Login or register. (You can now login/register with your social networks.)

Hall of Honour Featured

  • You are challenged to go find a NPC worthy of a Hall of Honour Vote!

Random Gold Golden

Random

Scrasamax
August 1, 2004
Hits: 3952
Comments: 4
Ideas: 0
Votes: 7 / 4.285714
Elspeth Kalamath    NPCs  (Major)   (Political)

Where many a woman’s heart is filled with longing for love, or the comfort of the hearth and home, this arrogantly beautiful woman is consumed with but one thing. Ambition. Born without a heart, but with the grace and genteel manners of the aristocracy, she is the iron fist in a lace glove.

Maggot
July 26, 2004
Hits: 4592
Comments: 7
Ideas: 0
Votes: 3 / 4.000000
Baragh son of Lard    NPCs  (Major)   (Religious)

As High chief and seer of the Bakali, the lizardman Baragh is aware that the vey survival of his doomed race hangs in his claws. Knowing that the odds stacked against him are great, he nevertheless pursuses with great doggedness his goal of finding a hero willing to aid him in his struggle to to restore the land of his ancestors back to its rightful masters. Though a part of him knows that the plight of a primitive race of non humans is unlikely to elicit much sympathy, he clings on to the hope that there will be someone brave and noble enough to share his cause.

EchoMirage
July 23, 2004
Hits: 4476
Comments: 6
Ideas: 0
Votes: 8 / 3.875000
Spark    NPCs  (Mythic/ Historical)   (Mystical)

When the gods were born, so was Spark ... though of little power, he did not lack drive, and so did not those whom he favored…

Skylark
July 21, 2004
Hits: 4661
Comments: 6
Ideas: 0
Votes: 4 / 2.250000
Serenity Cove    Locations  (City)   (Forest/ Jungle)

Serenity Cove is a picturesque coastal town once thriving and prosperous.  Now finds that it is in the grips of a terrible evil.

Cheka Man
July 19, 2004
Hits: 3028
Comments: 2
Ideas: 0
Votes: 4 / 3.375000
Reingold 's Cloak    Items  (Clothes)   (Villanous)

King Coloman had a problem.King Charles (known as the Fat King behind his back) was coming to take over his kingdom.It was not that Coloman had started any trouble, it was just that the Fat King was as greedy for new lands to add to his over growing empire as he was at the dinner table.Whilst the Fat King was not a good general himself,he had several talented subordinates who were, as well as an army three times the size of Coloman’s.

King Coloman called his Royal Council together to decide what to do.Simply using assassins would not work.There were six decent generals, and at most an assassin might be able to kill two,and that would mean he or she would die in the attempt. Reingold was put to work to create a magical weapon that could kill all six generals,without being so dangerous that it endangered all those who were making it.

He considered golems (too many guards) and various other ideas, and came up with a cloak that had hidden powers.A supposed traitor was the man who gave the Fat King the cloak. The cloak made the Fat King feel wonderful and healed a small wound and some boils that he had, but within an hour, all six generals dropped dead, their strength sucked into the Fat King. Without his generals, the Fat King lost the Battle of Silverock Pass and was killed in the rout that followed. The slightly damaged cloak was recovered and locked for safety in the King’s Treasury, only to be stolen a decade later…

Scrasamax
July 18, 2004
Hits: 5990
Comments: 10
Ideas: 0
Votes: 14 / 4.392857
Gold in them thar hills    Plots  (Discovery)   (Single-Storyline)

An area known for sweeping mountain vistas, and sleepy alpine hamlets has all but exploded with miners, adventurers, and thieves. Dwarves are showing up in troops, while orcs are churning towards the valley. The reason? Simple…

There’s gold in them thar hills!

Iain
July 17, 2004
Hits: 5251
Comments: 7
Ideas: 0
Votes: 9 / 4.500000
Watcher    Items  (Wand/Staff/ Arcane)   (Sentient)

Known to the priests of Schiehallion as "The All-Seeing Eye", Watcher is in actuality merely one of the more minor of Corvus’s orbs. Little did Corvus guess that such a mundane tool would one day be revered as a fountain of knowledge.

Trakien
July 16, 2004
Hits: 4011
Comments: 5
Ideas: 0
Votes: 6 / 2.583333
Oin Bloodblade    NPCs  (Extras)   (Combative)

An escaped goblin who only wants to live his life to help others. Yet humans and other more advanced races push him down and chase him off.

Scrasamax
July 14, 2004
Hits: 4478
Comments: 10
Ideas: 0
Votes: 9 / 4.277778
Rubens    Locations  (Establishment)   (Any)

To refer to Rubens a inn is an insult. There are no battered bars, or heaving bosoms, or the scent of stale beer and tobacco smoke. There are no crowded common rooms, or cheap entertainment. The flooring is plush, the rooms are exquisite, and the bill is out of this world…

Scrasamax
July 14, 2004
Hits: 6464
Comments: 12
Ideas: 0
Votes: 10 / 4.450000
Granitbiten    NPCs  (Major)   (Combative)

A potentially devastating foe with arms, and fists of living stone…

Scrasamax
July 14, 2004
Hits: 5956
Comments: 8
Ideas: 0
Votes: 11 / 4.090909
Tempting Teanoi    Plots  (Discovery)   (Single-Storyline)

For years trading ships have come to the Islands of Teanoi seeking treasures of gold, pua shell, and exotic herbs and spices. Trade has dwindled, and ships vanish without a trace, but the trade is too valuable to give up, and thus the ships still come. The islands also lay close to a shipping lane, and are a regular stop for ships seeking only to take on fresh supplies of foodstuffs and water.

Soon merchants begin seeking outside aid to protect their ships from the unknown menace that the islanders call Teanoi…

MoonHunter
July 14, 2004
Hits: 4869
Comments: 4
Ideas: 0
Votes: 5 / 4.400000
Click aka The Orb of Entry    Items  (Other)   (Sentient)

It is an long simple key, with a crystal in the turning loop. It seems insignificant, but it is a thing of legend.  Every thief in the four realms has heard of it. Scholars and madmen, and those opposing the madmen all quest for it. It is a simple key to lock or unlock anything.

MoonHunter
July 14, 2004
Hits: 6076
Comments: 7
Ideas: 0
Votes: 10 / 4.100000
Merideth    Locations  (City)   (Desert)

This is a city deep in the hills of old Aviansis. The path to Merideth is magically obscured, so only those with the pathfinder’s gift can find it. The city is still bustling with souls after all these centuries. They trade with each other, make deals, sell things, and even send messages. Unfortunately only a few of them have warm bodies or heartbeats.

ephemeralstability
July 13, 2004
Hits: 6204
Comments: 10
Ideas: 0
Votes: 9 / 4.055556
Escape from the Kitchens    Plots  (Crisis)   (Side-Quest)

A huge castle whose foundations are crumbling…A murderer on the run in the caverns below.

Scrasamax
July 12, 2004
Hits: 3990
Comments: 4
Ideas: 0
Votes: 7 / 3.642857
Alteisenhalm    Items  (Melee Weapons)   (Combat)

Sometimes a sword’s value is not determined by magical properties, of gilding and jewels. Sometimes it’s value comes from it’s deeds and it’s history

Scrasamax
July 11, 2004
Hits: 10411
Comments: 17
Ideas: 0
Votes: 13 / 4.461538
A Gaggle of Wizards    Plots  (Duty)   (Multi-Storyline)

Many of the worlds woes can be laid at the feet of deranged, socially blind, and irresponcible wizards. The doddering old mage locked away in his tower, answerable to no one but himself is a hazard to himself and to those unfortunate enough to live close by. The Upright Society of Civic Mages plan to change this problem…one way or another.

MatH
July 10, 2004
Hits: 5329
Comments: 11
Ideas: 0
Votes: 6 / 2.333333
Matsuro Hana    NPCs  (Minor)   (Combative)

Have you ever wondered what it would be like to see a truly odd char in a wild world? Well Matsuro may seem like your average troubled family turned thief…but he is so much more…

m0s0g
July 9, 2004
Hits: 6280
Comments: 11
Ideas: 0
Votes: 9 / 3.500000
Deeping Steppes    Locations  (Area)   (Plains)

Deeping Steppes as named by Dargain the Gnomish adventurer who happened upon this place when attempting to find lost friends in a nearby series of caves and was swept in by the unexpected surge of an underground river, perhaps due to shifting of plates or erosion of a natural barrier.  The cavern was sealed and unknown until being discovered by Dargain.

This is a region of the underdark where a series of very large plateaus occupy a huge underground cavern.  The cavern is situated near a very common and sometimes treacherous underdark route know as The Underway (in my version of the world) which reaches from the Dales to Silverymoon regions in the Forgotten Realms.

Michael Jotne Slayer
July 8, 2004
Hits: 10820
Comments: 28
Ideas: 0
Votes: 23 / 4.282609
By the law they froze    Plots  (Coincidence)   (Side-Quest)

It is extremely cold and snow cover the plains as the heroes notice the dead frozen people hanging from the branches of scattered trees along the road. Ahead they see the local Lords soldiers hanging them up, mercilessly throwing buckets of water on their naked unprotected bodies until they freeze.

Agar
July 7, 2004
Hits: 4748
Comments: 8
Ideas: 0
Votes: 12 / 3.500000
Blind Mask    Items  (Clothes)   (Magical)

Adventurers have timewasters too, but sometimes the timewasters aren’t a waste…

‹ First  < 268 269 270 271 272 273 274 275 276 277 278 >  Last ›
Reset Sorting
Total for selections: (6095)
Sort By:







Random Idea Seed View All Idea Seeds

       By: Michael Jotne Slayer

The old clock tower stands tall, but the bulk of the uppermost storey is crumbling and unsafe, with gaping cracks in the walls. The metal struts and girders supporting the great bronze bells are still intact, though, and the bells survive. The grotesque gargoyles and arabesques which decorated the original design have either fallen into the street (once or twice a year more bricks fall from the tower, prompting calls for its demolition) or have been defaced, but the main doors to the clock tower are still intact and show signs of being kept in working order. This is the home of The Captains, clad in raggedy clothes, with sooty faces, and perpetually runny noses. But behind each set of eyes is the look of a survivor. They live to stick together and make it through each day. Older than their years in many ways, the friendship they share with each other and Wims ghost keeps the core of a childs innocence and hope alive in each. But they are still very suspicious of outsiders. They are a group of street children who live in the clock tower. Some are orphans, some runaways, and some nomads who occasionally return to their homes. But they’re all poor, dirty and perpetually hungry, as well as being wily, unscrupulous and mischievous in a fairly brutal way. Enough of them have suffered at the hands of adults for all of them to be wary of any grown-ups, particularly ones who ask too many questions, although with hard work and a lot of food it might be possible to win the confidence or even the trust of a few of them.

Ideas  ( Locations ) | February 15, 2011 | View | UpVote 4xp


Creative Commons License
Individual submissions, unless otherwise noted by the author, are licensed under the
Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License
and requires a link back to the original.

We would love it if you left a comment when you use an idea!
PayPal
Powered by Lockmor 4.1 with Codeigniter | Copyright © 2013 Strolen's Citadel
A Role Player's Creative Workshop.
Read. Post. Play.
Optimized for anything except IE.
0.1835