Tattooed lady in The Carnival of Forgotten Souls
Thin man & knife thrower in The Carnival of Forgotten Souls
Ringmaster of the Carnival of Forgotten Souls
Few men in the Free Cities have as much power as this ambitious man, and fewer abuse their power so badly.
A member of the Branid family of were ravens.
Some people oppose change. Some people cause change. Jaith is the message of change to come.
Many hearts have been lost to the hypnotic beauty of the Elves' immortal Queen; others have bowed to the grandeur of the Lord of the Forest. You don't think that happens by itself, do you? They send for Boldrei!
Darome Rikael. Not a name of fear, but rather one of pity.
On moonless nights when ghouls run wild
and ghosties dance and scream and gloat
don’t fret, don’t cry, don’t fear, dear child-
Those ghoulies fear John Bloodycoat
Murderous prophet of a depraved cult, Corvius the Death-Haunted cursed the Empire with an ancient evil that has plagued its lands ever since.
The tragic fate of the legendary beauty has left traces behind until this day.
Legendary hero, founder of the Bukdek Empire, fearless warrior and warlord, amoral barbarian, and vicious bandit.
A pioneer, visionary, alchemist and industrialist, archibald Ganse was a man well ahead of his time.
Even 20 years of service was not enough for them - still they taunt me. Will I ever be free?
A perfect anarchist who was mutilated for his beliefs, but survived his torture and has created his ultimate dream. Now he presses on, crippled, but propelled by faith in a better world for all.
An Empire was brought low by the vile astrologer Magnus Magisterius, but that was only the beginning of his evil.
Some of the inhabitants of Pier Point Prison-the bad, mad and the downright sad.
Seldom will you see such a distinguished veteran: A man of action, who always seems to have what a soldier needs!
The pretty and free spirited Yellow Princess, eDonistadled aka Doni, created much havok as she pushed the world forward.
A noblewoman of mixed pedigree, patron of the arts and infamous for playing ‘the older woman’.
The characters are given the task of transporting a flask of highly volatile liquid a long distance. The flask cannot be shaken too much or it will explode. The adventure involves stormy sea-voyages, bumpy cart rides through densely populated towns and horseback combat. In short there are many opportunities for it to break and explode.