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Hall of Honour Featured

  • You are challenged to go find a NPC worthy of a Hall of Honour Vote!

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Caprin_Ternor
June 4, 2003
Hits: 6415
Comments: 13
Ideas: 0
Votes: 14 / 4.142857
Rings of Sound Sleeping    Items  (Jewelry)   (Magical)

Rings of great benefit, but also sizeable danger.

hopfrog16
June 3, 2003
Hits: 6653
Comments: 15
Ideas: 0
Votes: 8 / 3.312500
VonHorst's Harness    Items  (Clothes)   (Combat)

A simple leather harness covered with an odd assortment of axes.

CaptainPenguin
May 31, 2003
Hits: 7855
Comments: 13
Ideas: 0
Votes: 9 / 3.777778
Shouts in the Night    Plots  (Hired)   (Single-Storyline)

The heroes are ninjas of the Kakemetsu Clan, hired to assassinate the Lord Kuganara Daijo. But when they infiltrate the Kuganara Castle, they find that there is more to this than there seems to be.

hopfrog16
May 31, 2003
Hits: 5760
Comments: 13
Ideas: 0
Votes: 8 / 4.062500
Tarsir Celebalda    NPCs  (Major)   (Combative)

Not everything apears to be what it is. Orcs were once elves at one time…

hopfrog16
May 30, 2003
Hits: 5042
Comments: 7
Ideas: 0
Votes: 5 / 3.500000
Ansgar Haakon    NPCs  (Minor)   (Combative)

Ansgar is a Rohirrim (Same race as the Riders of Rohan)that wanders aimlessly along roads and paths mearly to see the world or to patroll… depending if he is employed or not. He usually sings or whistles while traveling and is quite formidable looking while riding his meara.

Strolen
May 25, 2003
Hits: 5148
Comments: 5
Ideas: 0
Votes: 11 / 3.954545
Akibara    Plots  (Duty)   (Single-Storyline)

Old swords, ancient kings, and forgotten cities. Once the greatest city in the land, now guarded by darkness and death. Akibara was one of the hubs of the east, gateway to the sea, entrance to the lands. Now it lies amid a forgotten desert of ruin and death.

Strolen
May 24, 2003
Hits: 4631
Comments: 3
Ideas: 0
Votes: 8 / 4.875000
Kaloridon    NPCs  (Major)   (Mystical)

Those that know him have long ago forgotten his last name if he ever had one. Once a respected adventurer of great reknown he has since fell into mindlessness and general senility. An elf of no little confusion, his great knowledge is still available, just difficult to get to.

CaptainPenguin
May 24, 2003
Hits: 7881
Comments: 12
Ideas: 0
Votes: 11 / 3.818182
Umbral Clot    Items  (Materials)   (Non-Magical)

A fist-sized clot of shadows with strange visual properties.

CaptainPenguin
May 23, 2003
Hits: 8227
Comments: 18
Ideas: 0
Votes: 5 / 3.400000
Dorlyanic Crystal    Items  (Materials)   (Magical)

Dorlyanic Crystal is a substance from which the ancient Dorlyans, godling-race of a distant planet, forged their mighty weapons. Weapons made from it cleave the flesh of the supernatural and the extraterrestrial like a hot knife through butter.

CaptainPenguin
May 22, 2003
Hits: 5845
Comments: 5
Ideas: 0
Votes: 2 / 4.500000
Emperor Zal-Ghombvis    NPCs  (Major)   (Political)

A being descended from the stars to rule over the Empire of B’Gazzi. (It is not actually male, it is asexual.)

Yuna Holystone
May 22, 2003
Hits: 7319
Comments: 12
Ideas: 0
Votes: 10 / 2.200000
Arwin Lightfoot    NPCs  (Minor)   (Natural)

Swift and silent, she has a bow and powerful arrows.

Yuna Holystone
May 21, 2003
Hits: 5404
Comments: 8
Ideas: 0
Votes: 5 / 1.500000
Vinet Magos    NPCs  (Extras)   (Mystical)

A very powerful mage ready to help out anyone in need. She’s very smart so you should usually listen to what she says.She is mainly a specilist in the element of water and a little in the element of air.She takes the ring of fire so she can use the element that she doesn’t know much about as an advantage to learn more about it. She uses a quarter staff as her weapon and she only wears a light robe.

Yuna Holystone
May 21, 2003
Hits: 5394
Comments: 6
Ideas: 0
Votes: 8 / 1.500000
Yuna Holystone    NPCs  (Minor)   (Religious)

Yuna is kind, shy, and very smart. She loves nature and constently prays to her goddess. She is very young (about 17).

Ria Hawk
May 21, 2003
Hits: 3659
Comments: 4
Ideas: 0
Votes: 7 / 3.642857
Sasha the Fox    NPCs  (Minor)   (Criminal/Espionage)

You’re bound to get something interesting when a marriage is made between a pirate lord and a gypsy princess…

Agar
May 20, 2003
Hits: 5523
Comments: 6
Ideas: 0
Votes: 12 / 4.500000
Sushi anyone?    Plots  (Crisis)   (Single-Storyline)

A siren has seduced a noble overboard and gifted him with watery breath. Now his family is preparing to go to war with the mer-people, blaming them for his kidnapping. They mer-people have beseeched the players to explain that the siren isn’t even one of thier people and help rescue the noble from the siren.

Problem is, the noble is now daddy.

ephemeralstability
May 14, 2003
Hits: 4672
Comments: 5
Ideas: 0
Votes: 9 / 4.000000
Winds and waters keep...    Plots  (Discovery)   (Side-Quest)

“Winds and waters keep,
a hush more dead than any sleep”
- W. Allingham, Ruined Chapel.

The trade ships from Menast have failed to arrive, but why?

manfred
May 13, 2003
Hits: 7994
Comments: 15
Ideas: 0
Votes: 11 / 3.909091
The Armor of Glorious Returns    Items  (Armor)   (Combat)

A guaranteed life-saver in some situations, a good armor anytime. Several miraculous death-and-return situations were observed on its wearers, but seldom attributed to the simple leather armor.

CaptainPenguin
May 12, 2003
Hits: 9440
Comments: 14
Ideas: 0
Votes: 3 / 2.333333
Desert of Death    Plots  (Nature)   (Encounter)

A continuation of the heroes’ journey through Daemonland.

They have passed beyond the mysterious circling armies and entered the burning, poisonous desert of Outer Daemonland. Can they find the way across before the Elephant God beats them to it?

CaptainPenguin
May 8, 2003
Hits: 6794
Comments: 11
Ideas: 0
Votes: 13 / 4.153846
We Generals Three    Plots  (Travel)   (Single-Storyline)

In the savage wastes of Daemonland the More, three armies chase each other in a circle for all eternity….

Agar
May 6, 2003
Hits: 5201
Comments: 5
Ideas: 0
Votes: 9 / 4.166667
Derivish Blade    Items  (Melee Weapons)   (Combat)

Normal small knives modified to give fast attacks. Enchanted versions are even more deadly.

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Random Idea Seed View All Idea Seeds

When is a Trap Not a Trap?

       By: Wulfhere

The PCs encounter an elaborate trap room, designed to fill with water, drowning those inside. Clever and resourceful, they disable the trap and move on.

Only later do they discover that this room is part of the elaborate cooling system that prevents beasts of elemental fire from overrunning the complex. While the fiery beasts run rampant, they begin setting fires, which causes the complex to become increasingly hot and smoke-filled. Additionally, the PCs now have to fight their way out past aggressive fire creatures...

Ideas  ( Dungeons ) | March 14, 2007 | View | UpVote 4xp


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