A melancholy bard, with good reason.
After 100 years of imprisonment he will be free. Free to stalk the enemy, and to satisfy a consuming impulse to kill dark elves.
A noble barbarian warrior who seeks to bring down the trappings of civilization and return humanity to the wilds.
By all appearances, she was a successful fighter. Pity she didn’t know if she was or not…
A devout fighter, protector of his family, willing to go to any length to serve his homeland.
Though he is shunned as a beast to the outside world, none could deny his skill.
A knight of the dragon god zandragaal, memeber of the dragonwright.
Shunned and exiled, Shkur-Lotan the Boiled seeks to engulf the world in flesh-scalding steam.
A corrupted captain of the Western Empire.
The gargantuan engine of destruction that has slept for centuries. But it has tired of travelling the paths of sleep and dreams…
An elder lich recently returned from a journey across the worlds who seeks an artifact of ancient times.
A regular female Robin Hood with an appreciation for relaxation.
A childlike cat burglar who catches her victims unaware.
Most, when they talk about her, call her a witch. But what the general public believes is far from the truth.
Talon is a man of many faces and many connections. Common people know him as Talon, a respected, untouchable courier for the rich. A courier that has connections to those can accomplish that which is unaccomplishable.
Two adventurers retiring in their prime, or are they really retiring? Set themselves up as proprietors of a Weapnsmithe and a Tavern but still have there fingers deep on the pulse of adventure.
They’re an odd set of siblings… excellent fighters and all too ready to take exception at the slightest thing…
Known throughout the land for his miracle elixir. Worshipped by the poor, envied by the rich, the miracles follow him as he travels, or so he would have everyone believe.
The Great Gate of Calast is not like other gates. It’s got a mind of its own…
A disembodied hand enthralled by an evil wizard to fetch books for him.
A local sculptor of note has chosen to honor the adventurers by crafting lifelike statues of them. While he hopes to surprise them by setting the statues up in their home while they are off adventuring, he may have underestimated the paranoia of the typical adventurer. Provided that he can get in, is he likely to survive whatever precautions they have against intruders? Assuming he lives, what will they make of finding statues in their house?