"Did you hear that? He speaks to those who would listen. Simply adjust your hearing frequency and you will hear his voice." - Audicus, Disciple of the Sound Mind and Body.
Greed, for lack of a better word, is good. Greed is right. Greed works. Greed clarifies, cuts through, and captures the essence of the evolutionary spirit. Greed, in all of its forms, greed for life, for money, for love, knowledge has marked the upward surge of mankind
Pismir the Miser
Kor’na’Nath is the man who has done what, in ancient times, was considered impossible. He has united the men of the Kel’Regar, to provide a skeleton by which they may survive the world outside Regar.
The high ambassador of the Kel’Regar to the Earthling federation, the unearthly Ku’ar’Riss is a terrifying creature to behold, her desires as dark and alien as her skin.
Even the sinister Aelfen lords of the Unseleigh Court knew to fear the eldritch vengeance of the Horned Lord.
"He who is at the right hand of the king defends his lord in honor and body. He who is at the left hand of the king commits his lord’s sins."
- Sartos of the Order of the Opal Tower, The Annals of Kings
Magic is a blessing and curse, life and death, birth and undoing, a goal and a way.
The Castellan of the Court of Dark Memory loyally serves the Twystened Sidhe, wielding unholy power in his ruthless determination to end an evil curse.
The Mughal of the Gremils, the Shah of Lag, the most devoted of Mathom.
Pray that your loneliness may spur you into finding something to live for, great enough to die for.
The Book of Hammerskjold
"There are ideas that are so fundamental that without them, civilization could not exist. The most inviolate, the most important, is justice. If men do not hold rigorously to what is just, then society cannot live. I will not allow those who would ignore something so vital simply because it does not suit them to persist in doing so."
The definition of a Henchman: a man who really knows his away around a hench.
"I have discovered that subtlety cannot give me what is rightfully mine. So I’ll just take it back."
Yet another list of 30, this time fiendish foes, vile villians, and and dastardly do-badders.
The restless shade of a terrible demon of an age long since dust.
The mage of Time, the former master of the enuch wizard Volomain walks the lands once again, a small sun circling the vessel known as a lifeform.
There are some people who just lay down and die if someone hurts them. Some people forgive those who hurt him. And some… well, some decide to punish the people who hurt them. Me? Not even death can stop me from having my revenge. Not my death, not his death. They’ll all pay.
An outcaste goblin with a sadistic streak and a secret talent
Squinzerephtoritzpik, aka Squints, is a simple small time scumbag informant who happens to be from a tribe of goblins with a unique body modification tradition…
Blessed Yandrick, spare my herd from the Hoof Rot, and let the thieves and bandits seek elsewhere! Let my swine grow fat and strong, that they might be sold at market, so my children will have enough food this winter!
Magic should have side effects, both expected and unexpected - fortuitous and deplorable. Expected side effects add anticipation, while unexpected ones increase the drama of the scene. The result can be comedic or dire, it dpends on which circumstances work best for your game.