Hall of Honour Featured

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Kinslayer
November 5, 2005
Hits: 4189
Comments: 5
Ideas: 0
Votes: 4 / 3.500000
Scrats    Lifeforms  (Fauna)   (Forest/ Jungle)

Rats the size of cats, these insectivores are tree-top hunters. While they are useful to farmers and people, they are considered pests.

Cheka Man
November 5, 2005
Hits: 2987
Comments: 3
Ideas: 0
Votes: 3 / 3.333333
Gartraps    Lifeforms  (Fauna)   (Desert)

The poisonous Gartraps are the bane of the desert. These sand colored trappers will bring swift death to the unwary.

Cheka Man
November 5, 2005
Hits: 3256
Comments: 7
Ideas: 0
Votes: 4 / 2.500000
Web Bats    Lifeforms  (Fauna)   (Desert)

The Webbats are predators of the hot desert regions. They are massive bats with a twelve foot wingspan, very good eyesight, and the ability to do what no other bat can do…spit web from a gland beneath it’s jaws.

ScorpionJinx
November 5, 2005
Hits: 5021
Comments: 9
Ideas: 0
Votes: 8 / 3.562500
Carvitons - land sharks    Lifeforms  (Fauna)   (Desert)

These are also known as sourges of the desert sands. Carvitons bare a strong resemblance to their water dwelling cousins, including the large dorsal fin that can be seen in the sands.

Maggot
November 5, 2005
Hits: 2801
Comments: 3
Ideas: 0
Votes: 3 / 3.000000
Ranchowen    Lifeforms  (Fauna)   (Water)

Ranchowen are aquatic beasts that are ridden by high ranking Eshal warriors. A lot more comfortable to ride than Great Serpents and infinitely more docile,they are highly prized live stock that are bred and reared in special hatcheries by skilled Eshal animal trainers and herders.

Psalmanazar
November 4, 2005
Hits: 7848
Comments: 12
Ideas: 0
Votes: 11 / 4.227273
The Candles of God    Society/ Organizations  (Criminal/Espionage)   (Country/ State)

Perhaps they lack the subtlety of other groups, but the Candles of God have no desire to be subtle.  Perhaps they do not keep their secrets very well, but the Candles of God want their voices to be heard.  Perhaps they are careless about who they kill, but there shall be no innocent bystanders when the fires of hell consume the unrighteous.

ephemeralstability
November 4, 2005
Hits: 3844
Comments: 4
Ideas: 0
Votes: 4 / 3.875000
The Amethyst Lake    Locations  (Area)   (Tundra/ Arctic)

A permanently frozen lake, high in the Askharnn mountains, associated with the strange legend of the Amethyst Dragon.

ephemeralstability
November 4, 2005
Hits: 5497
Comments: 11
Ideas: 0
Votes: 9 / 4.222222
Lazhkmazhon    Locations  (City)   (Mountains)

An impressive citadel in the Askharnn mountains. Their prohibitive laws on travel during the Winter months can be a problem for pilgrims and wanderers.

Pariah
November 4, 2005
Hits: 4692
Comments: 11
Ideas: 0
Votes: 7 / 4.571429
The Demon's Advantage    Items  (Other)   (Cursed)

Some games are played to be won, others can only be lost.

manfred
November 4, 2005
Hits: 6927
Comments: 10
Ideas: 0
Votes: 8 / 3.812500
How A Trap Should Really Be Put Into An Adventure    Articles  (Scenario)   (Game Mastering)

Traps need to make sense. Somebody must of made it for a specific purpose.

Scrasamax
November 4, 2005
Hits: 5348
Comments: 6
Ideas: 0
Votes: 6 / 3.666667
Lazy Susan Trap    Dungeons  (Any)   (Traps)

Fifty steps from the eorlingas/ guided by that which is sinister/ Through dreaming eyes

manfred
November 4, 2005
Hits: 5322
Comments: 9
Ideas: 0
Votes: 6 / 4.166667
A simple death curse    Dungeons  (Underground)   (Traps)

People are often buried with The Monarchs. If the right people are, they can protect him even after death.

Pieh
November 4, 2005
Hits: 5429
Comments: 11
Ideas: 0
Votes: 7 / 3.000000
Watch Out for that... ouch...    Dungeons  (Any)   (Traps)

“I open door number one” 
“Watch Out for that… ouch… ”

Pieh
November 4, 2005
Hits: 6999
Comments: 13
Ideas: 0
Votes: 9 / 3.833333
In Case of Emergency Break Glass    Dungeons  (Any)   (Traps)

“Oh look, a glass wall between us and the treasure.”

Kassil
November 4, 2005
Hits: 4769
Comments: 5
Ideas: 0
Votes: 4 / 3.750000
Spellbook Glyph Trap    Dungeons  (Any)   (Traps)

It is a dusty rune. That should have been their first clue that it was dangerous.

manfred
November 4, 2005
Hits: 6527
Comments: 10
Ideas: 0
Votes: 7 / 2.857143
The Giant's Lair Door    Dungeons  (Any)   (Doors)

"That is one really big door"

Kassil
November 4, 2005
Hits: 6491
Comments: 12
Ideas: 1
Votes: 7 / 3.000000
Frieze Door Trap    Dungeons  (Other)   (Doors)

An elaborately worked door, carefully made to balance upright on a horizontal bar, containing a deadly trap.

ephemeralstability
November 4, 2005
Hits: 5995
Comments: 6
Ideas: 0
Votes: 6 / 3.750000
Just Add Glyph    Dungeons  (Any)   (Traps)

As traps, obviously there are the standard protection glyphs which engulf you in fire or freeze you when you try to open locks. And then there are the non-standard ones…

CaptainPenguin
November 4, 2005
Hits: 5705
Comments: 9
Ideas: 0
Votes: 6 / 2.583333
The Rain of Toads    Dungeons  (Swamp)   (Traps)

The unwitting players tromping through the swamp won’t know what hit them.

ephemeralstability
November 4, 2005
Hits: 6039
Comments: 7
Ideas: 0
Votes: 7 / 3.642857
Ettercaps Traps    Dungeons  (Forest/ Jungle)   (Traps)

Ettercaps (the spindly evil woodfolk) are always good for traps: their pine woods are so dense it’s difficult to see what’s a trap, what’s a branch and what’s an ettercap…

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Random Idea Seed View All Idea Seeds

       By: CaptainPenguin

A civilization which constructs of irregular shapes constructed of a light metal, heaped together so that they stand on each other; these structures rattle and bend in the wind or at a push, but ultimately hang together except under heavy force (such as cannonballs, falling stones, floods)

Ideas  ( Locations ) | September 12, 2005 | View | UpVote 0xp


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