Discovery)   (Single-Storyline)

Goblins descended on civilised land from the east nearly one thousand years ago. Now, it's time to descend upon them with all the fury they have shown us they are capable of.

Scrasamax
January 26, 2014
Hits: 875
Comments: 2
Ideas: 0
Votes: 2 / 3.500000
A New Pass...    Plots  (Discovery)   (Single-Storyline)

The Odaneimo Mountains aren't exactly the sort the bards talk about, they dont tear at the sky or trip the gods. They are still tall enough that you just can't go hiking over them. There are just two passes through them, Oshen Pass down in the south, and Zoran pass, in the north. It would be worth a pretty penny if someone could find a middle pass through.

Diad, Teamsters Guild-boss

Dragonlordmax
November 20, 2011
Hits: 966
Comments: 10
Ideas: 0
Votes: 10 / 4.600000
What hath Science Wrought?    Plots  (Discovery)   (Single-Storyline)

Or, 30 Ways for Mad Science to go Delightfully Awry

Murometz
July 22, 2009
Hits: 2007
Comments: 4
Ideas: 0
No votes
The Line of Thune    Plots  (Discovery)   (Single-Storyline)

In the chosen families, the son was always more dangerous than the father.

manfred
July 28, 2008
Hits: 3702
Comments: 8
Ideas: 0
Votes: 6 / 3.666667
Under the track    Plots  (Discovery)   (Single-Storyline)

- "This is train CIV1181, kilometer 15 right after the station. There is a person close to the track on my left side. Could you send somebody to look at it."
- "Understood. Anything suspicious?"
- "He simply lies there. And I think he was there yesterday, too…"

manfred
March 21, 2008
Hits: 2528
Comments: 5
Ideas: 0
Votes: 3 / 4.166667
The Fourth Night    Plots  (Discovery)   (Single-Storyline)

"Did ya hear that? There’s riches found every night, all over the town! No way you can miss that!"

manfred
June 30, 2007
Hits: 2642
Comments: 7
Ideas: 0
Votes: 5 / 4.200000
The Enemy Dice    Plots  (Discovery)   (Single-Storyline)

This was such a nice place to spend a good evening. Now, everyone who wins a little money is found dead the other day! I bet the owner is up to something…

manfred
March 26, 2007
Hits: 4802
Comments: 18
Ideas: 0
Votes: 14 / 4.464286
The Mortuary Hotline    Plots  (Discovery)   (Single-Storyline)

"What, never heard of it? I thought a young hacker like you would already know. Well let me tell you…"

Ria Hawk
January 6, 2007
Hits: 3080
Comments: 6
Ideas: 0
Votes: 6 / 3.666667
The Young Lord from Far Away    Plots  (Discovery)   (Single-Storyline)

A mysterious young nobleman is making quite a stir in the court, and not all are pleased about it…

Wulfhere
December 21, 2006
Hits: 3504
Comments: 10
Ideas: 0
Votes: 8 / 3.562500
The Highwayman's Vials    Plots  (Discovery)   (Single-Storyline)

Among his effects, the highwayman had 24 mysterious vials.  What could the strange liquid portend?

GleepwurpTheEyebiter
August 23, 2005
Hits: 6744
Comments: 14
Ideas: 0
Votes: 12 / 1.750000
The Evil Brothers    Plots  (Discovery)   (Single-Storyline)

The PC’s have to help a disenfranchised young man reclaim his village.

Monument
July 18, 2005
Hits: 5811
Comments: 12
Ideas: 0
Votes: 16 / 3.937500
Jackpot!    Plots  (Discovery)   (Single-Storyline)

A commoner has run into a LOT of money!  Unfortunately, everyone knows it.  Good luck getting out of town in one piece!

Monument
July 14, 2005
Hits: 4419
Comments: 8
Ideas: 0
Votes: 10 / 3.300000
The Nutty Professor    Plots  (Discovery)   (Single-Storyline)

The local lord has been deprived of his prize family heirloom, the thief isn’t exactly a thief, but rather an absent minded wizard.  Get the heirloom from the kindly but absent minded professor.  Simple, right?  Well, except for the fine print.

Stefan
May 18, 2005
Hits: 4767
Comments: 7
Ideas: 0
Votes: 11 / 4.454545
Stoned    Plots  (Discovery)   (Single-Storyline)

Sinister, enganging plot involves a powerful tool fallen into the wrong hands. Only the players can set things right. They have a piece of the tool, but first they have to figure out how the tool works, why two opposing forces are persuing them, whom to trust, and what to do next. Murder, accusation, betrayal, diplomacy, combat, and constant mystique force the players to make incredibly difficult decisions.

Dragon Lord
April 25, 2005
Hits: 5247
Comments: 3
Ideas: 0
Votes: 4 / 4.250000
Supply Run    Plots  (Discovery)   (Single-Storyline)

Defenceless villagers, highway bandits, and primitive tribesmen.
But who has the magic crystals a young shaman needs?
And how do you get hold of them?

Dragon Lord
March 22, 2005
Hits: 8136
Comments: 8
Ideas: 0
Votes: 7 / 4.071429
The Ruin    Plots  (Discovery)   (Single-Storyline)

An ancient ruin, a pair of boastful teenagers, and a bunch of indifferent gargoyles - but who let the demonic spirit out

Dragon Lord
February 9, 2005
Hits: 5143
Comments: 3
Ideas: 0
Votes: 7 / 4.285714
Spring of Enlightenment    Plots  (Discovery)   (Single-Storyline)

Some legends are history, some are mere stories, and some have a basis in fact. This may not be quite what it seems.

theokratie
December 13, 2004
Hits: 5513
Comments: 8
Ideas: 0
Votes: 6 / 3.666667
The most valuable treasure of them all    Plots  (Discovery)   (Single-Storyline)

A jolly night with friends turns out to have long-lasting consequences. Can a hardened adventurer handle infinite responsibilities of a single dad - especially when there’s an evil mage out there looking for the adventurer’s child?

MistyMerchant
November 11, 2004
Hits: 4316
Comments: 4
Ideas: 0
Votes: 8 / 2.250000
Disappearing children    Plots  (Discovery)   (Single-Storyline)

Children have been disappearing from a herding village for the past 3 years. The superstitious locals blame it on the “gatha”, a troll living in the woodlands.

Scrasamax
September 13, 2004
Hits: 5777
Comments: 10
Ideas: 0
Votes: 10 / 3.900000
The Charter    Plots  (Discovery)   (Single-Storyline)

Arriving in a small village the adventurering party is drawn into a meeting of the Parish Guild…

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the dead mechent of death

       By: celticring

To Dougles Nye money is power, a powerful wizard only newly into lich-hood

Originally the son of servants to a noble family, yet he found that life humiliating. "How could anyone stand to serve another?" he often wondered. His father, was a greedy man who offered an explanation one day “It’s all for the coin, every demanding, humiliating thing. It’s for the coin, boy."

So when Dougles began developing the potential for magic, he found a way out of a life of servitude. Learning magic though stolen books, he made his escape. Taking the all the possessions of the lord’s vaults with him. He set out to gain as much money as possible.

His gifts for magic allowed him many advantages other merchants could only dream of. Capitalized on the use of deviation magic, allowing him to always having what the city he is in needs most, whether that is wheat or weapons, poison or drug doesn’t matter to him.

Some would say he follows war, disease, famine, and political strife like a vulture looking for a nice carcass to claim. What they don’t know is he has a hand in the conflict he supposedly follows. Assassinating ruler to incite wars, casting spells that decimating crops, acting as an information broker to both sides in a conflict. Dougles is known as a man who can get what you need to some, to other a monster who capitalizes on the suffering of others.

The lich know as Dougles Nye, prefers the title ”The Merchant of Death” for that shows just how much power money has earned him.

Ideas  ( NPCs ) | January 7, 2010 | View | UpVote 5xp


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