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valadaar
November 24, 2006
Hits: 2910
Comments: 5
Ideas: 0
Votes: 5 / 3.800000
Tryvaard    NPCs  (Mythic/ Historical)   (Mystical)

Even 20 years of service was not enough for them - still they taunt me.  Will I ever be free?

Wulfhere
November 20, 2006
Hits: 3555
Comments: 8
Ideas: 0
Votes: 7 / 4.071429
He That Waits At Ye Portalle    NPCs  (Minor)   (Mystical)

An Empire was brought low by the vile astrologer Magnus Magisterius, but that was only the beginning of his evil.

Chaosmark
November 11, 2006
Hits: 3002
Comments: 8
Ideas: 0
Votes: 6 / 3.000000
Shaltier Gremtre    NPCs  (Mythic/ Historical)   (Mystical)

A name lost to all but the oldest of history books and mythic tales, yet more important than many modern rulers.

Scrasamax
November 9, 2006
Hits: 5781
Comments: 7
Ideas: 0
Votes: 7 / 4.285714
Atal    NPCs  (Mythic/ Historical)   (Mystical)

Many claim him to have been of their own, be they mages or clerics, thieves or warriors. Such was the legacy of Atal, the Wise Councilor.

Wulfhere
October 31, 2006
Hits: 3668
Comments: 9
Ideas: 0
Votes: 9 / 4.611111
Tamford Turleygood, the Bedlamite Prophet    NPCs  (Minor)   (Mystical)

The power of the runes comes with a price, one the apprentice Tamford wasn’t ready to pay

Scrasamax
October 16, 2006
Hits: 3703
Comments: 7
Ideas: 0
Votes: 7 / 4.500000
Modock the Magniloquent    NPCs  (Major)   (Mystical)

Dare you approach the great and mighty Modock! KNEEL!

valadaar
October 2, 2006
Hits: 3385
Comments: 8
Ideas: 4
Votes: 5 / 2.800000
Kadarin    NPCs  (Character Sheet)   (Mystical)

The price was high - and it may be higher. But is all worth it for the magic…

Abock
September 16, 2006
Hits: 3069
Comments: 14
Ideas: 0
Votes: 5 / 2.600000
The King of Hingrad    NPCs  (Mythic/ Historical)   (Mystical)

A king so vile and treacherous was cursed many centuries ago to forever roam the earth.  He is now a serf of earths will and shall be anywhere needed to stop the destruction of earths its bueatiful landscapes and creatures.

Scrasamax
September 15, 2006
Hits: 5947
Comments: 9
Ideas: 0
Votes: 9 / 4.722222
30 Necromancers    NPCs  (Extras-Horde)   (Mystical)

A cold and cadavorous collection of nefarious necromancers.

necromancer
September 14, 2006
Hits: 1822
Comments: 6
Ideas: 0
Votes: 6 / 2.250000
Daltorz of the inferno    NPCs  (Mythic/ Historical)   (Mystical)

Daltorz was the greatest weapon of the Summoners and but in the end he caused the downfall of hundreds of magicians and today his very name strikes terror in the hearts of wizards.

Wulfhere
September 13, 2006
Hits: 3242
Comments: 9
Ideas: 0
Votes: 6 / 4.583333
The Wrath of Anut-Khanut    NPCs  (Scenario Based)   (Mystical)

Within the lost tomb of Abu Khanut, Agarn the Impulsive brought the forgotten priest’s curse down upon his student, Alain Piercetongue.  Now the wrath of an ancient god stalks the desert sands.

valadaar
September 12, 2006
Hits: 3562
Comments: 13
Ideas: 0
Votes: 6 / 3.500000
The Headsman    NPCs  (Major)   (Mystical)

The Headsman is drawn to areas where great injustices have occurred.  ...  He is absolutely cold and emotionless.  The only mercy he knows is swift death.

valadaar
September 7, 2006
Hits: 3413
Comments: 16
Ideas: 0
Votes: 8 / 3.687500
Aarvachi    NPCs  (Mythic/ Historical)   (Mystical)

“MINE!!!!” thundered the demon as he caught site of the chests of gold coins.  With a gesture of his hand the chests rose, sundering the enchantments which held them down and drew them towards him.

Scrasamax
August 24, 2006
Hits: 4385
Comments: 14
Ideas: 0
Votes: 11 / 4.272727
30 Mages    NPCs  (Extras-Horde)   (Mystical)

30 slingers of spells, vendors of enchantment, and bizarrement.

Ria Hawk
August 24, 2006
Hits: 4435
Comments: 16
Ideas: 0
Votes: 12 / 4.416667
Hamako the Black    NPCs  (Minor)   (Mystical)

"You would be wise not to cross me.  I have powers that you cannot even begin to comprehend.  Do not anger me, lest I turn you into a goose, fat and ugly.  Then if you are lucky and I am in a forgiving mood, I won’t eat you for supper."
Based on Muro’s Archaic Words Challenge, the word myomancer.

Cheka Man
August 22, 2006
Hits: 3591
Comments: 13
Ideas: 0
Votes: 4 / 3.375000
30 Wizards    NPCs  (Extras)   (Mystical)

Thirty Mages for every kind of magical world out there.

Scrasamax
August 3, 2006
Hits: 9371
Comments: 18
Ideas: 0
Votes: 14 / 4.892857
Markus the Black    NPCs  (Major)   (Mystical)

Do as thou Will…

MoonHunter
July 12, 2006
Hits: 3313
Comments: 8
Ideas: 0
Votes: 5 / 3.800000
Dreamweaver Cassiopia    NPCs  (Major)   (Mystical)

“Do you trust me? Do you feel I can get you through this night?”

They looked unsure. Slowly, each nodded. One even spoke, “I believe you can get me through this night.”

“Good. I believe we can reach the morning light. Now here is what we need to do…...”

Scrasamax
April 26, 2006
Hits: 6455
Comments: 5
Ideas: 0
Votes: 4 / 4.000000
Ixia, the Silver Forge    NPCs  (Campaign)   (Mystical)

Clad in a rainment of silver scale and chain armor, Ixia is the second member of the Trinity

Scrasamax
April 22, 2006
Hits: 8170
Comments: 13
Ideas: 0
Votes: 11 / 4.545455
Mastere, the Necromancer Queen    NPCs  (Mythic/ Historical)   (Mystical)

Creator of the Black Book, the primogen tome of necromancy, few names are as feared or reviled as that of Mastere.

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Random Idea Seed View All Idea Seeds

       By: Grendel

The Door

A nifty little encounter appropriate for any powerful sorcerer/magically adept monsters lair.

When the party have penetrated to an appropriatly impressive level/room they encounter The Door, this door is a vessel through which the Sorcerer/Monster can safely work against any intruders, the door is heavy duty iron bound studded oak wrought with craft skill and magic, set in the middle is a crystal orb, once the party get within a preset distance the orb flickers briefly as the door warns its "master" of the intruders, the master can then effectivly possess the door itself, this means that all movement the door is capable of (i.e. opening and closing) come under the control of the master, the master can also cast spells from the door as if he were there himself, all the while any damage that is inflicted in return merely damages the door, this will in effect ruin any of the parties chances of surprise, allow the master to assess the parties abilities while remaining safe and sound and finally will probably cause the party to waste some of their juicier items/spells on a chunk of wood and iron, and if the master happens to have a deadly spell or three it could also reduce the size of the party,

Of course if you wanted to be really nasty you could have the door open to admit one person and then slam shut on the second person (squish) whilst blasting away with every spell in the mastrs repetoir

Encounter  ( Cave/ Underground ) | August 20, 2004 | View | UpVote 2xp


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