The queen of a pocket kingdom, Zora is known for her command of dark magics, fashion sense that involves using armor grade metal in dresses and bustiers, and the stark contrast of her pale skin against her blood red lips and raven dark hair.
One of the more terrible black treasures held in the vaults of the Atlantic Federation, the mutilated torso of a still living infested auton
Shout box spawn
Freetext Friday "Shadow"
Cosmic Era: Yuna of Final Fantasy X
Thirty more nasty, notorious Necromancers to disturb the eternal rest of the Dead.
100 word Dragonmax's Freetext Friday
The bow is a highly intelligent weapon, with memories and plans. The wielder of the bow is a brainless zombie, who is still perfectly capable of wielding the weapon. Together, they're an NPC.
"By the Winter of 182 AR, Emperor Vezimmir's rule in Tiberia was almost complete. With shrewd diplomacy and ruthless military insight, he had decimated the Eturian Empire by first breaking a deal with Rollo, Warlord of the Vesi, to invade Datia. Most of Eturia's armies were off West fighting the Adamantians alongside the Drysians. However, to ensure that Datia never received aid from Eturia, Vezimmir orchestrated with the Reavers of Oskaria to descend upon Eturia's poorly defended coastal cities. It comes as no surprise that, with the fall of the Eturian Empire, her lands were in no shape to deny the Emperor's rule."
"Who would expect a commoner from a land that had once rejected the Son of the Light and the Holy Empire to become the next heir to the draconic essence of Traghen?"
William Dashaw, Lord Scribe to the Illyrian Court.
"I watched my family burn. I kill men with the tools of my father's trade. He created. I destroy. That is a gift the Light chose me to bear. Think well you before you pray to the Light for gifts."
Chosen of the Essence of Traghen, High Lord of Barbarus, Keeper of Sentinel, Wielder of the Soulhammer.
"Would you prefer I run my sword through your spine and leave you laying here for the wolves to gnaw upon or to just burn you alive with my magic? I would prefer to collect what I am after without the use of violence, but make no mistake I will kill you to remove this trinket from the hands of humanity."
~Halimath the Wanderer~
One of the preeminent occult scholars of the Cosmic Era, well versed in ancient mysteries, and one of the hidden masters manipulating the Cosmic Era.
Do me a favor, stay dead this time.
"Who would make such a thing?"
Jacob Latris was a Taurian immigrant to Obstaria. Now he is a man who has severed his connections to sanity long ago, and is searching for something that probably doesn't exist.
A young sorcerous vampire with a penchant for making zombies.
"Magic is like telling a lie," Calypso told his latest bunch of would-be apprentices. "It doesn't matter if it's real or not as long as everyone believes it."
Sometimes the old ways are best. A pivotal undead sorcerer.
There are some types of evil that are not easily recognizable as such. Much like the mountain-top ascetic or the cloistered saint, there is no obvious sign of the darkness that lurks inside Vodai.
When the characters approach a clearing in the forest, they will see 4 ogres who are guarding, and preventing from escape, 4 human males, and 3 human females. The ogres will see the party and leap to attack. The females will scream "OUR SAVIORS!!" and run screaming straight across the currently forming battlefield, in between ogres and party members, to hide behind the rearmost party members. They will be safe there. The males will try to skirt the battle to the north side to join the women.
To the south, giants will be hiding in the thick underbrush until the party has engaged the ogres and then attack the most opportune target EXCEPT the ones that the females are next to.
It should be noted that the female commoners are not female commoners at all, nor are the male commoners actually male commoners. The female commoners are the hags, who have polymorphed themselves as the commoners in their stewpot to escape detection. The males skirting the battle are actually MORE ogres, the hags were in the process of polymorphing ALL the ogres into regular humans for ambush purposes. The REAL commoners are already dead, having found their way into the coven's cauldron for dinner.
The hags (the women) will position themselves near to any spellcasters in the rear first, and then near anyone else in the back of the fight. The ogres (the men) will wait until the hags shift form, and then attack first the rear folks, then shift into the melee.
It is possible that the characters, as they approach the ogres, will notice the giants in the bush, and be able to warn the others of the ambush.
GAME NOTES: If you sell the screaming women correctly, they will not even be suspected until it is too late. Therein lay the problem. This encounter is ESPECIALLY deadly to the rear eschelon of the party. It is entirely possible that the hags will finish off half the party before they even realize they have been duped. Caution is required if the game master wishes to avoid a TPK(total party kill).