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Scrasamax
June 1, 2006
Hits: 9248
Comments: 8
Ideas: 0
Votes: 8 / 4.687500
Mateljan, Kerke-Mage    NPCs  (Scenario Based)   (Criminal/Espionage)

I will make a prison that is as inescapable as the crime that infests our cities and towns

Mateljan, Kerke-Mage

Agony
May 31, 2006
Hits: 4397
Comments: 11
Ideas: 0
Votes: 8 / 2.437500
Volomain    NPCs  (Major)   (Knowledge/Lore)

Volomain is a great wizard which has the rank of Master of the Bones.

Scrasamax
May 30, 2006
Hits: 4263
Comments: 10
Ideas: 0
Votes: 9 / 4.277778
P. Donkey Donque    NPCs  (Minor)   (Artistic/Performance)

Yeah yeah, I know the Duke. Of course I do. P. Donkey Donque travels in some high circles, jester.

Siren no Orakio
May 25, 2006
Hits: 3386
Comments: 4
Ideas: 0
Votes: 3 / 4.666667
Bion Ironspirit the Unscaleable    NPCs  (Mythic/ Historical)   (Combative)

A legendary warrior of Ironspirit, and patron hero of the desperate stand.

Cheka Man
May 24, 2006
Hits: 3515
Comments: 6
Ideas: 0
Votes: 5 / 4.100000
Emma Verney    NPCs  (Scenario Based)   (Knowledge/Lore)

Emma Verney is the black sheep of the rich and noble Verney family because of her strange liking of the Orc tribes of the wastelands.Such a liking may well have got her into deep trouble with the Orcs and her fellow humans alike.

Scrasamax
May 23, 2006
Hits: 5535
Comments: 5
Ideas: 0
Votes: 5 / 3.800000
Zumba, Lada, and Bugi    NPCs  (Minor)   (Criminal/Espionage)

Never a more petty and larcenous trio will there be found.

Priv8eye
May 22, 2006
Hits: 4238
Comments: 9
Ideas: 0
Votes: 7 / 3.785714
Ibn Al-Fadyn    NPCs  (Minor)   (Travelers)

Ibn Al-Fadyn is no ordinary weaver of tales, but instead tells tales of infromation and observation.

Psalmanazar
May 20, 2006
Hits: 5963
Comments: 12
Ideas: 0
Votes: 6 / 4.916667
Doctor Ghanek    NPCs  (Major)   (Political)

The brilliant Doctor Ghanek brought peace, prosperity and relief from starvation and disease to her people.  But to what lengths was she willing to go for it?

Feraltetsuo
May 17, 2006
Hits: 5246
Comments: 14
Ideas: 0
Votes: 11 / 4.318182
The Sculptress    NPCs  (Major)   (Artistic/Performance)

A villain with a taste for living art.

Scrasamax
May 17, 2006
Hits: 7503
Comments: 8
Ideas: 0
Votes: 6 / 4.250000
The Viceroy    NPCs  (Minor)   (Political)

No, no. This hasnt been done correctly. Move aside imbecile…

Scrasamax
May 9, 2006
Hits: 3877
Comments: 4
Ideas: 0
Votes: 4 / 4.625000
Lord Aberdovy    NPCs  (Major)   (Combative)

My Sword is yours, milord…

Murometz
May 6, 2006
Hits: 6508
Comments: 22
Ideas: 0
Votes: 10 / 4.350000
The Puchinegs    NPCs  (Extras)   (Artistic/Performance)

Send in the clowns.

Scrasamax
April 27, 2006
Hits: 7933
Comments: 7
Ideas: 0
Votes: 6 / 4.750000
Sangia    NPCs  (Campaign)   (Religious)

The undisputed head of the Trinity, and the story of Falhath’s oldest folk hero.

Scrasamax
April 26, 2006
Hits: 6653
Comments: 5
Ideas: 0
Votes: 4 / 4.000000
Ixia, the Silver Forge    NPCs  (Campaign)   (Mystical)

Clad in a rainment of silver scale and chain armor, Ixia is the second member of the Trinity

Scrasamax
April 22, 2006
Hits: 8388
Comments: 13
Ideas: 0
Votes: 11 / 4.545455
Mastere, the Necromancer Queen    NPCs  (Mythic/ Historical)   (Mystical)

Creator of the Black Book, the primogen tome of necromancy, few names are as feared or reviled as that of Mastere.

manfred
April 18, 2006
Hits: 2979
Comments: 7
Ideas: 0
Votes: 5 / 4.000000
Saddah    NPCs  (Scenario Based)   (Mystical)

Saddah, the patron of games. A mysterious woman you might see around games of luck, undoubtly another fan… or an evil spirit that will take the most driven gambler with her.

Scrasamax
April 14, 2006
Hits: 9672
Comments: 4
Ideas: 0
Votes: 4 / 3.875000
Darak One-Eye    NPCs  (Mythic/ Historical)   (Knowledge/Lore)

The sun has set upon the Kingdoms of Men, may night have mercy on us…

Opening Quote of the Book of the Black Rose

Cheka Man
April 9, 2006
Hits: 5924
Comments: 15
Ideas: 0
Votes: 10 / 3.950000
30 Rangers    NPCs  (Extras)   (Natural)

Here are the thirty Rangers of the Bushland National Park-the good the bad, the clean and the dirty.

Scrasamax
April 9, 2006
Hits: 7696
Comments: 14
Ideas: 0
Votes: 10 / 4.400000
30 Barkeepers    NPCs  (Extras)   (Mercantile)

Herein are listed 30 Barkeeps, Bartenders, or proprietary owners of the drinking and sleeping establishments so frequented by adventurers and their loyal henchmen.

Scrasamax
April 8, 2006
Hits: 4552
Comments: 9
Ideas: 0
Votes: 7 / 4.071429
Simeon the Caretaker    NPCs  (Minor)   (Domestic/ Craft)

A little snug for me, but you…a perfect fit.

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Hooper McFin's Two Shot Portal

       By: dudeington

Now, this ol' ramblin fellow tends to walk his talk a bit too far down the train sometimes.. So I'll be brief in my recantin' of how it was my Tavern "came to bein'" on the multiverse as a weave of it's own spell.. And how I'm even alive to tell the story!

You see it's simple really, trust me.. that's my specialty, keepin it elementary. And you can trust this old Bard.

Anyway, this one night these wizards get a ramblin' on about the temporal exististance of space and time and how it could be manifested in a weave of super dimensional space. whereupon the folded space would give rise to an infinite number of entrances and exits to one or many spaces. Now, seein' how my talkin' sometimes get's locked into the way us folks used to talk back in the ol' west. These wizards didn't know I was a master of the word. and I had heard everything they said. They were also a bit over the wagon, while I was steerin' the show.

So that's how it came to pass, I struck a bargain with the wizards. They come to me in the morning and conjure up their idea into reality and I'd pledge them my life, my existance.. in essence my soul. but in a much nicer sense of the word. So they came by in the morning a half remembering our talks the prior evenin'. And I recanted their words verbatum, and that's how it came to be. The spell was complete that afternoon. My tavern would be the super dimensional cube that would exist in this weave of space and time, folks could come and go as they please, knowin in mind some of the rules and limitations set forth.

A few of 'em as follows.

No feller can be causin a ruckus inside any of my fine establishments, as always rule number one god damnit.

n' second the portal works kinda tricky. When ya outside ya cast the spell and lend your will to luck a bit and regardless the doors to the bar will appear, the windows a luminescent amber.. you can hear the chattee but ya can't see in. And the catch is the door might be locked, in which case you chalk it up to lady luck and go walk off and try again in an hour. Now most times the door pops right open and from the outside you always come in the front door, immediately greeted by myself or one of our many fine patrons of Hooper McFin's Ale & Steakhouse.

Now when ya cast the spell from inside the Tavern, another catch comes up. The back door is mainly a secret for the non-initiated staff and the regulars but for sake of the prose let's assume we all know there's a secret door in the back with a portal there. Now when you go on through this one, you got two scenario's you oughta be aware of. One is ya pop outside relative to the same spot you came out. The other is, you walk back on into this one or another of our many Hooper McFin's Ale & Steakhouse.

so it's a clever quantum railroad I got my tavern and my people's caught on. But, Hey the show's sure as always goin. ohhh' rutin tootin skidoodle -

** And that's it.. that's the only notes I found on the spell, apparently out there somewhere is a Tavern caught on the mighty ebb and flow of the multiverse. Well. at least I can put to rest my torment as to the condition now referred to as "Hooper McFin's Teleportation Paranoia".

Dr. Clarke T. Mulligan - Professional researcher of Time & Space.

Hooper McFin's Ale & Steakhouse

Ideas  ( System ) | June 21, 2015 | View | UpVote 4xp


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