The Arch-Angel Zeviah who used his magic sword to purge the Evil Outsiders from the world so that the Gods could create life.
A member of demons from another plane come to feast on our pain, Bualgathor is an outcast among his kind, for he feasts on the pain of other horrors
Grordrim rules the coutry of Faz-Gnomedrax with an iron fist. Unlike most dwarves, they prefer the forest. Grordrim is quick to kill anyone who he thinks is a spy.
Ranfral is the proud son of King Althuar of Conqaz. He is in a difficult position. When his father is stricken ill by orc poison and is on his death bed, Ranfral has a choice. Ascend the throne or find the legendary staff of Leviadan to heal his father. The problem is if he ascends the throne, he will not be permitted to encounter his peasant love Ladrave. His choice is simple, his quest begins.
Maris is a thief. A common, low down, swarmy thief. It’s not her fault she’s that way, though. She’s nice, has a sweet personality, and is most likely to talk a person into giving ‘the poor, suffering little me’ their money, due to her limited skills as a pickpoket.
What she is skilled at, however, is very, very strange for a theif. She likes reading, and has collected many old manuscripts, and is sometimes saught out for just knowledge.
The Understar is the ruler of a people who no longer exist, a sorceress schooled in magic that yearns to be forgotten, and a master of the 9 Monsters.
He is the chief ranger of HalÃ©fas, otherwise known as the white wood. With his ranger patrole of seasoned fighters:Vaxtar, Wellfur and Dawmith, they defend their home from the evils that lurk all around.
She wouldn’t ever let anyone get close to her, and wore gloves all the time. She never let anyone know it, but she had a good reason.
Licarathia was always more at home in the woods than she was at her house. So maybe the secret she had wasn’t all that surprising.
A sad little spirit who lives by a pond, and is very lonely…
A shadow warrior and defender of Pulca. Keeper of the key to the underground. Warrior of his great ancestors of Dro’Hizzir.
The Traveling Wizard is a man of minor repute. He has made great impacts on a few places and people. Those that know him, know him to be powerful. However, most do not know him, for he travels the world. He seeks experience and knowledge, craves adventure. The journeys of the Traveling Wizard seem to never end.
Estranged from his family, Melvin can usually be found sleeping in the back of an ox pulled wagon that is driven by his cat familiar.
A brotherhood of three warriors who fancy themselves to be the strongest men in all the world.
Fine artisans are hard to find, and Sinnameron goes out of his way to be even moreso.
Angry, insane, or just plain beastial; Barak is beyond healing.
Many people know the Honorable Judge has a little weakness for Elves. Some people know he was raised by Elves. But no one knows about his deep hatred for them…
“Everybody knows that!” -Mantra of knowitalls everywhere.
Everybody must be the wisest person in all of Creation, because he seems to know everything!
The once noble Jiy family was wiped out years ago by their enemies. Only one escaped. And Jiy Lin has sworn vengance.
An adorable old man that entertains kids with old histories of heroes. But behind that appearance lies a powerful wizard with a hard mission.
As the PCs travel the road, right after a bend they hear a sharp whistle and call: "Heeey, not so lazy, move your asses!" It is a large man that calls, and there are unwilling workers that listen. A small company, 10-15 men work on the road, push boulders aside, dig up roots from under the road, etc. The large man that shouted turns to you, smiles fast and mutters something under his breath, sounds like cursing some lazy worker. "Where does the road bring you from, travellers?" And does a little small-talk.
And what is really happening? A group of bandits is 'adapting' the road for shady purposes. The road will not be wider, but tighter, with enough cover around (and a few traps perhaps), and will become an ideal spot for ambushing travellers or entire caravans. The bandit leader wants them all to appear harmless. The 'lazy worker' he cursed was actually a guard that should give warning before any travellers come around (fallen asleep). Not surprisingly, the boss may decide for an ambush even now.