Hall of Honour Featured

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Random Gold Golden


December 19, 2002
Hits: 7684
Comments: 4
Ideas: 0
Votes: 8 / 3.687500
The Grazuul Tribe    NPCs  (Extras-Horde)   (Natural)

The pride of this tribe has led it to ruin. The only thing that remains is to die with pride.

September 10, 2002
Hits: 5830
Comments: 9
Ideas: 0
Votes: 6 / 4.000000
The Vulture    NPCs  (Scenario Based)   (Natural)

A great bird so rare (according to some legends only one exists), that with its high intelligence and uniqueness it deserves the status of an NPC.

August 15, 2002
Hits: 4971
Comments: 5
Ideas: 0
Votes: 5 / 2.600000
Aurelius Blackfoot    NPCs  (Minor)   (Natural)

Aurelius is a hermit slightly different from the others. If you think you can provoke the gods without a punishment, you should meet him.

June 27, 2002
Hits: 7582
Comments: 10
Ideas: 0
Votes: 6 / 2.583333
Edikthon Sarblash    NPCs  (Major)   (Natural)

An environmentally-minded dwarf who opposes the mining of the Kalorsan, the exploitation of goblins in mines and the poisonous, choking fumes from the furnaces of Tr’S-Nang. He is an active member of “Green War”, the dwarfish environmentalist sect, who (though they have renounced their innate dwarfish industrialism) have yet to reach the stage of pacifistic demonstration.

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Game master tip #1

       By: Aramax

Rather than making a baddy impossible to hit, consider giving it mega-hit points.
Super hard to hit leads to great player frustration. Allowing them to do damage leads to a sense of accomplishment. another variation of this would be to give the bad guy a forcefield that shows damage.You could also give them a mastermind ability that sluffs the damage of to minions who should be easy to kill.Once in a while a super high to hit encounter is ok ,but it should be few and far between.

Your mileage may vary

Ideas  ( Articles ) | January 29, 2015 | View | UpVote 4xp

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