"By the Winter of 182 AR, Emperor Vezimmir's rule in Tiberia was almost complete. With shrewd diplomacy and ruthless military insight, he had decimated the Eturian Empire by first breaking a deal with Rollo, Warlord of the Vesi, to invade Datia. Most of Eturia's armies were off West fighting the Adamantians alongside the Drysians. However, to ensure that Datia never received aid from Eturia, Vezimmir orchestrated with the Reavers of Oskaria to descend upon Eturia's poorly defended coastal cities. It comes as no surprise that, with the fall of the Eturian Empire, her lands were in no shape to deny the Emperor's rule."
"Who would expect a commoner from a land that had once rejected the Son of the Light and the Holy Empire to become the next heir to the draconic essence of Traghen?"
William Dashaw, Lord Scribe to the Illyrian Court.
"I watched my family burn. I kill men with the tools of my father's trade. He created. I destroy. That is a gift the Light chose me to bear. Think well you before you pray to the Light for gifts."
Chosen of the Essence of Traghen, High Lord of Barbarus, Keeper of Sentinel, Wielder of the Soulhammer.
"Would you prefer I run my sword through your spine and leave you laying here for the wolves to gnaw upon or to just burn you alive with my magic? I would prefer to collect what I am after without the use of violence, but make no mistake I will kill you to remove this trinket from the hands of humanity."
~Halimath the Wanderer~
One of the preeminent occult scholars of the Cosmic Era, well versed in ancient mysteries, and one of the hidden masters manipulating the Cosmic Era.
Do me a favor, stay dead this time.
"Who would make such a thing?"
Jacob Latris was a Taurian immigrant to Obstaria. Now he is a man who has severed his connections to sanity long ago, and is searching for something that probably doesn't exist.
A young sorcerous vampire with a penchant for making zombies.
"Magic is like telling a lie," Calypso told his latest bunch of would-be apprentices. "It doesn't matter if it's real or not as long as everyone believes it."
Sometimes the old ways are best. A pivotal undead sorcerer.
There are some types of evil that are not easily recognizable as such. Much like the mountain-top ascetic or the cloistered saint, there is no obvious sign of the darkness that lurks inside Vodai.
All Maire wanted was to give her husband a child. She wasn't about to let death stand in the way.
"I will give man his threescore and ten, and then give him more. Death himself will fall before me."
She was known as "Moon Child" by her friends as she only came out at night, and whilst they loved to play with her, those who did so for too long would soon have cause to regret it. He was her father and the town undertaker, with a secret much less savoury role as the town necromancer.
I'm different. I have a different constitution, I have a different brain, I have a different heart... Dying's for fools, dying's for amateurs.
The eldest of six sisters and the heir apparent of the Argyle-Blakes, and an investigator for the Royal Theosophical Society
Immortality can be had, but for a cost. Some are willing to pay this price, some are willing to make others pay the price. So long as there is gold in my hand I care not.
Welcome to my humble home. Feel free to stay as long as you like, if you remain at all. Do be warned, though, the place is a bit... unstable...
Alchemists are found in many fantasy settings. If used properly, alchemists can add unique flavor to your game. But what is the story of that powerful person standing behind the counter? Why do they sell magic? I have thirty different answers to that question.
A group of adventurers come across a child’s body on their adventures, odd being such a remote location. Their is no detectable sign of violence to the child, nor are their any signs of life. Suddenly the child opens its eyes, looks towards the group and introduces themselves to the adventures.
If this wasn’t odd enough, the child can’t remember where they are from, only their name and age. Stranger yet, the child has a tattoo on their right shoulder of a family crest, to a family that died out over 200 years ago.