It’s amazing what a huge amount of strain can do to somebody, what it can cause them to become.
"Looking for something?, a nice little suprise for the wife?; No. Or perhaps you are looking for that which you cannot buy on the open market.. Yes.. well whatever it is, we no doubt have it."
A wanderer at heart, and a highly skilled blade.
Hiraken now wanders through the forest, protecting it from those who seek to harm it while at the same time lending aid to travelers and warriors alike.
"Hello, (insert village’s name)! It’s great to be here!"
"Did a BEAR just jump out of that mans backpack?!?"
"Yes sir, I believe it did."
What if the innkeeper knew what you wanted before you did?
I need the shoe ads put in before the table of contents, and put the perfume ads behind the letters to the editor, don’t make me get the Sanderson data again on ad placement, and where in the blazes is my double-latte?
Ariel Kincaid, VP of Glitter Magazine
Princess Helen of Grond is one of the most beautiful princesses on the planet…if, that is, you happen to be an Orc.
She sat down and chatted with the young man until the leeches began to just fall off her legs - satiated with blood. The young man, enthralled and disgusted by what he just saw, thanked her and went on his way.
Who said Medusa are evil?
A human infused with animal qualities, Kotor only wants retribution for what he has become.
A young Kumbra seeking knowledge from humans and fulfilling the unlikely roll of protector of a trade route.
Meyurk is a Egoyo, a hermit with dangerous friends, and a mystic home..
A mutant mouse with a few surprises.
This submissions was desgined for a modern supers campaign, but could be adapted to other super campaigns with a little work. http://www.strolen.com/content.php?node=1901 )
"You do not need to be a cleric to bring light into the world."
(a Mage follower of Isis, npc suitable for any fantasy campaign with gods of light.)
From the shadows sneak thirty secret agents, on the trail of top secret infomation.
A harvest queen, a druid of war, a monarch of leaves.
The surprising thing about young fools is how many survive to become old fools.
Lithe as a willow and just as flexible
Ever collecting books, knick-knacks, gewgaws and endless heaps of strange oddments and tidbits
The Yugzhee, or "hedgehog-people", guard a great, secret treasure inside their giant burrowed lair. The mysterious Wall of Keys, a 12'x10', foot-thick, cold-iron, "wall", upon which, on iron hooks, hang 100 ornate iron keys of all shapes and sizes. Each key opens some heretofore un-openable barrier, door, or gate, in the particular game world of choice.
The PCs have come upon a great boon, except for the fact that the keys cease to function properly if separated from the iron wall for more than a few minutes. Higher level characters will be able to figure out how to take the wall "with them" via magic. Lower level characters will have to get creative.