Hall of Honour Featured

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Shadoweagle
May 4, 2004
Hits: 5960
Comments: 7
Ideas: 0
Votes: 9 / 4.333333
The Mirrored Plains    Locations  (Any)   (Country/ State)

A set of land, roughly six hundred meters squared, which has JUST not enough trees to be called woodlands. Though there IS something most curious about these lands. Perhaps the fact it is pure glass.

Shadoweagle
May 3, 2004
Hits: 6176
Comments: 12
Ideas: 0
Votes: 9 / 4.111111
The Window of the Mind    Items  (Wand/Staff/ Arcane)   (Cursed)

The tale of King Shorthold and The Window of the Mind

Siren no Orakio
April 30, 2004
Hits: 6819
Comments: 9
Ideas: 0
Votes: 16 / 4.187500
Kerchief Blade    Items  (Melee Weapons)   (Magical)

This discreet and stylishly concealable weapon is quite capable of cleaning up its own mess.

krichaiushii
April 30, 2004
Hits: 6228
Comments: 10
Ideas: 0
Votes: 3 / 4.000000
Lord Johann Coldwater    NPCs  (Campaign)   (Political)

A weary adventurer-turned-lord.  His fief is slowly growing, but threatened by growing forces of humanoids… and approaching winter.

Fin Rabbitslayer
April 29, 2004
Hits: 6500
Comments: 6
Ideas: 0
Votes: 7 / 4.000000
The Isles of Ithaca    Locations  (Water)   (Regional)

A land being plunged into chaotic energies, wild superstition, massive prejudices and distrust.  More of a campaign setting than anything else.

This is more of a concept applied to a particular setting than the setting itself, bear this in mind.

Kassil
April 25, 2004
Hits: 4978
Comments: 6
Ideas: 0
Votes: 6 / 4.250000
Twig    Items  (Melee Weapons)   (Magical)

A dagger, seemingly crafted from plain oak wood…

ephemeralstability
April 25, 2004
Hits: 6286
Comments: 6
Ideas: 0
Votes: 6 / 4.500000
Celdea    NPCs  (Mythic/ Historical)   (Natural)

Betrothed to Skundaath Lord of Chaos, Celdea lives in perpetual fear of being found and taken to be his bride.

Shadoweagle
April 23, 2004
Hits: 6071
Comments: 12
Ideas: 0
Votes: 12 / 4.333333
The Art of Healing    Items  (Art and Music)   (Magical)

The tale of colourshade of the two-fold, and his reknowned skill of painting.

Agar
April 23, 2004
Hits: 3848
Comments: 4
Ideas: 0
Votes: 6 / 3.666667
The Shroud of Ster    Items  (Clothes)   (Magical)

Cheating death always has a price. For those who don the Shroud of Ster, the price is pain and suffering for ages.

Silas the Destroyer
April 22, 2004
Hits: 5001
Comments: 10
Ideas: 0
Votes: 14 / 4.000000
Graf Malin    Items  (Other)   (Magical)

Pembridge Maccadia, the Mindless Ruler, the Crafter of Graf Malin, sacrificed his very life to destroy a nation.  A breathing, living machine with the heart of blades, a testament to his loathing of Man.  His hatred for his own people…

ephemeralstability
April 22, 2004
Hits: 5433
Comments: 7
Ideas: 0
Votes: 10 / 4.350000
The Uneasy Sleep    Plots  (Nature)   (Single-Storyline)

Some things remember well. The stones of the Chambers of Nul soaked up the terror of the encarcerated victims and even now remember it, slowly releasing it like sweat. The buried city of Mastad remembers the cries of its citizens as they were crushed, and still they can be heard on the wind.

So it is with the Bed. Over the centuries it has sat in this room it has been host to some interesting guests, and each has left an…impression. Every sleepless night, every troubled thought: the Bed remembers it all. And if you were to spend a night in its downy pillows, you might remember some of it too…

CaptainPenguin
April 20, 2004
Hits: 28082
Comments: 39
Ideas: 0
Votes: 34 / 4.985294
Boots Too Fine for the Earth    Items  (Clothes)   (Magical)

“Yes, these boots are very fine,” said Smoke’s Empty Lens, “But I do not care for them, nor for you.”
Firefly River wept a single tear and went away…

Kassil
April 20, 2004
Hits: 6331
Comments: 10
Ideas: 0
Votes: 11 / 4.181818
Starseed    Items  (Other)   (Campaign Defining)

A legendary relic, suited to base a campaign around, with the power of Creation crystallized in a single milky seed…

Iain
April 18, 2004
Hits: 6474
Comments: 8
Ideas: 0
Votes: 10 / 4.750000
Land of the Yale Riders    Locations  (Country/ State)   (Mountains)

High in the Gralbak mountains live the Yale Riders, a reclusive tribe of gnomes who have succeeded in taming the wild yales of the mountains. Skilled riders of their agile beasts they are excellent hunters and warriors, though they do have a firm tradition of hospitality.

Iain
April 18, 2004
Hits: 9396
Comments: 16
Ideas: 0
Votes: 15 / 4.800000
Longbow of Light    Items  (Ranged Weapons)   (Heroic)

A true weapon of Light, crafted by the master craftsman Elriada for the coming of age of Anlara, heir of the forest elves. When rejected by Anlara, Elriada laid his curse upon the Longbow, ensuring that this mighty weapon would be truly valued by its users.

Fin Rabbitslayer
April 16, 2004
Hits: 5789
Comments: 11
Ideas: 0
Votes: 10 / 4.450000
Urk    NPCs  (Minor)   (Mystical)

Every now and then someone truly extraordinary is born, even to a race of kobold like creatures.

Siren no Orakio
April 16, 2004
Hits: 8853
Comments: 17
Ideas: 0
Votes: 21 / 4.500000
Winter's Bounty    Items  (Transports)   (Heroic)

A mid-sized sailing ship with an embedded Shard of the Storm.

CaptainPenguin
April 15, 2004
Hits: 6269
Comments: 10
Ideas: 0
Votes: 9 / 4.333333
One-Thousand Groans for A Laugh    Items  (Armor)   (Cursed)

Fallu the Sorceress summoned Smile Frown, the Laughing Demon, who chuckled and said to her…

PenDragon
April 15, 2004
Hits: 4347
Comments: 5
Ideas: 0
Votes: 4 / 1.125000
Pakint    NPCs  (Major)   (Combative)

He is 972 years old and has a wife. He congregates with any good creature and will help any one in need. He is a good black smith and can work with most meterials.

Fin Rabbitslayer
April 15, 2004
Hits: 4542
Comments: 4
Ideas: 0
Votes: 4 / 3.250000
Fin    NPCs  (Minor)   (Travelers)

A flamboyant sea captain with a small crew and vessel.  He searches the seas for any and all cultural legends, simply out of curiousity.

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       By: ephemeralstability

On route from Geli to Nekrass the characters meet a peasant boy on the road. He's wandering in the direction from which they've just come. If this seems a little bit incongruous, they may wish to ask him a few questions. He's perfectly willing to talk: he's called Lamish and he's run away because he knows he is the heir to the throne of Geli and his parents didn't believe him. How far is his home? About five weeks walk from here. How much has he eaten? Nothing. Has he drunk? Only from the filthy roadside ditches. In short, it's a wonder he is still alive. And yet he seems perfectly healthy.

Is he a thief, waiting for travellers to trick? Is he lying because there's something more sinister under all of this? Is he telling the truth? And anyway, what should the characters do? Do you take him to Geli? Do you try to find his parents? Or leave him to make his own way?

Encounter  ( Locations ) | September 23, 2003 | View | UpVote 0xp


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