side-quest-ish and open-ended to be sure.
"A demonic plant? Don't be daft, go research something useful to society."
"But-but the p-plant! It's evil! It must be destroyed!"
"Now the flowers bloom all year round thanks to the most holy Spirit of Urban flora. It just takes a little blood."
I’m inviting anyone who has a short plot , set in some sort of wilderness, to post it here.
A foreigner is being chased through the streets of the town by a mob with murder in their hearts.
The adventurers are approached in some public yet semi-private place by a lean dwarf, wearing a colorful cape with black feathers rim wrapped tightly around him. What will come of this?
A foreign ship drifts into the harbor.
"Hey there, you look like a sturdy fellow! Interested in a treasure map? Only a few gold coins and this map to an ancient ruins secret room can be yours!"
A Basic Dungeon Crawl that starts with a map.
A random description pulls the players into the dangerous, scheming web of politics…
“While traveling you stumble upon…um…you stumble upon…”
Within the Ruddye Draggon, the landlord has more than fresh ale brewing. Can this landmark tavern be saved?
What would you do if you were offered the chance to be a monster?
It is extremely cold and snow cover the plains as the heroes notice the dead frozen people hanging from the branches of scattered trees along the road. Ahead they see the local Lords soldiers hanging them up, mercilessly throwing buckets of water on their naked unprotected bodies until they freeze.
A wraith turned a wandering fairy into a a fairy wraith. It turned on it’s own people and destroyed the entire nest of faries. Except one. And now that one needs your help.
And you thought they were always cute all the time…
The PCs encounter an elaborate trap room, designed to fill with water, drowning those inside. Clever and resourceful, they disable the trap and move on.
Only later do they discover that this room is part of the elaborate cooling system that prevents beasts of elemental fire from overrunning the complex. While the fiery beasts run rampant, they begin setting fires, which causes the complex to become increasingly hot and smoke-filled. Additionally, the PCs now have to fight their way out past aggressive fire creatures...