Hall of Honour Featured

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Aramax
February 4, 2017
Hits: 72
Comments: 2
Ideas: 0
Votes: 2 / 3.250000
7 Unusual and Improvisied Battle Mech Weapons    Items  (Equipment Listing)   (Combat)

Not just an Oekaki, but an insomniac one!

Aramax
February 4, 2017
Hits: 86
Comments: 2
Ideas: 1
Votes: 2 / 4.500000
7(10) Warlord Abilities for Boss Monsters    Articles  (Rules and Advice)   (Gaming - Genre)

"Why are these Orcs SO coordinated? Keep Fighting!"

Aramax
February 3, 2017
Hits: 85
Comments: 3
Ideas: 0
Votes: 3 / 4.166667
7 Crazy Ones of the Stolen(Strolen) World    Lifeforms  (Unique)   (Any)

In a world where all the good gods are dead, a bit of their power remains

Cheka Man
February 3, 2017
Hits: 106
Comments: 4
Ideas: 0
Votes: 3 / 4.000000
7 Blades of the Ocean    Items  (Melee Weapons)   (Combat)

Seven highly magical and dangerous blades of the Ocean, all of them in the hands of the green-tail merpeople of the shallow seas.

Aramax
February 3, 2017
Hits: 109
Comments: 4
Ideas: 2
Votes: 4 / 4.000000
Smoke Tellers of the Stolen World    Society/ Organizations  (Mystical)   (Trans World)

A loose organization of those touched by the elemental plane of Smoke to combat the PCs

valadaar
February 2, 2017
Hits: 110
Comments: 9
Ideas: 0
Votes: 4 / 4.375000
Seven Blades of the Serpent    Items  (Melee Weapons)   (Magical)

A collection of Ophidian weapons for your perusal.

Cheka Man
February 1, 2017
Hits: 133
Comments: 4
Ideas: 0
Votes: 3 / 3.333333
30 Hidden Weapons    Items  (Melee Weapons)   (Combat)

Whilst there may be times and places where it is perfectly legally acceptable to swing a sword around and other such weapons, at many times in history weapons have either been limited to the nobility only (as in the Japan of the Tokugawa Shoguns) or outright banned for almost everybody (as in most Western countries today.) Even in more weapon-friendly fantasy worlds, there may be times and places where weapons are banned for most people (such as at the court of a noble, or in certain taverns whose owners really don't want sword fights in their establishment.) With this is mind, here are 30+ items that can be used as weapons.

Aramax
February 1, 2017
Hits: 76
Comments: 5
Ideas: 1
Votes: 4 / 3.500000
MOONQUAKE!!!!(A tale of Mysantia)    Plots  (Crisis)   (Single-Storyline)

WE HAVE TO DO WHAT!!!!!!!!!!!

(from 1983)

resurrected plot for gonzo freetext challenge, prob the most gonzo I've got!

Aramax
February 1, 2017
Hits: 103
Comments: 6
Ideas: 1
Votes: 3 / 3.500000
Castle, a supervillian    NPCs  (Campaign)   (Combative)

Some People are just born bad


valadaar
January 31, 2017
Hits: 113
Comments: 8
Ideas: 0
Votes: 6 / 3.916667
Spellreaver    Items  (Melee Weapons)   (Magical)

Some times an unruly spell needs to be taught a lesson...

Aramax
January 31, 2017
Hits: 87
Comments: 2
Ideas: 0
Votes: 2 / 3.750000
Virgin's Bane ( A Tale of Mysantia)    Lifeforms  (Unique)   (Swamp)

A mighty Dragon that once spread it wings over the swamp moon of Dire

(From 1981)

Cheka Man
January 31, 2017
Hits: 102
Comments: 3
Ideas: 0
Votes: 3 / 3.500000
7 Types of Rulers    Articles  (Setting Building)   (Gaming - In General)

So the PCs need the help of the ruler/s do they? It makes a big difference depending on what kind of rulers they are appealing to. What works well in one case may not work well in another.

Aramax
January 30, 2017
Hits: 141
Comments: 4
Ideas: 0
Votes: 3 / 4.333333
30 Living Spells(as Monsters)    Lifeforms  (Unique)   (Any)

Far too often spells go wild and these are some of the results

Aramax
January 30, 2017
Hits: 100
Comments: 2
Ideas: 0
Votes: 2 / 4.000000
7 forms of 'Supernatual' Weather for 'Dungeons' Ruins and Wastelands    Systems  (Mystical)   (Defining)

Title says it all

Scrasamax
January 30, 2017
Hits: 175
Comments: 4
Ideas: 0
Votes: 3 / 5.000000
Intersectionality and Protoculture    Systems  (Societal/ Cultural)   (Specific)

Intersectionality is the nebulous web of privilege and discrimination that is the crux of social justice/injustice, and protoculture is the passing of behaviors from one generation to the next among non-human primates

Aramax
January 30, 2017
Hits: 105
Comments: 1
Ideas: 2
Votes: 1 / 4.000000
101 Ways to Spice up Combat and Non-Combat Action Ideas    Articles  (Rules and Advice)   (Gaming - In General)

Lets get the Ideas flowing on this: Most of the systems we all use have Hit Points as a means of gauging life/death and "I roll!" I got a 16, did I hit?. What are ways around this and non combat action ideas, Spice Up your Action!


Cheka Man
January 29, 2017
Hits: 140
Comments: 5
Ideas: 0
Votes: 5 / 3.800000
30 Lawyers    NPCs  (Scenario Based)   (Knowledge/Lore)

The actions of PCs can often land them in court, and having a good lawyer to represent them can mean the difference between freedom and a death sentence.

Aramax
January 29, 2017
Hits: 88
Comments: 2
Ideas: 0
Votes: 2 / 3.750000
Greater Adventuring Kharmic Line    Systems  (Divine/ Spirit)   (Defining)

Proper redo of my 4D Construct of adventuring parties. Usable in any genre you are willing to introduce the concept of 4D beings.

Cheka Man
January 28, 2017
Hits: 126
Comments: 1
Ideas: 0
Votes: 1 / 3.500000
30 More Police Officers    NPCs  (Minor)   (Criminal/Espionage)

When constabulary duty's to be done

A policeman's lot is not a happy one

Cheka Man
January 27, 2017
Hits: 121
Comments: 2
Ideas: 0
Votes: 2 / 4.000000
30 Soldiers    NPCs  (Minor)   (Combative)

When wars have to be fought, these are the grunts of the army who do the hard fighting and risk their limbs and their lives in the battle line where the real danger is.

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Random Idea Seed View All Idea Seeds

       By: MoonHunter

Khor are a monsterous and violent race. Within five years of being born, they grow to about half human size and are very, very inteligent. As they get older, they get larger... unfortunately they become less intelligent. After their adolecesence (about seven years), they grow to human size and are of a low human intelligence. As they age, they grow larger, slower, and stupider. Most of them end their lives 3 to 4 meters in height. Khor have been reported upto 10 meters tall, though those elder giant Khor do little but hit anything that disturbs them.


As they age they get larger, they don't seem to ever die of natural causes.

Ideas  ( Lifeforms ) | March 25, 2004 | View | UpVote 1xp


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