Once the shining hope of the region, the grand city is now, on the surface, rotting away in the floodwaters. But beneath the surface, not all is what it seems.
Suffused with a love for probing every inch of the darkest and most unexplored depths of the ocean,this adventurous octopus like being possesses a dashing courage most odd for one of his race.
Not very surprising perhaps,when you consider the fact that this young explorer is insane.
She wanted a Genii as her magical slave, but when the spell went wrong, she ended up becoming one herself…
The counter to the effects of the Barrenfield Oaks. It converts sunlight into the ingredients necessary for a healthy soil.
This bundle of beautiful sparkling delight conceals a far darker side…
This is an acorn of mass destruction. It’s stored in a small box with room for six but only containing the one.
Long sieges can be a trial for both sides. For the beseiged especially, finite ammunition supplies always pose a problem - except when the ammunition can reproduce…
All that was left on the battlefield that day was a worn rusty sword, with BELIGITOR etched in the Blade.
The divine weapons of the Storm Queen, these enormously potent weapons are both the Source and the Destiny of the Shards of the Storm, the physical manifestations of the destructive capacity of the wind and rain.
Bestowed by the pagan Godess Inar,upon the king of Silamarh in the his nation’s most dire time of need,it allowed to destroy nigh single-handed,the great horde of the infamous barbarian war-chief,Hordan.
The classic sword of the incorrigible munchkin,you think? Not quite.
An extremely shiny piece of bling, so big and amazing that it inspires anyone who sees it to ask questions about its origins, the bearer, and most anything else they can think of.
Why call a staff a sword? No accident, I assure you. A sword strikes people down, injuring thier life. Danrick’s Sword injures the victims lives, to be sure, but a bruise from an old man’s stick is only the beginning of thier woes.
A classical enchanted weapon…
Princess Matriax was the daughter of Lord Greybaer, known from the war as "The Butcher of ..." a handful of towns and a couple provinces. If that wasn’t enough, the princess had her own guard, troupe of guards, that was hers to see trained and use as she see fit.
She didn’t need a defender, not in the sense of some bodyguard. She was quick to take offense, because it amused her to have an excuse to strike people herself, to "quell the insurgents" herself.
She uses her purse to bash people. Her purse is her defender.
An emerald, the size of three fists, and burning with an inner light. A most worthy prize for any adventuring party.
A potent tool of battle for a confident warrior.
The ring of justice is a good-aligned, intelligent item with a host of powers. It is also the phylactery of a powerful archlich…
The PC’s have to help a disenfranchised young man reclaim his village.
An evil priest with a believable character. His descent into evil is subtle, not “I’m gonna go worship this god of death and destruction!”
The Doll House holds what you would expect it to hold, dolls. With one minor detail.
The adventure can take place in a slightly shifted reality, where everybody has a totem (an animal guardian). The totem should be chosen randomly and not by the player, it is ok if "Gorflin the Large," a gigantic and aggressive barbarian, has a mouse for a totem.
These totems will assist the characters in small way. It is up to the characters to determine how to get the assistance; the animals won't solve mysteries for the characters only supply the clues. The character may even have a dream where his or her totem actually speaks to them and reveals some sort of clue.