Hall of Honour Featured

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esaquam
September 20, 2004
Hits: 4304
Comments: 7
Ideas: 0
Votes: 5 / 4.600000
Remembrance of Things Past    Plots  (Duty)   (Single-Storyline)

The mentor of one or more (lawfully-inclined, socially ambitious) PCs is vulnerable because of a past action ââ?¬â?? an action that was justifiable at the time.  But opponents can now use changing circumstances or new information to discredit or destroy the mentor and damage the PC.  The mentor is unwilling/unable either to respond or escape the consequences.  The PCs can take action, but not in the open; ‘kill the monsters’ is not likely to solve the problem.  Failing to act will doom the mentor and damage the PC; taking action may also doom the PC.

Ria Hawk
September 20, 2004
Hits: 7513
Comments: 14
Ideas: 0
Votes: 14 / 4.142857
Forge    NPCs  (Scenario Based)   (Combative)

Honor, ethics, morality, civilization, these are mere trappings.  Playthings that people use to hide from the world.  They’ve all forgotten.  No sword is untried by fire, and so it is with man. 

I am the fire that will test man.

Ria Hawk
September 19, 2004
Hits: 4308
Comments: 5
Ideas: 0
Votes: 6 / 3.750000
Eamon Sianeth    NPCs  (Major)   (Mystical)

Khass was one of the greatest friends I ever had.  So of course, what choice did I have but to save him?

Dear gods above, what have I done?

CaptainPenguin
September 19, 2004
Hits: 7695
Comments: 19
Ideas: 0
Votes: 18 / 4.444444
Bloody Smile    NPCs  (Mythic/ Historical)   (Criminal/Espionage)

Was this to be his last sight, then? These bloody-red gums, these rusty, iron teeth? Where were the Gods to defend him from Bloody Smile?

Ria Hawk
September 18, 2004
Hits: 5597
Comments: 8
Ideas: 0
Votes: 10 / 3.900000
Jenya    NPCs  (Minor)   (Travelers)

Jenya was never quite able to explain to herself how she ended up on a pirate crew.  But five years out on the Swiftbolt, and she’s having the time of her life.

CaptainPenguin
September 18, 2004
Hits: 18177
Comments: 27
Ideas: 0
Votes: 16 / 4.718750
The Eye of Riches    Items  (Clothes)   (Magical)

“Your eye, your eye!” crowed Imupokith, the Sea-Witch, and Vruthath, clutching his bleeding socket, held out his hand.
Upon the palm was a staring green eye.

EchoMirage
September 17, 2004
Hits: 3518
Comments: 6
Ideas: 0
Votes: 9 / 4.277778
Anrathi    NPCs  (Major)   (Artistic/Performance)

A lot of travelling singers have a flame or incessant longing in their heart.This woman’s heart holds something more as well.

Scrasamax
September 17, 2004
Hits: 3619
Comments: 4
Ideas: 0
Votes: 6 / 3.833333
Ember, Disciple of the Wind    NPCs  (Minor)   (Religious)

Few can match the monk for physical accievement. Few monks can match Ember, the Disciple of the wind…

Royal_Assassin
September 16, 2004
Hits: 4240
Comments: 4
Ideas: 0
Votes: 4 / 3.750000
Gunjii    Items  (Home/ Personal)   (Non-Magical)

Poleran:  Hey what are you chewing there sir?
Bearded Man:  Gunjii a super sticky gum.
Poleran:  What do you mean sir?

Royal_Assassin
September 15, 2004
Hits: 4590
Comments: 4
Ideas: 0
Votes: 5 / 1.600000
City of Venerability    Locations  (Other)   (City)

The city that many adventurers seek to drink from the Fountain of Youth…..

Royal_Assassin
September 15, 2004
Hits: 4751
Comments: 5
Ideas: 0
Votes: 6 / 2.000000
A man that needs a drink    Plots  (Duty)   (Side-Quest)

Bold Adventurers the Fountain of Youth awaits your lips….

CaptainPenguin
September 15, 2004
Hits: 5797
Comments: 14
Ideas: 0
Votes: 13 / 2.846154
the Upheld Lantern    Items  (Home/ Personal)   (Cursed)

The wall unsealed, Mirror Serpent peered inside, ready to gaze upon the riches within. But he recoiled. There was only a withered corpse, and in its hands, a flickering lantern…

Saemond
September 14, 2004
Hits: 5825
Comments: 8
Ideas: 0
Votes: 13 / 4.769231
Winter's Cap    Items  (Home/ Personal)   (Magical)

“Clear glacial water, spring barley, winter wheat and summer hops are what good ales are known for. The ale should not be too old or it will be stale or bitter, it must breath or the favor won’t be just right, and most importantly it should be chilled to just a hair above freezing, so the taste is sharp and crisp” ~ Taliwar Jil - Master Brewer, Far Doman

Royal_Assassin
September 14, 2004
Hits: 8023
Comments: 16
Ideas: 0
Votes: 7 / 2.642857
Shield of Blinding Light    Items  (Armor)   (Combat)

The shield of the gods forged from the sun by Apollo himself but how can it be…...........

Scrasamax
September 14, 2004
Hits: 7434
Comments: 8
Ideas: 0
Votes: 7 / 4.571429
Mialee the Beautiful    NPCs  (Major)   (Mystical)

Always on the cutting edge of fashion and the talk of the courts, Mialee the Beautiful is the supermodel of the fantastic world…

Cheka Man
September 13, 2004
Hits: 4243
Comments: 5
Ideas: 0
Votes: 4 / 3.000000
Vandersil, the City of Bronze    Locations  (Other)   (City)

Once Vandersil was a rich city. Too rich for it’s own good. It was born when gold was struck in the Northern Polar Mountians. The gold ran out within a few years but veins of other minerals both common and rare were discovered. Coal, silver, star stones. The city grew rich through trade and the streets were paved with bronze, at least, in the richer areas of the city. And then it fell into captivity because it neglected it’s defences…

Scrasamax
September 13, 2004
Hits: 11964
Comments: 23
Ideas: 0
Votes: 14 / 4.678571
Redgar the Valiant    NPCs  (Minor)   (Combative)

quick of wit, strong of sword arm, and irresistable to the ladies, Redgar the valiant is the epitome of the heroic warrior.

Scrasamax
September 13, 2004
Hits: 6564
Comments: 12
Ideas: 0
Votes: 10 / 4.450000
The Omen of Fire    Plots  (Discovery)   (Multi-Storyline)

Most unexpectedly, an omen of fire appears in the sky, bright in the darkness, visible during the day, panic ensues…

Scrasamax
September 13, 2004
Hits: 8404
Comments: 11
Ideas: 0
Votes: 6 / 4.333333
Ring of the Arch-Duke    Items  (Jewelry)   (Campaign Defining)

The Seven Lords of the Peninsulari each wore a magical signet ring identifying them as a sovereign lord.

Scrasamax
September 13, 2004
Hits: 6505
Comments: 10
Ideas: 0
Votes: 10 / 3.900000
The Charter    Plots  (Discovery)   (Single-Storyline)

Arriving in a small village the adventurering party is drawn into a meeting of the Parish Guild…

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Castoria, Land of Shattered Stars

       By: Veretrix

Castoria was once a thriving and prosperous nation, a rich trade center for the surrounding lands. This all changed when, on one fateful night nearly a century ago, the Mist of Eternity rolled in and surrounded the land, obscuring more of the outside world as days and nights passed.

By the time the Mist blocked out the sun, a new light shone during what was assumed to be daytime: The Starpoint Spire, a mysterious place atop Castoria's highest peak in the northern-central region. Some say that there is some sort of building atop the mountain shining the dim "sunlight" onto the land, but it is only ever too bright or too dark to fully make out any structure, not to mention the mountain's immense height.

Not a month after the Spire's light lit up, the stars fell. Flaming rocks and debris from far-flung edges of space plummeted downward onto the eastern region of Castoria. Once the shower subsided, a strange energy from within the fallen stars transformed the eastern lands in what are now known as The Voidwastes, a barren gray land littered with craters and strange alien creatures (these can vary, but I had Pathfinder's Akatas in mind).

To the south, strange mechanism of eldritch origin are again at work after aeons of rest in the Ruins of Kchuthngnl, an ancient city of non-human creation that is estimated by scholars to be no less that five millennia old.

To the west, the once peaceful and serene forest, now known as The Plagued Woods, has been experiencing corruptions of the wildlife and humanoids living there. Some humans have reported creatures that appear not unlike a halfling, except that they can open their mouths to massive proportions to swallow creatures the size of an ogre.

When adventurers and citizens alike try to make an escape from Castoria, they are never seen again, and it is utterly unknown whether they found hopeful sanctuary or agonizing death withing the Mist's depths.

What is unknown to all residents of Castoria is that all of these events occurred because of the actions of a secret but powerful cult loyal to the Elder Gods who call the space between the planes their abhorrent home. The cult still lives on, larger than ever, and their plan is for the alien horrors to incubate and thrive within the dome of mist that now envelops Castoria, so that when the Elder Gods return as the cult's prophecy foretells, they will have an army of blasphemous creation at their disposal that they will use to make war with and enslave the denizens of the Material Plane.

Ideas  ( Locations ) | August 4, 2015 | View | UpVote 4xp


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