Hall of Honour Featured

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Pieh
August 14, 2009
Hits: 1250
Comments: 6
Ideas: 0
Votes: 6 / 3.750000
Scruddle MacNare    NPCs  (Extras)   (Criminal/Espionage)

"I pick your fleas, you pick mine. Well, that would be if either of us had fleas. Haha, right?"

Siren no Orakio
August 2, 2009
Hits: 2362
Comments: 7
Ideas: 0
Votes: 3 / 4.333333
Barkeeper Brelan    NPCs  (Minor)   (Mercantile)

A wanderer of sorts, Brelan is one of the few Kel’Regar men who have chosen to mix freely with the greater galactic society, having found his calling at last behing the bar.

Pariah
June 8, 2009
Hits: 1219
Comments: 6
Ideas: 0
Votes: 6 / 3.333333
Dynas the Traveler    NPCs  (Minor)   (Travelers)

“Behold me the greatest traveler in history, eccentric, irregular, rapid, unaccountable, curious and, without vanity; majestic as a comet.”  -John Ledyard

Pieh
June 1, 2009
Hits: 1853
Comments: 6
Ideas: 0
Votes: 6 / 3.916667
Clock-Man    NPCs  (Extras)   (Domestic/ Craft)

"Attention, Flesh-beings! The time is now Sun-High-point-five, towards dark, 180 Units Past. Curfew in 30 Units. You are welcome."

Kassil
May 25, 2009
Hits: 1777
Comments: 16
Ideas: 0
Votes: 6 / 4.250000
Daniel Andersson    NPCs  (Minor)   (Agricultural)

Driven by the need to keep his descendants fed, Daniel Andersson is one of the more peculiar undead - and gods - one might ever come across.

Cheka Man
May 24, 2009
Hits: 1506
Comments: 5
Ideas: 0
Votes: 5 / 3.400000
Admiral Edwin Turner    NPCs  (Campaign)   (Political)

They had laughed at him in the past, and the press nicknamed him the Admiral, but when the global temperature rose by five degrees, and the waves swept in and drowned the cities, it was his turn to laugh.

angryscotsman93
May 6, 2009
Hits: 1370
Comments: 8
Ideas: 0
Votes: 5 / 4.500000
Charles Blackridge-The Dreamer    NPCs  (Campaign)   (Knowledge/Lore)

"Have you ever felt like there’s a world just beyond ours? Some sort of strange dimension, a light dancing just beyond our fingertips? Well, I’ve touched that ‘sacred’ world, and I know its true face."

Cheka Man
April 24, 2009
Hits: 2023
Comments: 4
Ideas: 0
Votes: 4 / 4.125000
30 Gangsters    NPCs  (Extras)   (Criminal/Espionage)

30 gangsters of various types, from the boss to the wannabe, the biker gang member to the despised turncoat, and many more.

Jarons20
April 14, 2009
Hits: 3048
Comments: 10
Ideas: 0
Votes: 5 / 3.700000
Belphegor    NPCs  (Minor)   (Mystical)

Belphegor - A demon of Sloth and Greed

EchoMirage
April 9, 2009
Hits: 2836
Comments: 14
Ideas: 1
Votes: 11 / 4.818182
30 Treemen    NPCs  (Minor)   (Natural)

What is a forest’s firm support, yet walks ‘round on its own accord?
What’s possessed of a titan’s might, stands before you, yet out of sight?
What soundly spanks with gnarled root a behind that is not good?

Pieh
April 8, 2009
Hits: 1426
Comments: 11
Ideas: 0
Votes: 10 / 3.250000
Wakazashi the Ooze Hunter    NPCs  (Minor)   (Knowledge/Lore)

Your Ultimate Source for all your Ooze Problems!

axlerowes
April 7, 2009
Hits: 1912
Comments: 7
Ideas: 0
Votes: 7 / 3.928571
The Order of the Single Cut-Iota Company    NPCs  (Extras-Horde)   (Combative)

A whole company of NPCs that can do the mundane jobs while the PCs do the hero stuff.

Cheka Man
April 5, 2009
Hits: 2354
Comments: 8
Ideas: 0
Votes: 6 / 3.416667
Yet Another 30 Princesses    NPCs  (Extras)   (Political)

Thirty more princesses, this time with an insect/small creature theme.

MoonHunter
April 3, 2009
Hits: 689
Comments: 0
Ideas: 0
No votes
Citizen Prime    NPCs  (Campaign)   (Criminal/Espionage)

Because a true hero does not let reality stop him.

Ria Hawk
April 1, 2009
Hits: 3913
Comments: 13
Ideas: 0
Votes: 5 / 3.700000
Kaide Valefos    NPCs  (Minor)   (Criminal/Espionage)

"Me?  Oh, I’m no one of importance.  Say, where are you folk heading?  Really?  Might I tag along for safety’s sake?  I have business there…"

Scrasamax
March 29, 2009
Hits: 2718
Comments: 11
Ideas: 0
Votes: 8 / 5.000000
Horlord, Keeper of the Asdas    NPCs  (Minor)   (Criminal/Espionage)

Never judge a man until you’ve walked a mile in his shoes.

Cheka Man
March 18, 2009
Hits: 2141
Comments: 14
Ideas: 0
Votes: 10 / 4.100000
30 Farmers    NPCs  (Minor)   (Agricultural)

Thirty farmers, from the happy to the grumpy, the serf to the squire.

Scrasamax
March 8, 2009
Hits: 678
Comments: 0
Ideas: 0
No votes
Adepts of the Mind    NPCs  (Extras-Horde)   (Mystical)

The power of the mind and of magic defies your pathetic attempts to understand them, submit and you will be spared

Nyrix, Adept-Trooper

Drackler
February 25, 2009
Hits: 2347
Comments: 6
Ideas: 0
Votes: 6 / 3.500000
Lady Alice Carmont    NPCs  (Minor)   (Political)

24.) The Broken Victim - Her coachman tried to rein the team of horses back in, but in their wild dash he fell from the carriage, and his customer was found dead along with the horses in the ravine where the broken pieces finally stopped rolling. Her limbs are mangled and broken and she screams through what is left of her throat…where is her coachman, she has a meeting to attend…everyone is waiting.
-Valadaar, 30(+) Walking Dead

EchoMirage
February 25, 2009
Hits: 2460
Comments: 8
Ideas: 0
Votes: 6 / 4.250000
Lady Argent    NPCs  (Major)   (Political)

Lithe she was, an elfin maiden, and her blades were like lunes shine
yet her heart was for me barren, she longed for darkness, was not mine

- Alinastro of Skystone

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Random Idea Seed View All Idea Seeds

The Maze

       By: sirgarberto

As far as everyone knows, the Maze has always been there; the strange pair of gates set in the side of a mountain a common feature in every painting of the area, no matter how ancient. One white, one red, nobody knows what they're made of but they resist any attempt to damage them; they’re always slightly cool to the touch no matter the weather, they have a very reflective surface, and if you look at them in a bright light, sometimes it looks as if they glow on their own.

The important thing is what’s on the other side of them, of course. The Maze itself is a strange place where the normal rules are suspended, and its own set takes their place. It’s a place filled with puzzles and riddles, monsters and traps; it’s always consistent with itself in any single run but is never the same two times around, and sometimes you could swear it has a sadistic streak, delighting in tricking the unwary adventurer.

It is a dangerous place, as so many people will rush to tell you; most people who go in never come out, and even those who do usually end up scarred for life. They also bring out with them enormous piles of riches, which is why people keep going in anyway.

Ideas  ( Dungeons ) | January 16, 2016 | View | UpVote 5xp


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